Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PRSSemiHollow
Bakasura
Level 126
God Stats
2W - 3L
1,176 SR
Queue Stats
100W - 94L
1,485 Elo+
Solo
Sylvanus
Sylvanus
elynnn
Sylvanus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 42L
1,519 Elo+
Solo
Zeus
Zeus
iMoabb
Zeus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,495 Elo+
Solo
Team Averages
Level 137
1,435 SR
1,500 Elo+

VS

Team Averages
Level 57
1,544 SR
1,485 Elo+
Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Luunard
Ix Chel
Level 45
God Stats
1W - 1L
1,720 SR
Queue Stats
37W - 35L
1,586 Elo+
Solo
Vulcan
Vulcan
NagisaNora
Vulcan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 50L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sharcky123
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,623 Elo+
Solo
Cu Chulainn
Cu Chulainn
ratisgrosstbh
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 81L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
9 / 2 / 8
9,157
916
8,643
12,724
8,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
16
5 / 1 / 13
8,705
871
7,433
5,710
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
PRSSemiHollow
Bakasura
13
1 / 2 / 15
7,564
756
7,711
11,139
10,058
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
elynnn
Sylvanus
14
0 / 1 / 18
8,320
832
2,297
9,174
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
iMoabb
Zeus
16
6 / 1 / 12
9,157
916
14,913
4,238
1,866
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 5 / 4
6,490
649
3,375
9,462
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
Luunard
Ix Chel
14
0 / 2 / 3
7,091
709
8,605
7,754
3,636
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
NagisaNora
Vulcan
15
2 / 2 / 4
8,060
806
10,165
5,150
2,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Sharcky123
Tsukuyomi
11
1 / 8 / 4
6,450
645
5,102
12,114
4,524
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
ratisgrosstbh
Cu Chulainn
12
4 / 4 / 2
7,898
790
6,983
10,649
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
21
Kills
7
7
Deaths
21
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
8
6.5
W
Nu Wa
 
Nu Wa
5
1
13
11.5
L
Thor
 
Thor
0
5
4
0.4
L
Ix Chel
Luunard
Ix Chel
0
2
3
0.75
L
Vulcan
NagisaNora
Vulcan
2
2
4
2
W
Bakasura
PRSSemiHollow
Bakasura
1
2
15
4.25
L
Tsukuyomi
Sharcky123
Tsukuyomi
1
8
4
0.38
W
Sylvanus
elynnn
Sylvanus
0
1
18
9
W
Zeus
iMoabb
Zeus
6
1
12
12
L
Cu Chulainn
ratisgrosstbh
Cu Chulainn
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
34,230
42,985
Taken
45,129
30,902
Mitigated
24,280
19,850
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,643
1,611
1,856
2,384
12,724
8,478
297
6,220
6,376
0
13,589
W
Nu Wa
 
Nu Wa
7,433
2,526
0
456
5,710
2,354
635
1,683
3,862
21,645
814
L
Thor
 
Thor
3,375
488
196
296
9,462
3,699
0
4,937
3,854
0
8,473
L
Ix Chel
Luunard
Ix Chel
8,605
432
2,845
2,510
7,754
3,636
0
4,812
2,827
22,106
0
L
Vulcan
NagisaNora
Vulcan
10,165
2,738
283
566
5,150
2,182
0
3,129
1,897
30,449
691
W
Bakasura
PRSSemiHollow
Bakasura
7,711
4,706
1,590
4,358
11,139
10,058
0
4,222
6,702
0
8,086
L
Tsukuyomi
Sharcky123
Tsukuyomi
5,102
1,030
105
1,061
12,114
4,524
0
6,587
5,071
0
10,336
W
Sylvanus
elynnn
Sylvanus
2,297
792
4,237
3,656
9,174
8,146
198
3,862
5,232
5,485
0
W
Zeus
iMoabb
Zeus
14,913
2,181
1,011
302
4,238
1,866
795
2,470
1,768
32,294
0
L
Cu Chulainn
ratisgrosstbh
Cu Chulainn
6,983
1,143
665
1,615
10,649
10,239
0
4,940
4,791
0
13,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
35,989
130
Minions Killed
127
0
Camps Cleared
0
959,297
Distance Traveled
797,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,157
916
19
2
0
228,534
0
W
Nu Wa
8,705
871
24
2
0
195,031
0
L
Thor
6,490
649
15
2
0
149,303
0
L
Ix Chel
7,091
709
36
4
0
197,873
0
L
Vulcan
8,060
806
63
6
0
148,032
0
W
Bakasura
7,564
756
28
3
0
201,522
0
L
Tsukuyomi
6,450
645
7
1
0
179,484
0
W
Sylvanus
8,320
832
2
0
0
189,978
0
W
Zeus
9,157
916
57
6
0
144,232
0
L
Cu Chulainn
7,898
790
6
1
0
122,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role