Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Syphonneur
Bastet
Level 102
God Stats
5W - 5L
1,639 SR
Queue Stats
253W - 265L
1,471 Elo+
Solo
Chaac
Chaac
speshis
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,669 Elo+
Solo
Team Averages
Level 75
1,546 SR
1,547 Elo+

VS

Team Averages
Level 117
1,413 SR
1,586 Elo+
Odin
Odin
Dromarius45
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,565 Elo+
Party 1
Chang'e
Chang'e
Faldirn45
Chang'e
Level 101
God Stats
2W - 1L
1,239 SR
Queue Stats
11W - 18L
1,654 Elo+
Party 1
Thoth
Thoth
Hyperius45
Thoth
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 3 / 0
6,601
660
5,082
6,988
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Syphonneur
Bastet
11
0 / 3 / 2
6,497
650
7,187
9,032
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
speshis
Chaac
11
0 / 3 / 1
6,474
647
8,327
10,232
10,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,490
749
6,266
8,298
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Faldirn45
Chang'e
13
3 / 1 / 6
7,506
751
4,181
9,223
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thoth
13
3 / 0 / 5
8,117
812
11,447
6,579
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
W
3
1
6
6
W
Chang'e
Faldirn45
Chang'e
3
1
6
6
W
Thoth
3
0
5
5.5
L
Bastet
Syphonneur
Bastet
0
3
2
0.33
L
Chaac
speshis
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,596
Damage
21,894
26,252
Taken
24,100
16,084
Mitigated
12,813
5,047
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,082
229
0
500
6,988
2,744
0
3,212
3,163
20,922
0
W
6,266
1,438
0
1,080
8,298
6,644
96
2,152
5,897
0
18,097
W
Chang'e
Faldirn45
Chang'e
4,181
400
4,931
6,049
9,223
3,300
392
1,950
7,107
14,293
0
W
Thoth
11,447
514
0
1,147
6,579
2,869
822
986
5,427
43,633
921
L
Bastet
Syphonneur
Bastet
7,187
1,360
0
1,669
9,032
3,268
0
5,789
2,695
0
21,834
L
Chaac
speshis
Chaac
8,327
1,047
0
2,878
10,232
10,072
0
4,987
4,432
0
32,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,572
Gold Earned
23,113
125
Minions Killed
150
0
Camps Cleared
0
585,031
Distance Traveled
572,446
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,601
660
49
5
0
177,279
0
W
Odin
7,490
749
23
2
0
190,609
0
W
Chang'e
7,506
751
34
3
0
180,541
0
W
Thoth
8,117
812
93
9
0
201,296
0
L
Bastet
6,497
650
28
3
0
217,153
1
L
Chaac
6,474
647
48
5
0
190,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role