Player Matchup

Nut
Nut
 
Nut
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BaLluNKo
Skadi
Level 158
God Stats
2W - 2L
1,216 SR
Queue Stats
59W - 68L
1,436 Elo+
Solo
Artio
Artio
SnowBoundSoldier
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,671 Elo+
Solo
Fenrir
Fenrir
WHlTE CRAY0N
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,494 Elo+
Solo
Hades
Hades
teSientas
Hades
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 70L
1,518 Elo+
Solo
Team Averages
Level 133
1,443 SR
1,524 Elo+

VS

Team Averages
Level 155
1,568 SR
1,530 Elo+
Nu Wa
Nu Wa
MAICONIGHT89
Nu Wa
Level 211
God Stats
81W - 38L
1,669 SR
Queue Stats
653W - 620L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
NRGbboy
Kuzenbo
Level 109
God Stats
9W - 9L
1,779 SR
Queue Stats
335W - 324L
1,500 Elo+
Solo
Surtr
Surtr
Pandaboo0220
Surtr
Level 148
God Stats
6W - 8L
1,331 SR
Queue Stats
443W - 431L
1,536 Elo+
Solo
Nut
Nut
PepinoSlicer
Nut
Level 151
God Stats
7W - 4L
1,558 SR
Queue Stats
161W - 159L
1,521 Elo+
Solo
Charon
Charon
ai-MAX-
Charon
Level 155
God Stats
16W - 16L
1,500 SR
Queue Stats
218W - 208L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
0 / 3 / 0
3,819
637
2,331
6,215
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
BaLluNKo
Skadi
5
0 / 1 / 1
3,146
524
1,085
2,872
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 0
3,807
635
1,923
5,507
3,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
6
0 / 1 / 1
3,553
592
1,894
5,847
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
teSientas
Hades
6
1 / 0 / 1
3,901
650
1,167
2,508
863
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,870
645
509
2,489
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
NRGbboy
Kuzenbo
7
1 / 0 / 2
3,953
659
2,158
3,090
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
4 / 0 / 0
5,085
848
4,825
5,580
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

8
1 / 1 / 1
4,259
710
3,454
2,878
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
ai-MAX-
Charon
7
0 / 1 / 1
4,037
673
2,759
4,013
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
6
6
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
0
0
L
Skadi
BaLluNKo
Skadi
0
1
1
0.5
W
0
0
1
0.5
W
Kuzenbo
NRGbboy
Kuzenbo
1
0
2
2
W
4
0
0
4
W
1
1
1
1.5
L
1
1
0
1
L
Fenrir
0
1
1
0.5
W
Charon
ai-MAX-
Charon
0
1
1
0.5
L
Hades
teSientas
Hades
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,400
Damage
13,705
22,949
Taken
18,050
9,526
Mitigated
8,461
7,610
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,331
1,193
0
2,727
6,215
1,911
0
778
5,108
0
27,369
L
Skadi
BaLluNKo
Skadi
1,085
488
0
640
2,872
794
0
931
1,941
0
12,475
W
509
420
0
2,064
2,489
572
0
0
2,489
20,307
1,054
W
Kuzenbo
NRGbboy
Kuzenbo
2,158
917
0
792
3,090
1,819
0
564
2,526
12,823
0
W
4,825
1,790
0
2,725
5,580
3,131
0
0
5,580
343
29,169
W
3,454
1,717
0
859
2,878
954
0
1,153
1,725
0
31,589
L
1,923
328
80
1,751
5,507
3,764
0
1,081
4,426
11,178
0
L
Fenrir
1,894
668
0
864
5,847
2,194
0
1,110
4,654
0
14,601
W
Charon
ai-MAX-
Charon
2,759
1,023
0
942
4,013
1,985
0
1,373
2,640
15,157
6,417
L
Hades
teSientas
Hades
1,167
347
149
1,399
2,508
863
0
1,207
1,301
15,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,226
Gold Earned
21,204
149
Minions Killed
199
0
Camps Cleared
0
599,154
Distance Traveled
621,473
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
3,819
637
55
9
0
102,013
0
L
Skadi
3,146
524
14
2
0
101,729
0
W
Nu Wa
3,870
645
48
8
0
130,899
0
W
Kuzenbo
3,953
659
9
2
0
122,893
0
W
Surtr
5,085
848
48
8
0
129,664
2
W
Nut
4,259
710
61
10
0
117,362
0
L
Artio
3,807
635
21
4
0
142,345
0
L
Fenrir
3,553
592
27
5
0
144,219
0
W
Charon
4,037
673
33
6
0
120,655
1
L
Hades
3,901
650
32
5
0
108,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role