Player Matchup

Ix Chel
Ix Chel
Cheetcode
Ix Chel
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,521 Elo+
Solo
Maui
Maui
KoolBeans10123
Maui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,546 Elo+
Solo
Mercury
Mercury
PlayMobasFTW
Mercury
Level 155
God Stats
3W - 4L
1,202 SR
Queue Stats
173W - 150L
1,575 Elo+
Solo
Nut
Nut
bloodedkiller13
Nut
Level 71
God Stats
1W - 2L
1,285 SR
Queue Stats
5W - 2L
1,301 Elo+
Solo
Team Averages
Level 96
1,372 SR
1,486 Elo+

VS

Team Averages
Level 116
1,449 SR
1,438 Elo+
Poseidon
Poseidon
Crwik
Poseidon
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,289 Elo+
Solo
Bastet
Bastet
SuperSayinDrizz
Bastet
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,468 Elo+
Solo
Sylvanus
Sylvanus
tinomejia
Sylvanus
Level 197
God Stats
14W - 18L
1,439 SR
Queue Stats
741W - 758L
1,561 Elo+
Solo
Nut
Nut
xMaverick21x
Nut
Level 108
God Stats
1W - 4L
1,357 SR
Queue Stats
25W - 30L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cheetcode
Ix Chel
15
1 / 1 / 5
7,861
1,123
6,645
4,724
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 3
7,558
1,080
2,069
9,082
7,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
PlayMobasFTW
Mercury
15
5 / 1 / 1
8,650
1,236
7,678
6,876
3,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 5
7,497
1,071
2,339
8,502
3,301
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Crwik
Poseidon
10
0 / 0 / 0
6,385
912
366
685
167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 3
8,232
1,176
10,260
8,993
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
tinomejia
Sylvanus
14
3 / 2 / 2
7,726
1,104
6,617
7,190
7,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 2
7,620
1,089
3,818
6,901
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
6
Kills
7
7
Deaths
6
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Cheetcode
Ix Chel
1
1
5
3.5
L
Poseidon
Crwik
Poseidon
0
0
0
0
W
0
2
3
0.75
W
Mercury
PlayMobasFTW
Mercury
5
1
1
5.5
L
4
3
3
1.83
W
0
3
5
0.83
L
Sylvanus
tinomejia
Sylvanus
3
2
2
2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,731
Damage
21,061
29,184
Taken
23,769
16,044
Mitigated
15,023
5,763
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Cheetcode
Ix Chel
6,645
751
1,038
1,087
4,724
1,885
833
1,146
3,471
27,425
0
L
Poseidon
Crwik
Poseidon
366
90
0
0
685
167
0
175
510
1,247
0
W
2,069
659
921
536
9,082
7,545
373
949
7,952
8,673
857
W
Mercury
PlayMobasFTW
Mercury
7,678
5,706
0
470
6,876
3,313
528
1,675
5,107
0
23,705
L
10,260
2,197
25
1,360
8,993
4,158
277
2,648
6,345
0
21,659
W
2,339
1,019
110
1,601
8,502
3,301
1,352
1,657
6,632
0
16,541
L
Sylvanus
tinomejia
Sylvanus
6,617
793
564
1,574
7,190
7,384
341
3,212
3,978
10,897
1,228
L
3,818
1,651
0
1,173
6,901
3,314
984
2,583
4,318
0
24,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,566
Gold Earned
29,963
148
Minions Killed
96
0
Camps Cleared
0
641,836
Distance Traveled
507,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,861
1,123
58
8
0
160,141
0
L
Poseidon
6,385
912
1
0
0
43,037
0
W
Maui
7,558
1,080
12
2
0
159,378
0
W
Mercury
8,650
1,236
38
5
0
187,516
0
L
Bastet
8,232
1,176
30
4
0
163,613
0
W
Nut
7,497
1,071
40
6
0
134,801
0
L
Sylvanus
7,726
1,104
10
1
0
125,995
0
L
Nut
7,620
1,089
55
8
0
175,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role