Player Matchup

Ishtar
Ishtar
BoeJonson
Ishtar
Level 141
God Stats
7W - 6L
1,111 SR
Queue Stats
545W - 547L
1,508 Elo+
Solo
Ares
Ares
Dereshishishishi
Ares
Level 147
God Stats
2W - 4L
1,472 SR
Queue Stats
144W - 145L
1,502 Elo+
Solo
Freya
Freya
DoxOne
Freya
Level 120
God Stats
1W - 5L
1,500 SR
Queue Stats
305W - 289L
1,473 Elo+
Solo
Cerberus
Cerberus
Shamyy
Cerberus
Level 149
God Stats
3W - 4L
1,893 SR
Queue Stats
286W - 267L
1,544 Elo+
Solo
Athena
Athena
Sаrсаsm
Athena
Level 156
God Stats
2W - 1L
1,715 SR
Queue Stats
133W - 157L
1,545 Elo+
Solo
Team Averages
Level 143
1,538 SR
1,514 Elo+

VS

Team Averages
Level 117
1,486 SR
1,526 Elo+
Pele
Pele
Achtaka
Pele
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
237W - 228L
1,527 Elo+
Solo
Ullr
Ullr
Always394
Ullr
Level 151
God Stats
3W - 4L
1,196 SR
Queue Stats
178W - 166L
1,465 Elo+
Solo
Cerberus
Cerberus
C0wBoY
Cerberus
Level 64
God Stats
8W - 1L
1,824 SR
Queue Stats
253W - 246L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Liberian
Danzaburou
Level 126
God Stats
4W - 2L
1,411 SR
Queue Stats
174W - 205L
1,542 Elo+
Solo
Ah Puch
Ah Puch
lampadez
Ah Puch
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 39L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BoeJonson
Ishtar
14
0 / 7 / 5
7,766
597
11,355
13,769
6,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
1 / 7 / 4
9,419
725
7,101
17,629
20,766
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
DoxOne
Freya
13
1 / 8 / 1
7,887
607
4,514
14,474
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Shamyy
Cerberus
17
5 / 6 / 3
9,297
715
13,418
18,831
21,058
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Sаrсаsm
Athena
13
0 / 6 / 2
7,254
558
6,267
14,381
9,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Achtaka
Pele
16
3 / 2 / 19
9,980
768
6,472
12,764
10,039
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
17
12 / 2 / 11
10,966
844
17,251
11,227
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
C0wBoY
Cerberus
15
4 / 2 / 15
9,845
757
7,173
12,024
13,544
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Liberian
Danzaburou
19
6 / 1 / 15
11,388
876
16,765
11,374
5,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
lampadez
Ah Puch
20
9 / 1 / 19
11,752
904
23,540
11,634
6,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
113
7
Kills
34
34
Deaths
8
15
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Pele
Achtaka
Pele
3
2
19
6.25
W
Ullr
12
2
11
8.75
L
Ishtar
BoeJonson
Ishtar
0
7
5
0.36
W
Cerberus
C0wBoY
Cerberus
4
2
15
5.75
L
1
7
4
0.43
L
Freya
DoxOne
Freya
1
8
1
0.19
W
Danzaburou
Liberian
Danzaburou
6
1
15
13.5
L
Cerberus
Shamyy
Cerberus
5
6
3
1.08
L
Athena
Sаrсаsm
Athena
0
6
2
0.17
W
Ah Puch
lampadez
Ah Puch
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,655
Damage
71,201
79,084
Taken
59,023
64,008
Mitigated
41,486
12,941
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Achtaka
Pele
6,472
1,361
1,718
2,520
12,764
10,039
949
7,780
4,984
0
9,652
W
Ullr
17,251
6,001
1,276
2,116
11,227
5,928
1,905
6,447
4,780
0
22,176
L
Ishtar
BoeJonson
Ishtar
11,355
5,780
110
532
13,769
6,318
0
7,084
6,685
0
23,074
W
Cerberus
C0wBoY
Cerberus
7,173
426
1,043
3,136
12,024
13,544
254
5,828
6,196
12,671
145
L
7,101
406
1,118
1,320
17,629
20,766
0
6,812
10,817
11,419
0
L
Freya
DoxOne
Freya
4,514
958
714
1,775
14,474
6,282
175
6,100
8,374
15,337
0
W
Danzaburou
Liberian
Danzaburou
16,765
8,170
753
6,462
11,374
5,702
2,219
7,049
4,325
0
42,732
L
Cerberus
Shamyy
Cerberus
13,418
253
858
4,537
18,831
21,058
0
6,419
12,412
25,667
0
L
Athena
Sаrсаsm
Athena
6,267
760
1,002
975
14,381
9,584
13
3,919
10,462
12,531
0
W
Ah Puch
lampadez
Ah Puch
23,540
1,081
2,001
4,054
11,634
6,273
1,481
4,196
7,438
55,445
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
53,931
146
Minions Killed
159
0
Camps Cleared
0
1,014,539
Distance Traveled
1,195,213
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,980
768
14
1
0
249,764
0
W
Ullr
10,966
844
11
1
0
253,628
0
L
Ishtar
7,766
597
33
3
0
186,374
0
W
Cerberus
9,845
757
18
1
0
204,302
0
L
Ares
9,419
725
18
1
0
213,542
0
L
Freya
7,887
607
28
2
0
213,200
0
W
Danzaburou
11,388
876
69
5
0
228,178
0
L
Cerberus
9,297
715
48
4
0
209,274
2
L
Athena
7,254
558
19
1
0
192,149
0
W
Ah Puch
11,752
904
47
4
0
259,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role