Player Matchup

Fenrir
Fenrir
ApacheTheGod
Fenrir
Level 61
God Stats
9W - 7L
1,500 SR
Queue Stats
159W - 140L
1,367 Elo+
Solo
Nut
Nut
Calcifer8Alex
Nut
Level 124
God Stats
22W - 29L
1,451 SR
Queue Stats
220W - 210L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
E-Quality-333
Gilgamesh
Level 89
God Stats
17W - 12L
1,548 SR
Queue Stats
373W - 366L
1,477 Elo+
Solo
Scylla
Scylla
LavenderLethal
Scylla
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
175W - 166L
1,483 Elo+
Solo
Khepri
Khepri
MerlinMan73
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 102L
1,414 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,430 Elo+

VS

Team Averages
Level 64
1,489 SR
1,337 Elo+
Loki
Loki
Grandin_Sempai
Loki
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 122L
1,197 Elo+
Party 1
Cliodhna
Cliodhna
RFLSN3
Cliodhna
Level 148
God Stats
7W - 12L
1,493 SR
Queue Stats
391W - 398L
1,432 Elo+
Solo
Charybdis
Charybdis
ReyoshiTK
Charybdis
Level 39
God Stats
5W - 3L
1,500 SR
Queue Stats
84W - 105L
1,157 Elo+
Party 1
Khepri
Khepri
S0nDaverd
Khepri
Level 48
God Stats
4W - 3L
1,450 SR
Queue Stats
94W - 131L
1,509 Elo+
Solo
Nu Wa
Nu Wa
lads139
Nu Wa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 1 / 3
6,751
563
4,104
9,855
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 2
7,388
616
7,666
8,586
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
E-Quality-333
Gilgamesh
12
1 / 0 / 0
6,895
575
6,384
11,595
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 2
7,029
586
6,295
5,122
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
10
1 / 2 / 5
6,497
541
2,845
9,810
6,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,421
452
2,306
10,892
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
RFLSN3
Cliodhna
12
0 / 0 / 0
6,486
541
5,415
8,526
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ReyoshiTK
Charybdis
11
3 / 3 / 0
6,145
512
7,949
8,322
3,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
S0nDaverd
Khepri
10
1 / 2 / 2
5,927
494
2,528
7,830
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
lads139
Nu Wa
10
0 / 3 / 0
5,434
453
3,374
6,352
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
3
5.5
W
4
1
2
5
W
Gilgamesh
E-Quality-333
Gilgamesh
1
0
0
1
L
0
5
0
0
W
3
0
2
4
W
Khepri
1
2
5
1.75
L
Cliodhna
RFLSN3
Cliodhna
0
0
0
0
L
Charybdis
ReyoshiTK
Charybdis
3
3
0
1
L
Khepri
S0nDaverd
Khepri
1
2
2
1
L
Nu Wa
lads139
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
21,572
44,968
Taken
41,922
25,877
Mitigated
22,120
12,022
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,104
1,720
0
1,768
9,855
4,708
470
1,320
8,410
0
49,546
W
7,666
4,971
0
3,231
8,586
3,578
583
856
7,408
0
63,554
W
Gilgamesh
E-Quality-333
Gilgamesh
6,384
1,499
0
2,556
11,595
9,887
0
248
10,246
0
52,261
L
2,306
449
0
3,507
10,892
3,602
0
1,949
8,862
0
36,338
W
6,295
538
0
1,135
5,122
1,557
344
1,575
3,506
44,899
1,627
W
Khepri
2,845
831
1,259
2,073
9,810
6,147
240
1,668
7,863
17,033
0
L
Cliodhna
RFLSN3
Cliodhna
5,415
854
0
3,500
8,526
7,339
0
359
7,297
408
47,962
L
Charybdis
ReyoshiTK
Charybdis
7,949
4,118
0
2,549
8,322
3,649
0
1,001
7,321
0
43,049
L
Khepri
S0nDaverd
Khepri
2,528
415
153
3,200
7,830
5,207
0
1,356
6,474
17,600
1,321
L
Nu Wa
lads139
Nu Wa
3,374
1,611
0
812
6,352
2,323
0
4,445
1,907
26,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,560
Gold Earned
29,413
355
Minions Killed
270
0
Camps Cleared
0
1,165,499
Distance Traveled
1,164,683
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,751
563
70
6
0
246,391
0
W
Nut
7,388
616
97
8
0
228,168
0
W
Gilgamesh
6,895
575
97
8
0
239,159
3
L
Loki
5,421
452
63
5
0
257,560
0
W
Scylla
7,029
586
79
7
0
215,416
4
W
Khepri
6,497
541
12
1
0
236,365
2
L
Cliodhna
6,486
541
82
7
0
293,763
0
L
Charybdis
6,145
512
58
5
0
202,452
0
L
Khepri
5,927
494
19
2
0
207,739
2
L
Nu Wa
5,434
453
48
4
0
203,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role