Player Matchup

Anubis
Anubis
ChaosPR56
Anubis
Level 128
God Stats
1W - 1L
1,768 SR
Queue Stats
26W - 39L
1,393 Elo+
Solo
Atlas
Atlas
PaaPaaSmurf
Atlas
Level 34
God Stats
22W - 29L
1,571 SR
Queue Stats
97W - 107L
1,310 Elo+
Solo
Heimdallr
Heimdallr
Tyranasaurus-x
Heimdallr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,436 Elo+
Solo
Arachne
Arachne
WBz3
Arachne
Level 85
God Stats
38W - 29L
1,640 SR
Queue Stats
73W - 57L
1,499 Elo+
Party 1
Bellona
Bellona
WBz56
Bellona
Level 128
God Stats
13W - 16L
1,556 SR
Queue Stats
119W - 99L
1,542 Elo+
Party 1
Team Averages
Level 90
1,607 SR
1,436 Elo+

VS

Team Averages
Level 100
1,627 SR
1,501 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Adrianex7000
Loki
Level 153
God Stats
14W - 14L
1,569 SR
Queue Stats
320W - 316L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
D3 Donut
Gilgamesh
Level 97
God Stats
3W - 2L
1,687 SR
Queue Stats
196W - 197L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JebBushesWeenie
Morgan Le Fay
Level 117
God Stats
5W - 3L
1,447 SR
Queue Stats
47W - 36L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Valerius1006
Cthulhu
Level 64
God Stats
12W - 0L
1,931 SR
Queue Stats
54W - 49L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChaosPR56
Anubis
16
4 / 2 / 2
9,697
606
8,715
10,741
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 3
6,466
404
4,128
12,747
5,646
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Tyranasaurus-x
Heimdallr
14
1 / 4 / 3
7,764
485
5,618
12,618
5,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
WBz3
Arachne
13
2 / 4 / 4
8,040
503
5,812
11,279
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
WBz56
Bellona
13
0 / 2 / 0
8,057
504
8,534
13,227
16,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 2 / 9
7,413
463
6,748
9,904
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 1 / 2
9,841
615
6,363
11,310
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
D3 Donut
Gilgamesh
15
1 / 0 / 3
9,377
586
7,620
12,159
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
JebBushesWeenie
Morgan Le Fay
14
1 / 2 / 3
8,140
509
8,461
7,864
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Valerius1006
Cthulhu
13
4 / 2 / 5
9,104
569
8,929
13,940
8,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
16
16
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
2
9
2.75
W
9
1
2
10
L
Anubis
ChaosPR56
Anubis
4
2
2
2.5
W
Gilgamesh
D3 Donut
Gilgamesh
1
0
3
2.5
W
Morgan Le Fay
JebBushesWeenie
Morgan Le Fay
1
2
3
1.25
L
0
4
3
0.38
L
Heimdallr
Tyranasaurus-x
Heimdallr
1
4
3
0.63
W
Cthulhu
Valerius1006
Cthulhu
4
2
5
3.25
L
Arachne
WBz3
Arachne
2
4
4
1
L
Bellona
WBz56
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,807
Damage
38,121
60,612
Taken
55,177
37,908
Mitigated
32,745
17,788
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,748
2,879
115
3,437
9,904
3,067
1,938
2,519
7,385
0
30,848
W
6,363
1,828
0
5,960
11,310
4,590
1,000
812
10,325
0
95,131
L
Anubis
ChaosPR56
Anubis
8,715
409
0
4,969
10,741
6,133
477
5,991
4,750
82,720
1,117
W
Gilgamesh
D3 Donut
Gilgamesh
7,620
2,311
0
2,084
12,159
13,856
326
0
11,066
0
63,554
W
Morgan Le Fay
JebBushesWeenie
Morgan Le Fay
8,461
55
165
2,501
7,864
2,380
325
3,276
4,588
57,257
129
L
4,128
1,725
111
555
12,747
5,646
0
4,852
7,895
20,687
1,776
L
Heimdallr
Tyranasaurus-x
Heimdallr
5,618
1,727
0
4,330
12,618
5,447
361
3,965
8,653
0
60,611
W
Cthulhu
Valerius1006
Cthulhu
8,929
797
2,108
2,961
13,940
8,852
227
5,953
7,987
43,176
487
L
Arachne
WBz3
Arachne
5,812
4,215
0
4,404
11,279
4,080
0
2,899
8,380
0
38,008
L
Bellona
WBz56
Bellona
8,534
3,223
0
3,419
13,227
16,602
0
0
12,263
0
58,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
43,875
428
Minions Killed
479
0
Camps Cleared
0
1,482,573
Distance Traveled
1,561,001
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,413
463
60
4
0
358,908
0
W
Loki
9,841
615
147
9
0
325,661
2
L
Anubis
9,697
606
153
10
0
288,817
2
W
Gilgamesh
9,377
586
129
8
0
265,188
2
W
Morgan Le Fay
8,140
509
97
6
0
297,052
0
L
Atlas
6,466
404
25
2
0
307,804
0
L
Heimdallr
7,764
485
88
6
0
286,959
3
W
Cthulhu
9,104
569
46
3
0
314,192
6
L
Arachne
8,040
503
56
4
0
332,821
0
L
Bellona
8,057
504
106
7
0
266,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role