Player Matchup

Bakasura
Bakasura
ClogDaPaint
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,344 Elo+
Solo
Ares
Ares
IrishCannon1
Ares
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 254L
1,397 Elo+
Solo
Hercules
Hercules
The_V-L_
Hercules
Level 104
God Stats
18W - 21L
1,460 SR
Queue Stats
103W - 112L
1,445 Elo+
Solo
Rama
Rama
Une-mon
Rama
Level 65
God Stats
0W - 3L
1,192 SR
Queue Stats
116W - 127L
1,482 Elo+
Solo
Kukulkan
Kukulkan
cierrathekitten
Kukulkan
Level 90
God Stats
1W - 2L
1,356 SR
Queue Stats
5W - 8L
1,133 Elo+
Solo
Team Averages
Level 88
1,402 SR
1,360 Elo+

VS

Team Averages
Level 121
1,516 SR
1,401 Elo+
Awilix
Awilix
Big Lardo
Awilix
Level 107
God Stats
16W - 14L
1,473 SR
Queue Stats
92W - 87L
1,385 Elo+
Solo
Loki
Loki
M_D_Ace212
Loki
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 295L
1,404 Elo+
Solo
Chiron
Chiron
dajango
Chiron
Level 125
God Stats
6W - 10L
1,447 SR
Queue Stats
99W - 100L
1,441 Elo+
Solo
Ah Puch
Ah Puch
longhornjo
Ah Puch
Level 151
God Stats
6W - 2L
1,626 SR
Queue Stats
42W - 52L
1,297 Elo+
Solo
Bacchus
Bacchus
poopyfacemcpoopy
Bacchus
Level 69
God Stats
130W - 110L
1,532 SR
Queue Stats
144W - 137L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ClogDaPaint
Bakasura
14
4 / 4 / 4
8,715
484
9,475
20,377
9,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 8 / 4
7,925
440
7,864
20,937
19,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
The_V-L_
Hercules
12
1 / 2 / 1
7,145
397
5,187
14,901
11,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Une-mon
Rama
14
0 / 4 / 2
7,966
443
5,939
10,714
4,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
1 / 7 / 4
7,990
444
6,539
12,128
5,099
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Big Lardo
Awilix
17
13 / 1 / 4
10,466
581
14,429
14,478
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
6 / 2 / 4
10,467
582
10,534
13,961
6,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
dajango
Chiron
15
4 / 1 / 9
9,389
522
11,449
10,479
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
longhornjo
Ah Puch
14
2 / 4 / 7
8,327
463
10,400
10,156
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 2 / 16
9,095
505
10,414
14,404
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
8
Kills
25
25
Deaths
10
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Awilix
Big Lardo
Awilix
13
1
4
15
L
Bakasura
ClogDaPaint
Bakasura
4
4
4
1.5
L
2
8
4
0.5
W
6
2
4
4
L
Hercules
The_V-L_
Hercules
1
2
1
0.75
L
Rama
Une-mon
Rama
0
4
2
0.25
L
Kukulkan
1
7
4
0.43
W
Chiron
dajango
Chiron
4
1
9
8.5
W
Ah Puch
longhornjo
Ah Puch
2
4
7
1.38
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
57,226
79,057
Taken
63,478
50,111
Mitigated
38,772
15,356
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Big Lardo
Awilix
14,429
5,614
0
6,184
14,478
7,165
34
2,111
12,367
0
71,328
L
Bakasura
ClogDaPaint
Bakasura
9,475
5,839
0
4,345
20,377
9,750
0
3,964
16,413
0
44,583
L
7,864
1,513
0
2,691
20,937
19,190
0
5,709
15,228
22,072
0
W
10,534
2,720
0
1,456
13,961
6,711
0
1,211
12,713
0
109,404
L
Hercules
The_V-L_
Hercules
5,187
659
0
3,708
14,901
11,590
0
2,497
12,404
0
38,296
L
Rama
Une-mon
Rama
5,939
4,437
0
3,768
10,714
4,482
0
3,356
7,358
0
71,614
L
Kukulkan
6,539
514
0
844
12,128
5,099
0
4,057
8,071
49,941
0
W
Chiron
dajango
Chiron
11,449
4,388
1,099
5,343
10,479
4,436
1,134
3,188
7,004
0
84,625
W
Ah Puch
longhornjo
Ah Puch
10,400
817
0
1,538
10,156
4,291
422
3,442
6,529
54,542
451
W
10,414
1,106
0
4,099
14,404
16,169
336
4,451
9,515
22,515
2,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
47,744
393
Minions Killed
462
0
Camps Cleared
0
1,553,293
Distance Traveled
1,705,640
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,466
581
96
5
0
405,501
0
L
Bakasura
8,715
484
85
5
0
359,277
0
L
Ares
7,925
440
26
1
0
314,543
0
W
Loki
10,467
582
145
8
0
330,904
0
L
Hercules
7,145
397
57
3
0
319,300
0
L
Rama
7,966
443
120
7
0
281,549
1
L
Kukulkan
7,990
444
105
6
0
278,624
0
W
Chiron
9,389
522
118
7
0
318,067
0
W
Ah Puch
8,327
463
82
5
0
302,796
0
W
Bacchus
9,095
505
21
1
0
348,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role