Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Brísingamen
Sun Wukong
Level 220
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 261L
1,448 Elo+
Solo
Guan Yu
Guan Yu
Bαsket
Guan Yu
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
49W - 35L
1,686 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Hypley
Kumbhakarna
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,717 Elo+
Party 1
Ne Zha
Ne Zha
micronaldo
Ne Zha
Level 147
God Stats
3W - 1L
1,494 SR
Queue Stats
93W - 88L
1,599 Elo+
Solo
Team Averages
Level 160
1,456 SR
1,590 Elo+

VS

Team Averages
Level 147
1,544 SR
1,533 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Fiaskos
Discordia
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,553 Elo+
Solo
Cthulhu
Cthulhu
HoodieKaz16
Cthulhu
Level 116
God Stats
5W - 5L
1,719 SR
Queue Stats
250W - 244L
1,549 Elo+
Solo
Hachiman
Hachiman
JerryMonsoon
Hachiman
Level 134
God Stats
3W - 2L
1,733 SR
Queue Stats
289W - 276L
1,569 Elo+
Solo
Tiamat
Tiamat
ªSmeℓℓyǪT
Tiamat
Level 195
God Stats
1W - 6L
1,269 SR
Queue Stats
325W - 340L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 0 / 2
5,482
1,096
3,170
4,849
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
Brísingamen
Sun Wukong
10
1 / 0 / 2
5,440
1,088
2,982
2,248
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
Bαsket
Guan Yu
10
1 / 1 / 3
5,693
1,139
1,557
6,057
5,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kumbhakarna
Hypley
Kumbhakarna
11
1 / 0 / 3
5,975
1,195
2,343
7,661
5,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
micronaldo
Ne Zha
10
0 / 0 / 3
5,407
1,081
5,944
4,649
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 1 / 1
5,107
1,021
2,447
3,918
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Fiaskos
Discordia
12
1 / 0 / 0
5,452
1,090
4,906
3,683
953
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
HoodieKaz16
Cthulhu
5
0 / 0 / 0
4,372
874
0
0
0
Hachiman
JerryMonsoon
Hachiman
9
0 / 2 / 0
5,054
1,011
4,586
4,694
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
4,958
992
3,132
4,387
4,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
4
Kills
1
1
Deaths
4
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
2
2
L
Ix Chel
 
Ix Chel
0
1
1
0.5
W
Sun Wukong
Brísingamen
Sun Wukong
1
0
2
2
W
Guan Yu
Bαsket
Guan Yu
1
1
3
2.5
L
Discordia
Fiaskos
Discordia
1
0
0
1
L
Cthulhu
HoodieKaz16
Cthulhu
0
0
0
0
W
Kumbhakarna
Hypley
Kumbhakarna
1
0
3
2.5
L
Hachiman
JerryMonsoon
Hachiman
0
2
0
0
W
Ne Zha
micronaldo
Ne Zha
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,996
Damage
15,071
25,464
Taken
16,682
15,929
Mitigated
9,664
14,965
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,170
1,643
1,289
1,621
4,849
2,047
484
2,506
2,343
0
8,464
L
Ix Chel
 
Ix Chel
2,447
322
4,569
1,991
3,918
2,933
0
575
3,298
4,518
0
W
Sun Wukong
Brísingamen
Sun Wukong
2,982
86
0
518
2,248
1,034
0
554
1,694
0
6,687
W
Guan Yu
Bαsket
Guan Yu
1,557
215
5,349
2,937
6,057
5,111
0
2,021
4,036
0
3,321
L
Discordia
Fiaskos
Discordia
4,906
196
117
96
3,683
953
0
0
3,639
16,783
0
L
Cthulhu
HoodieKaz16
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Hypley
Kumbhakarna
2,343
35
875
1,355
7,661
5,561
46
2,751
4,910
9,315
0
L
Hachiman
JerryMonsoon
Hachiman
4,586
2,246
327
304
4,694
1,548
0
985
3,584
0
10,588
W
Ne Zha
micronaldo
Ne Zha
5,944
43
293
728
4,649
2,176
432
2,457
2,192
0
15,063
L
3,132
109
0
276
4,387
4,230
0
783
3,565
5,471
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
24,943
68
Minions Killed
46
0
Camps Cleared
0
575,881
Distance Traveled
383,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,482
1,096
16
3
0
126,762
0
L
Ix Chel
5,107
1,021
6
1
0
82,979
0
W
Sun Wukong
5,440
1,088
16
3
0
72,536
0
W
Guan Yu
5,693
1,139
7
1
0
122,557
0
L
Discordia
5,452
1,090
14
3
0
114,344
0
L
Cthulhu
4,372
874
0
0
0
0
0
W
Kumbhakarna
5,975
1,195
16
3
0
136,106
0
L
Hachiman
5,054
1,011
19
4
0
69,170
0
W
Ne Zha
5,407
1,081
13
3
0
117,920
0
L
Tiamat
4,958
992
7
1
0
117,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role