Player Matchup

Thanatos
Thanatos
ExoVxzoo
Thanatos
Level 66
God Stats
25W - 9L
1,593 SR
Queue Stats
167W - 152L
1,546 Elo+
Party 1
Osiris
Osiris
FrostAntho
Osiris
Level 54
God Stats
2W - 1L
1,289 SR
Queue Stats
96W - 86L
1,548 Elo+
Solo
Ullr
Ullr
Leshu09uwu
Ullr
Level 107
God Stats
4W - 6L
1,319 SR
Queue Stats
87W - 95L
1,563 Elo+
Solo
Atlas
Atlas
StewedPrism
Atlas
Level 86
God Stats
2W - 1L
1,737 SR
Queue Stats
250W - 271L
1,489 Elo+
Solo
Merlin
Merlin
TRIPPY26Vol
Merlin
Level 59
God Stats
34W - 34L
1,725 SR
Queue Stats
63W - 80L
1,546 Elo+
Party 1
Team Averages
Level 74
1,533 SR
1,538 Elo+

VS

Team Averages
Level 141
1,449 SR
1,479 Elo+
Scylla
Scylla
EDUARDINS101
Scylla
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 171L
1,559 Elo+
Solo
Hercules
Hercules
Mmonster1
Hercules
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 124L
1,504 Elo+
Solo
Hachiman
Hachiman
Naitbain
Hachiman
Level 127
God Stats
1W - 3L
1,324 SR
Queue Stats
79W - 87L
1,451 Elo+
Solo
Thor
Thor
Oxomhz
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,485 Elo+
Solo
Nut
Nut
Renizmi
Nut
Level 167
God Stats
15W - 20L
1,421 SR
Queue Stats
36W - 52L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ExoVxzoo
Thanatos
19
13 / 1 / 5
11,334
630
17,797
17,450
8,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Osiris
FrostAntho
Osiris
18
4 / 1 / 2
11,796
655
17,854
21,454
29,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 1 / 3
10,556
586
7,256
12,272
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 0 / 0
5,352
297
0
0
0
Merlin
17
1 / 1 / 5
10,290
572
10,003
10,015
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 5 / 2
8,785
488
8,245
12,540
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Mmonster1
Hercules
14
0 / 5 / 1
8,669
482
8,526
22,730
30,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Naitbain
Hachiman
16
1 / 1 / 0
8,780
488
3,479
7,683
2,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Oxomhz
Thor
14
3 / 5 / 0
8,349
464
5,083
18,764
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nut
14
0 / 6 / 1
8,377
465
6,360
13,259
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
22
Kills
4
4
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
2
0.2
W
Thanatos
ExoVxzoo
Thanatos
13
1
5
15.5
W
Osiris
FrostAntho
Osiris
4
1
2
5
W
4
1
3
5.5
L
Hercules
Mmonster1
Hercules
0
5
1
0.1
L
Hachiman
Naitbain
Hachiman
1
1
0
1
L
Thor
Oxomhz
Thor
3
5
0
0.6
L
Nut
0
6
1
0.08
W
0
0
0
0
W
Merlin
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,910
Damage
31,693
61,191
Taken
74,976
48,467
Mitigated
47,247
38,263
Healing
24,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,245
1,195
0
2,469
12,540
3,619
0
7,775
4,765
72,565
0
W
Thanatos
ExoVxzoo
Thanatos
17,797
5,623
0
21,803
17,450
8,560
230
1,887
15,559
0
88,568
W
Osiris
FrostAntho
Osiris
17,854
7,547
0
9,140
21,454
29,705
321
0
20,136
180
103,751
W
7,256
1,272
0
5,147
12,272
5,781
702
799
11,466
0
92,104
L
Hercules
Mmonster1
Hercules
8,526
3,307
0
9,803
22,730
30,045
0
62
22,668
0
68,679
L
Hachiman
Naitbain
Hachiman
3,479
1,451
0
3,189
7,683
2,319
240
0
7,683
0
69,780
L
Thor
Oxomhz
Thor
5,083
1,541
0
6,754
18,764
6,952
0
1,416
17,348
0
67,646
L
Nut
6,360
3,747
0
2,355
13,259
4,312
76
976
12,283
0
82,242
W
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
10,003
507
0
2,173
10,015
4,421
165
5,525
4,467
73,902
4,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,328
Gold Earned
42,960
563
Minions Killed
589
0
Camps Cleared
0
1,495,544
Distance Traveled
1,612,250
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,785
488
135
8
0
317,621
1
W
Thanatos
11,334
630
123
7
0
442,623
2
W
Osiris
11,796
655
166
9
0
360,128
0
W
Ullr
10,556
586
137
8
0
331,850
3
L
Hercules
8,669
482
115
6
0
315,071
0
L
Hachiman
8,780
488
131
7
0
335,827
0
L
Thor
8,349
464
103
6
0
342,477
0
L
Nut
8,377
465
105
6
0
301,254
0
W
Atlas
5,352
297
0
0
0
0
0
W
Merlin
10,290
572
137
8
0
360,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role