Player Matchup

Danzaburou
Danzaburou
ByMadz-z
Danzaburou
Level 41
God Stats
70W - 52L
1,610 SR
Queue Stats
242W - 240L
1,394 Elo+
Party 1
Hun Batz
Hun Batz
ByTast-y
Hun Batz
Level 93
God Stats
12W - 17L
1,501 SR
Queue Stats
156W - 182L
1,372 Elo+
Party 1
Maui
Maui
ByTrade-s
Maui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 299L
1,379 Elo+
Party 1
Janus
Janus
Piggydestroyer0
Janus
Level 130
God Stats
1W - 1L
1,185 SR
Queue Stats
54W - 52L
1,509 Elo+
Solo
Vamana
Vamana
ViperLegion
Vamana
Level 129
God Stats
18W - 4L
1,774 SR
Queue Stats
95W - 82L
1,476 Elo+
Solo
Team Averages
Level 100
1,514 SR
1,426 Elo+

VS

Team Averages
Level 97
1,432 SR
1,463 Elo+
Martichoras
Martichoras
 
Martichoras
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
BlakersW
Chronos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
382W - 374L
1,549 Elo+
Solo
Lancelot
Lancelot
ImBatMan1827
Lancelot
Level 82
God Stats
8W - 9L
1,439 SR
Queue Stats
129W - 104L
1,441 Elo+
Solo
Cerberus
Cerberus
Tolgert
Cerberus
Level 89
God Stats
2W - 6L
1,435 SR
Queue Stats
5W - 10L
1,391 Elo+
Party 2
Awilix
Awilix
xGHOSTxKINGx880
Awilix
Level 107
God Stats
10W - 11L
1,287 SR
Queue Stats
103W - 83L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByMadz-z
Danzaburou
4
0 / 2 / 0
2,970
594
1,467
3,181
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
ByTast-y
Hun Batz
6
2 / 1 / 0
3,910
782
2,253
3,963
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maui
5
0 / 0 / 1
3,479
696
423
2,897
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

6
0 / 0 / 1
3,627
725
1,545
2,431
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
8
1 / 0 / 0
4,418
884
1,970
3,602
2,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
5
2 / 0 / 0
3,541
708
2,191
2,904
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
BlakersW
Chronos
6
0 / 0 / 1
3,613
723
2,075
2,749
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
ImBatMan1827
Lancelot
5
1 / 2 / 1
3,305
661
3,291
3,684
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Tolgert
Cerberus
6
0 / 1 / 0
3,190
638
1,454
4,442
3,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,529
506
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
2
0
0
2
L
Chronos
BlakersW
Chronos
0
0
1
0.5
W
Danzaburou
ByMadz-z
Danzaburou
0
2
0
0
W
Hun Batz
ByTast-y
Hun Batz
2
1
0
2
W
Maui
0
0
1
0.5
L
Lancelot
ImBatMan1827
Lancelot
1
2
1
0.75
W
0
0
1
0.5
L
Cerberus
Tolgert
Cerberus
0
1
0
0
W
Vamana
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,658
Damage
9,011
16,074
Taken
13,779
6,607
Mitigated
6,552
5,794
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
2,191
803
0
964
2,904
988
0
235
2,669
0
14,571
L
Chronos
BlakersW
Chronos
2,075
471
0
561
2,749
840
0
1,014
1,667
17,593
0
W
Danzaburou
ByMadz-z
Danzaburou
1,467
440
0
420
3,181
888
0
357
2,824
0
11,420
W
Hun Batz
ByTast-y
Hun Batz
2,253
716
0
2,214
3,963
1,149
0
348
3,615
0
15,630
W
Maui
423
116
92
1,003
2,897
1,725
0
208
2,689
6,817
488
L
Lancelot
ImBatMan1827
Lancelot
3,291
1,224
0
0
3,684
1,385
0
528
3,119
0
13,860
W
1,545
221
0
765
2,431
725
0
1,162
1,269
15,059
0
L
Cerberus
Tolgert
Cerberus
1,454
64
0
2,155
4,442
3,339
0
0
4,110
16,165
0
W
Vamana
1,970
684
0
1,300
3,602
2,120
0
1,454
2,148
0
27,981
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,404
Gold Earned
16,178
143
Minions Killed
114
0
Camps Cleared
0
615,938
Distance Traveled
458,014
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
3,541
708
24
5
0
99,954
0
L
Chronos
3,613
723
36
7
0
114,109
0
W
Danzaburou
2,970
594
12
2
0
120,849
0
W
Hun Batz
3,910
782
32
6
0
137,718
0
W
Maui
3,479
696
11
2
0
125,257
1
L
Lancelot
3,305
661
23
5
0
126,250
0
W
Janus
3,627
725
29
6
0
121,550
1
L
Cerberus
3,190
638
31
6
0
107,016
0
W
Vamana
4,418
884
59
12
0
110,564
0
L
Awilix
2,529
506
0
0
0
10,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role