Player Matchup

Anhur
Anhur
Gold III
Cxhill
Anhur
Gold III
Level 101
God Stats
1W - 3L
1,480 SR
Queue Stats
134W - 127L
1,520 MMR
Solo
Apollo
Apollo
Gold II
LuisVG99
Apollo
Gold II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 59L
1,538 MMR
Solo
Surtr
Surtr
Silver II
ThatGuyIsPsycho
Surtr
Silver II
Level 154
God Stats
7W - 3L
1,714 SR
Queue Stats
74W - 74L
1,555 MMR
Solo
Charon
Charon
Silver I
agmorokei
Charon
Silver I
Level 202
God Stats
8W - 6L
1,858 SR
Queue Stats
110W - 104L
1,549 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
xk7chris
Morgan Le Fay
Silver I
Level 53
God Stats
2W - 0L
1,782 SR
Queue Stats
9W - 7L
1,557 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,667 SR
1,544 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,707 SR
1,544 MMR
Bellona
Bellona
Gold III
Edgorilla0913
Bellona
Gold III
Level 128
God Stats
0W - 1L
1,746 SR
Queue Stats
53W - 54L
1,545 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
FilthE
Ao Kuang
Gold IV
Level 114
God Stats
5W - 4L
1,683 SR
Queue Stats
180W - 194L
1,510 MMR
Solo
Loki
Loki
Silver I
IuvStitch
Loki
Silver I
Level 162
God Stats
9W - 6L
1,734 SR
Queue Stats
200W - 193L
1,507 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
MelaninGI
Zhong Kui
Gold V
Level 128
God Stats
6W - 5L
1,772 SR
Queue Stats
61W - 70L
1,589 MMR
Solo
Heimdallr
Heimdallr
Silver II
dafiantonio
Heimdallr
Silver II
Level 161
God Stats
2W - 3L
1,600 SR
Queue Stats
34W - 44L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cxhill
Anhur
20
8 / 1 / 10
13,310
605
16,990
18,647
9,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
LuisVG99
Apollo
20
7 / 2 / 7
14,284
649
14,945
22,766
11,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 2 / 8
13,347
607
19,557
24,435
25,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
agmorokei
Charon
17
2 / 1 / 12
12,461
566
10,612
18,092
19,743
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
xk7chris
Morgan Le Fay
18
2 / 4 / 9
12,250
557
15,647
15,080
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
OsirisSusanoBake Kujira

VS

Bans
ThanatosAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
0 / 4 / 2
11,492
522
10,468
21,336
30,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
FilthE
Ao Kuang
17
4 / 7 / 3
10,301
468
12,581
25,277
11,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
16
2 / 5 / 0
9,204
418
6,848
19,131
7,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
MelaninGI
Zhong Kui
17
4 / 4 / 1
10,629
483
11,999
22,627
18,078
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
dafiantonio
Heimdallr
18
0 / 4 / 2
11,085
504
12,257
18,825
8,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
24
Kills
10
10
Deaths
24
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cxhill
Anhur
8
1
10
13
L
Bellona
0
4
2
0.25
L
Ao Kuang
FilthE
Ao Kuang
4
7
3
0.79
L
Loki
2
5
0
0.4
W
Apollo
LuisVG99
Apollo
7
2
7
5.25
L
Zhong Kui
MelaninGI
Zhong Kui
4
4
1
1.13
W
5
2
8
4.5
W
Charon
agmorokei
Charon
2
1
12
8
L
Heimdallr
dafiantonio
Heimdallr
0
4
2
0.25
W
Morgan Le Fay
xk7chris
Morgan Le Fay
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,751
Damage
54,153
99,020
Taken
107,196
72,800
Mitigated
76,555
32,694
Healing
22,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cxhill
Anhur
16,990
9,540
0
4,970
18,647
9,227
4,647
5,803
12,752
0
142,869
L
Bellona
10,468
1,922
0
3,837
21,336
30,212
341
4,826
15,339
1,107
98,675
L
Ao Kuang
FilthE
Ao Kuang
12,581
2,614
0
2,101
25,277
11,827
0
7,930
17,132
90,036
0
L
Loki
6,848
1,782
0
2,890
19,131
7,760
0
4,744
14,221
0
53,833
W
Apollo
LuisVG99
Apollo
14,945
10,794
0
10,290
22,766
11,171
2,923
4,045
18,721
0
150,217
L
Zhong Kui
MelaninGI
Zhong Kui
11,999
1,686
0
9,263
22,627
18,078
0
8,326
14,191
89,011
2,105
W
19,557
6,079
0
11,072
24,435
25,570
441
3,920
19,578
8,348
98,658
W
Charon
agmorokei
Charon
10,612
1,487
149
3,579
18,092
19,743
649
4,739
13,299
33,232
1,051
L
Heimdallr
dafiantonio
Heimdallr
12,257
4,851
0
4,194
18,825
8,678
459
3,446
15,269
0
109,063
W
Morgan Le Fay
xk7chris
Morgan Le Fay
15,647
1,942
0
2,634
15,080
7,089
469
8,669
6,251
105,130
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,652
Gold Earned
52,711
686
Minions Killed
725
0
Camps Cleared
0
2,286,315
Distance Traveled
2,130,146
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,310
605
161
7
0
471,860
2
L
Bellona
11,492
522
185
8
0
391,755
3
L
Ao Kuang
10,301
468
122
6
0
473,585
2
L
Loki
9,204
418
68
3
0
486,185
3
W
Apollo
14,284
649
201
9
0
471,701
4
L
Zhong Kui
10,629
483
159
7
0
394,317
2
W
Surtr
13,347
607
152
7
0
438,236
3
W
Charon
12,461
566
23
1
0
487,870
8
L
Heimdallr
11,085
504
191
9
0
384,304
0
W
Morgan Le Fay
12,250
557
149
7
0
416,648
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role