Player Matchup

Charon
Charon
Diamond II
 
Charon
Diamond II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
 
Erlang Shen
Diamond I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond II
Tanero
Mercury
Diamond II
Level 184
God Stats
3W - 5L
2,070 SR
Queue Stats
369W - 314L
2,290 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
stoyx
Xbalanque
Diamond IV
Level 200
God Stats
60W - 46L
1,776 SR
Queue Stats
145W - 116L
2,148 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 184
1,669 SR
1,788 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,694 SR
2,274 MMR
Cerberus
Cerberus
Diamond IV
DiabloBlanco16
Cerberus
Diamond IV
Level 149
God Stats
2W - 2L
1,588 SR
Queue Stats
71W - 60L
2,187 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
EscapeFrom5mite
Kuzenbo
Diamond V
Level 97
God Stats
11W - 13L
1,586 SR
Queue Stats
158W - 140L
2,127 MMR
Solo
Hachiman
Hachiman
Diamond III
Shiir0x
Hachiman
Diamond III
Level 158
God Stats
17W - 7L
1,925 SR
Queue Stats
131W - 83L
2,275 MMR
Party 1
Chiron
Chiron
Diamond II
bMathew
Chiron
Diamond II
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 205L
2,302 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
herøxz
Ao Kuang
Masters
Level 109
God Stats
59W - 35L
1,872 SR
Queue Stats
420W - 359L
2,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
1 / 0 / 0
3,859
772
2,116
3,514
1,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
 
Erlang Shen
7
0 / 0 / 0
3,676
735
1,580
3,532
1,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
 
Chang'e
6
0 / 1 / 0
3,243
649
1,659
2,495
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Tanero
Mercury
7
1 / 0 / 0
3,630
726
1,165
4,337
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
stoyx
Xbalanque
6
0 / 0 / 1
3,389
678
3,064
2,481
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SusanoMaman BrigitteSobek

VS

Bans
AphroditeThanatosHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 0 / 0
3,086
617
897
5,226
2,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,114
623
1,521
3,211
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Shiir0x
Hachiman
5
0 / 1 / 0
3,054
611
1,493
2,462
700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
bMathew
Chiron
1
0 / 0 / 0
2,403
481
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
herøxz
Ao Kuang
7
1 / 1 / 0
3,762
752
2,841
4,835
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
0
1
W
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Chang'e
 
Chang'e
0
1
0
0
L
Cerberus
0
0
0
0
L
0
0
0
0
L
Hachiman
Shiir0x
Hachiman
0
1
0
0
W
Mercury
Tanero
Mercury
1
0
0
1
L
Chiron
bMathew
Chiron
0
0
0
0
L
Ao Kuang
herøxz
Ao Kuang
1
1
0
1
W
Xbalanque
stoyx
Xbalanque
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,584
Damage
6,752
16,359
Taken
15,734
6,323
Mitigated
7,000
8,142
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,116
755
0
1,525
3,514
1,598
0
94
3,420
11,859
1,782
W
Erlang Shen
 
Erlang Shen
1,580
555
0
1,979
3,532
1,890
0
1,376
2,011
0
18,481
W
Chang'e
 
Chang'e
1,659
184
120
1,045
2,495
799
0
1,749
746
15,754
0
L
Cerberus
897
31
0
1,950
5,226
2,420
0
1,223
4,003
7,698
0
L
1,521
565
0
1,016
3,211
2,310
0
0
2,863
10,074
0
L
Hachiman
Shiir0x
Hachiman
1,493
480
0
1,010
2,462
700
0
859
1,603
0
17,230
W
Mercury
Tanero
Mercury
1,165
666
0
2,425
4,337
1,352
0
1,092
3,245
0
22,538
L
Chiron
bMathew
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
herøxz
Ao Kuang
2,841
784
0
2,176
4,835
1,570
0
1,659
3,176
20,191
0
W
Xbalanque
stoyx
Xbalanque
3,064
1,970
0
1,048
2,481
684
0
803
1,678
0
23,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,797
Gold Earned
15,419
171
Minions Killed
104
0
Camps Cleared
0
553,417
Distance Traveled
416,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,859
772
17
3
0
103,485
0
W
Erlang Shen
3,676
735
40
8
0
109,905
0
W
Chang'e
3,243
649
26
5
0
98,706
0
L
Cerberus
3,086
617
15
3
0
107,685
0
L
Kuzenbo
3,114
623
15
3
0
80,381
0
L
Hachiman
3,054
611
34
7
0
89,874
0
W
Mercury
3,630
726
42
8
0
149,512
0
L
Chiron
2,403
481
0
0
0
13,061
0
L
Ao Kuang
3,762
752
40
8
0
125,665
0
W
Xbalanque
3,389
678
46
9
0
91,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role