Player Matchup

Kuzenbo
Kuzenbo
BloodLine_72
Kuzenbo
Level 106
God Stats
18W - 24L
1,510 SR
Queue Stats
214W - 231L
1,394 Elo+
Party 1
Amaterasu
Amaterasu
Cande Ande
Amaterasu
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
120W - 105L
1,475 Elo+
Solo
Nemesis
Nemesis
ILOVELAMPSDOU
Nemesis
Level 121
God Stats
18W - 16L
1,495 SR
Queue Stats
160W - 128L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Kryptoneight
Danzaburou
Level 120
God Stats
3W - 6L
1,876 SR
Queue Stats
30W - 38L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
brownmar
Kukulkan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,464 Elo+
Solo
Team Averages
Level 110
1,576 SR
1,455 Elo+

VS

Team Averages
Level 94
1,496 SR
1,474 Elo+
Ares
Ares
ItsBoonda
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,491 Elo+
Party 2
Thor
Thor
dakskul
Thor
Level 77
God Stats
1W - 1L
1,782 SR
Queue Stats
38W - 45L
1,465 Elo+
Party 2
Sol
Sol
iKurouh
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,391 Elo+
Party 3
Anhur
Anhur
kennanevans
Anhur
Level 124
God Stats
0W - 1L
1,198 SR
Queue Stats
30W - 42L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
kzyo
Erlang Shen
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BloodLine_72
Kuzenbo
14
0 / 0 / 7
9,586
505
7,513
11,157
13,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Cande Ande
Amaterasu
18
0 / 0 / 5
10,064
530
9,378
20,796
13,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
18
2 / 1 / 3
11,692
615
16,619
16,081
14,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Kryptoneight
Danzaburou
17
4 / 2 / 0
10,270
541
6,750
13,528
5,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
brownmar
Kukulkan
16
3 / 3 / 3
10,717
564
8,944
10,663
5,037
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 4 / 3
8,126
428
7,407
19,193
20,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
dakskul
Thor
16
0 / 1 / 2
8,568
451
4,131
15,640
8,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
16
3 / 2 / 0
10,121
533
13,549
13,878
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 1 / 0
9,050
476
8,786
10,732
5,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
kzyo
Erlang Shen
17
1 / 1 / 0
10,006
527
7,970
22,185
19,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
9
Kills
6
6
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BloodLine_72
Kuzenbo
0
0
7
3.5
W
Amaterasu
Cande Ande
Amaterasu
0
0
5
2.5
W
Nemesis
2
1
3
3.5
L
Ares
0
4
3
0.38
W
Danzaburou
Kryptoneight
Danzaburou
4
2
0
2
W
Kukulkan
brownmar
Kukulkan
3
3
3
1.5
L
Thor
dakskul
Thor
0
1
2
1
L
Sol
3
2
0
1.5
L
2
1
0
2
L
Erlang Shen
kzyo
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,204
Damage
41,843
72,225
Taken
81,628
51,864
Mitigated
59,745
18,637
Healing
23,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BloodLine_72
Kuzenbo
7,513
3,070
0
1,676
11,157
13,358
92
3,059
8,098
34,679
2,762
W
Amaterasu
Cande Ande
Amaterasu
9,378
3,198
0
7,696
20,796
13,628
0
5,720
15,076
0
110,121
W
Nemesis
16,619
6,814
0
4,077
16,081
14,555
90
1,543
14,538
0
101,427
L
Ares
7,407
469
0
1,240
19,193
20,453
0
3,894
15,088
31,903
457
W
Danzaburou
Kryptoneight
Danzaburou
6,750
2,084
0
3,508
13,528
5,286
935
2,635
10,893
0
81,343
W
Kukulkan
brownmar
Kukulkan
8,944
601
0
1,680
10,663
5,037
0
8,322
2,341
74,308
1,268
L
Thor
dakskul
Thor
4,131
147
0
2,249
15,640
8,334
0
2,936
12,614
0
80,909
L
Sol
13,549
3,841
0
7,233
13,878
5,938
918
6,003
7,823
82,269
658
L
8,786
4,032
0
3,715
10,732
5,337
0
3,349
7,383
0
70,385
L
Erlang Shen
kzyo
Erlang Shen
7,970
3,998
0
8,719
22,185
19,683
2,053
0
21,110
0
78,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,329
Gold Earned
45,871
622
Minions Killed
550
0
Camps Cleared
0
2,020,389
Distance Traveled
1,885,925
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,586
505
53
3
0
416,411
0
W
Amaterasu
10,064
530
143
8
0
472,751
3
W
Nemesis
11,692
615
160
8
0
400,414
1
L
Ares
8,126
428
31
2
0
398,936
3
W
Danzaburou
10,270
541
129
7
0
380,105
0
W
Kukulkan
10,717
564
137
7
0
350,708
5
L
Thor
8,568
451
114
6
0
409,743
4
L
Sol
10,121
533
145
8
0
338,401
0
L
Anhur
9,050
476
126
7
0
361,230
0
L
Erlang Shen
10,006
527
134
7
0
377,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role