Player Matchup

Merlin
Merlin
Silver I
Kowanga
Merlin
Silver I
Level 146
God Stats
8W - 9L
1,650 SR
Queue Stats
212W - 216L
1,276 MMR
Solo
Charon
Charon
Gold V
LowLifeArmany
Charon
Gold V
Level 156
God Stats
2W - 4L
1,763 SR
Queue Stats
144W - 132L
1,160 MMR
Party 1
Vamana
Vamana
Silver II
PachiDH
Vamana
Silver II
Level 122
God Stats
7W - 3L
1,814 SR
Queue Stats
207W - 209L
1,256 MMR
Solo
Thor
Thor
Silver I
ThoothyUndead99
Thor
Silver I
Level 116
God Stats
12W - 10L
1,623 SR
Queue Stats
85W - 111L
1,241 MMR
Solo
Anhur
Anhur
Gold IV
noluvvLou
Anhur
Gold IV
Level 126
God Stats
5W - 5L
1,700 SR
Queue Stats
107W - 113L
1,389 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,710 SR
1,265 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,580 SR
1,264 MMR
Sun Wukong
Sun Wukong
Silver I
Albeo
Sun Wukong
Silver I
Level 102
God Stats
3W - 2L
1,416 SR
Queue Stats
20W - 23L
1,267 MMR
Solo
Kukulkan
Kukulkan
Silver I
CWoodard4
Kukulkan
Silver I
Level 149
God Stats
9W - 5L
1,366 SR
Queue Stats
69W - 70L
1,324 MMR
Solo
Sobek
Sobek
Gold V
Sherl0ckH0lmes
Sobek
Gold V
Level 121
God Stats
3W - 1L
1,668 SR
Queue Stats
178W - 179L
1,246 MMR
Solo
Da Ji
Da Ji
Silver I
iSaibotLEL
Da Ji
Silver I
Level 119
God Stats
4W - 3L
1,724 SR
Queue Stats
181W - 174L
1,247 MMR
Solo
Neith
Neith
Gold V
jschneider414
Neith
Gold V
Level 157
God Stats
12W - 12L
1,726 SR
Queue Stats
358W - 354L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kowanga
Merlin
13
0 / 1 / 0
6,909
494
2,115
7,034
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 3
7,013
501
5,522
12,266
9,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
PachiDH
Vamana
13
0 / 3 / 0
7,364
526
6,912
13,770
11,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 2
7,026
502
2,482
10,046
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
noluvvLou
Anhur
14
3 / 3 / 1
7,620
544
5,072
9,251
3,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoBake KujiraAthenaHercules

VS

Bans
AgniRavanaThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Albeo
Sun Wukong
14
2 / 0 / 1
8,422
602
11,155
13,371
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
CWoodard4
Kukulkan
16
1 / 0 / 3
8,713
622
5,053
3,422
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 4
7,632
545
4,972
12,671
9,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
14
5 / 3 / 3
7,870
562
8,737
11,643
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 6
7,946
568
6,670
6,759
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Albeo
Sun Wukong
2
0
1
2.5
W
Kukulkan
CWoodard4
Kukulkan
1
0
3
2.5
L
Merlin
Kowanga
Merlin
0
1
0
0
L
0
2
3
0.75
L
Vamana
PachiDH
Vamana
0
3
0
0
W
2
0
4
4
L
1
2
2
1
W
Da Ji
5
3
3
2.17
W
1
1
6
4
L
Anhur
noluvvLou
Anhur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,103
Damage
36,587
52,367
Taken
47,866
31,290
Mitigated
26,971
15,854
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Albeo
Sun Wukong
11,155
3,466
0
8,531
13,371
9,373
0
175
13,196
0
68,464
W
Kukulkan
CWoodard4
Kukulkan
5,053
149
0
1,137
3,422
1,572
198
949
2,473
83,919
2,131
L
Merlin
Kowanga
Merlin
2,115
135
0
758
7,034
2,925
0
3,062
3,858
65,426
0
L
5,522
633
0
2,287
12,266
9,717
0
3,206
9,022
27,682
0
L
Vamana
PachiDH
Vamana
6,912
3,586
0
4,194
13,770
11,185
0
0
12,621
0
59,886
W
4,972
569
0
4,541
12,671
9,475
0
3,449
9,222
22,558
1,776
L
2,482
464
0
5,382
10,046
3,810
0
1,762
8,194
0
56,073
W
Da Ji
8,737
2,342
0
4,178
11,643
4,364
0
2,193
9,450
0
53,234
W
6,670
2,489
0
2,741
6,759
2,187
380
871
5,888
0
70,117
L
Anhur
noluvvLou
Anhur
5,072
2,953
0
3,233
9,251
3,653
0
1,457
7,794
0
66,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
40,583
462
Minions Killed
501
0
Camps Cleared
0
1,362,103
Distance Traveled
1,476,200
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,422
602
122
9
0
264,087
0
W
Kukulkan
8,713
622
152
11
0
297,724
2
L
Merlin
6,909
494
111
8
0
264,700
1
L
Charon
7,013
501
31
2
0
288,225
6
L
Vamana
7,364
526
99
7
0
244,413
0
W
Sobek
7,632
545
38
3
0
307,824
5
L
Thor
7,026
502
92
7
0
300,643
3
W
Da Ji
7,870
562
79
6
0
331,463
0
W
Neith
7,946
568
110
8
0
275,102
5
L
Anhur
7,620
544
129
9
0
264,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role