Player Matchup

Geb
Geb
MythicTrebuchet
Geb
Level 126
God Stats
6W - 7L
1,663 SR
Queue Stats
141W - 114L
1,565 Elo+
Solo
Thor
Thor
SaviorRaijin
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,581 Elo+
Solo
Anubis
Anubis
TAKERofSOULS613
Anubis
Level 32
God Stats
1W - 2L
1,513 SR
Queue Stats
1W - 3L
1,435 Elo+
Solo
Hou Yi
Hou Yi
fZ-ClAsSiFIeD-fZ
Hou Yi
Level 136
God Stats
1W - 4L
1,669 SR
Queue Stats
177W - 183L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
sleepyredneck20
Sun Wukong
Level 93
God Stats
29W - 21L
1,454 SR
Queue Stats
184W - 166L
1,484 Elo+
Solo
Team Averages
Level 94
1,560 SR
1,506 Elo+

VS

Team Averages
Level 111
1,569 SR
1,465 Elo+
Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hash004
Aphrodite
Level 59
God Stats
58W - 51L
1,530 SR
Queue Stats
120W - 120L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Rakjaar
Danzaburou
Level 120
God Stats
5W - 3L
1,512 SR
Queue Stats
323W - 286L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
RptrAfk
Cu Chulainn
Level 124
God Stats
19W - 8L
1,682 SR
Queue Stats
255W - 263L
1,436 Elo+
Party 1
Bastet
Bastet
cruzgamer55
Bastet
Level 125
God Stats
4W - 3L
1,623 SR
Queue Stats
138W - 156L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,969
465
5,468
15,712
13,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 2
7,729
515
6,778
14,206
10,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 11 / 1
6,303
420
2,822
11,870
4,053
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 0
6,923
462
5,186
12,921
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
sleepyredneck20
Sun Wukong
14
2 / 1 / 1
8,043
536
9,563
14,864
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
12 / 0 / 1
10,625
708
15,256
8,625
3,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Hash004
Aphrodite
13
1 / 1 / 7
8,357
557
4,550
9,459
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
Rakjaar
Danzaburou
18
3 / 1 / 4
10,136
676
12,981
12,294
6,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
RptrAfk
Cu Chulainn
14
1 / 1 / 3
8,823
588
11,737
13,349
13,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
14
4 / 4 / 4
8,151
543
5,291
13,235
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
21
21
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
12
0
1
12.5
W
Aphrodite
Hash004
Aphrodite
1
1
7
4.5
L
1
3
2
0.67
W
Danzaburou
Rakjaar
Danzaburou
3
1
4
5
W
Cu Chulainn
RptrAfk
Cu Chulainn
1
1
3
2.5
L
4
1
2
5
L
0
11
1
0.05
W
Bastet
4
4
4
1.5
L
0
5
0
0
L
Sun Wukong
sleepyredneck20
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
49,815
69,573
Taken
56,962
46,536
Mitigated
37,052
13,682
Healing
25,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
15,256
8,912
0
1,118
8,625
3,735
666
2,950
5,631
0
86,092
W
Aphrodite
Hash004
Aphrodite
4,550
1,095
4,314
4,830
9,459
7,717
638
2,016
7,443
30,953
0
L
5,468
1,179
0
4,140
15,712
13,280
0
2,476
13,045
21,907
0
W
Danzaburou
Rakjaar
Danzaburou
12,981
7,565
0
6,084
12,294
6,816
0
1,817
10,477
0
98,985
W
Cu Chulainn
RptrAfk
Cu Chulainn
11,737
1,114
0
3,314
13,349
13,901
172
356
12,165
13,808
53,631
L
6,778
1,963
0
964
14,206
10,610
0
1,702
12,408
0
67,812
L
2,822
738
0
546
11,870
4,053
0
455
11,415
35,614
0
W
Bastet
5,291
1,625
0
5,590
13,235
4,883
18
1,151
11,995
0
57,213
L
5,186
3,609
98
4,299
12,921
4,928
0
228
12,693
0
59,991
L
Sun Wukong
sleepyredneck20
Sun Wukong
9,563
2,174
0
3,635
14,864
13,665
0
2,792
11,070
0
62,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
46,092
366
Minions Killed
525
0
Camps Cleared
0
1,397,515
Distance Traveled
1,512,871
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,625
708
149
10
0
299,444
4
W
Aphrodite
8,357
557
49
3
0
274,475
4
L
Geb
6,969
465
18
1
0
319,618
0
W
Danzaburou
10,136
676
149
10
0
276,500
0
W
Cu Chulainn
8,823
588
95
6
0
327,105
3
L
Thor
7,729
515
106
7
0
314,754
0
L
Anubis
6,303
420
45
3
0
208,859
0
W
Bastet
8,151
543
83
6
0
335,347
0
L
Hou Yi
6,923
462
96
6
0
254,436
7
L
Sun Wukong
8,043
536
101
7
0
299,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role