Player Matchup

Shiva
Shiva
BiscuittSZN
Shiva
Level 100
God Stats
36W - 29L
1,494 SR
Queue Stats
385W - 367L
1,427 Elo+
Solo
Achilles
Achilles
M_D_Ace212
Achilles
Level 155
God Stats
6W - 11L
1,314 SR
Queue Stats
284W - 295L
1,420 Elo+
Solo
Jing Wei
Jing Wei
MakiRonin
Jing Wei
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 108L
1,406 Elo+
Solo
Merlin
Merlin
TAKERofSOULS613
Merlin
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,330 Elo+
Solo
Ravana
Ravana
longhornjo
Ravana
Level 151
God Stats
0W - 5L
1,054 SR
Queue Stats
80W - 82L
1,309 Elo+
Solo
Team Averages
Level 99
1,372 SR
1,378 Elo+

VS

Team Averages
Level 75
1,476 SR
1,443 Elo+
Surtr
Surtr
Marvies7
Surtr
Level 41
God Stats
3W - 2L
1,471 SR
Queue Stats
37W - 52L
1,221 Elo+
Party 1
Cerberus
Cerberus
Maxijvv
Cerberus
Level 27
God Stats
10W - 7L
1,340 SR
Queue Stats
27W - 46L
1,221 Elo+
Party 1
Hun Batz
Hun Batz
Ojichan4326
Hun Batz
Level 64
God Stats
3W - 0L
1,707 SR
Queue Stats
9W - 7L
1,452 Elo+
Solo
Kukulkan
Kukulkan
mguar
Kukulkan
Level 122
God Stats
52W - 54L
1,423 SR
Queue Stats
136W - 133L
1,354 Elo+
Solo
Nut
Nut
squrrielman59
Nut
Level 121
God Stats
8W - 5L
1,437 SR
Queue Stats
116W - 104L
1,967 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
7,956
497
10,624
18,731
15,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
M_D_Ace212
Achilles
16
9 / 3 / 1
9,821
614
15,802
17,420
16,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
MakiRonin
Jing Wei
13
2 / 4 / 8
8,141
509
6,560
10,856
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 9 / 0
6,942
434
1,468
10,960
3,866
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
longhornjo
Ravana
12
0 / 4 / 1
7,059
441
3,823
10,703
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Marvies7
Surtr
15
3 / 2 / 3
9,005
563
11,971
17,840
8,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
Maxijvv
Cerberus
14
3 / 4 / 8
7,977
499
5,449
12,435
8,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Ojichan4326
Hun Batz
14
6 / 3 / 5
8,225
514
7,235
12,886
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
mguar
Kukulkan
15
5 / 2 / 6
9,583
599
12,504
9,884
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 2 / 4
9,014
563
6,472
15,482
5,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
24
25
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Achilles
M_D_Ace212
Achilles
9
3
1
3.17
L
Jing Wei
MakiRonin
Jing Wei
2
4
8
1.5
W
Surtr
Marvies7
Surtr
3
2
3
2.25
W
Cerberus
Maxijvv
Cerberus
3
4
8
1.75
W
Hun Batz
Ojichan4326
Hun Batz
6
3
5
2.83
L
0
9
0
0
L
Ravana
longhornjo
Ravana
0
4
1
0.13
W
Kukulkan
mguar
Kukulkan
5
2
6
4
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,277
Damage
43,631
68,670
Taken
68,527
44,842
Mitigated
32,569
10,451
Healing
18,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,624
1,540
28
2,212
18,731
15,397
0
1,121
17,610
0
58,745
L
Achilles
M_D_Ace212
Achilles
15,802
3,274
190
5,242
17,420
16,744
700
4,396
13,024
1,291
63,807
L
Jing Wei
MakiRonin
Jing Wei
6,560
4,173
0
1,805
10,856
3,649
486
3,319
7,537
0
40,944
W
Surtr
Marvies7
Surtr
11,971
5,418
0
8,889
17,840
8,981
0
301
16,561
2,528
59,956
W
Cerberus
Maxijvv
Cerberus
5,449
78
0
1,877
12,435
8,888
136
434
11,729
33,887
0
W
Hun Batz
Ojichan4326
Hun Batz
7,235
1,564
0
1,087
12,886
4,796
0
170
12,363
0
50,309
L
1,468
276
0
0
10,960
3,866
1,090
7,527
3,433
38,382
752
L
Ravana
longhornjo
Ravana
3,823
893
0
974
10,703
5,186
0
2,323
8,380
0
48,236
W
Kukulkan
mguar
Kukulkan
12,504
755
0
2,749
9,884
3,958
135
1,063
8,506
64,902
1,585
W
6,472
3,985
0
4,357
15,482
5,946
1,017
83
15,099
0
67,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
43,804
386
Minions Killed
427
0
Camps Cleared
0
1,429,117
Distance Traveled
1,580,613
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,956
497
88
6
0
269,405
1
L
Achilles
9,821
614
91
6
0
294,592
0
L
Jing Wei
8,141
509
68
4
0
310,936
0
W
Surtr
9,005
563
80
5
0
320,967
0
W
Cerberus
7,977
499
71
4
0
298,186
0
W
Hun Batz
8,225
514
71
4
0
362,335
0
L
Merlin
6,942
434
65
4
0
229,641
0
L
Ravana
7,059
441
74
5
0
324,543
3
W
Kukulkan
9,583
599
105
7
0
300,872
3
W
Nut
9,014
563
100
6
0
298,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role