Player Matchup

Thoth
Thoth
Blitzkrieg1306
Thoth
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 16L
1,111 Elo+
Solo
Ra
Ra
DEFINERofBEAST
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,550 Elo+
Solo
Zeus
Zeus
TDaYoungan2X
Zeus
Level 102
God Stats
4W - 0L
1,770 SR
Queue Stats
59W - 46L
1,566 Elo+
Solo
Neith
Neith
ToastyElf2147
Neith
Level 134
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 128L
1,543 Elo+
Solo
Cernunnos
Cernunnos
pimpjuice2000
Cernunnos
Level 127
God Stats
4W - 2L
1,265 SR
Queue Stats
636W - 629L
1,480 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,450 Elo+

VS

Team Averages
Level 96
1,500 SR
1,504 Elo+
Hun Batz
Hun Batz
Zeigreth
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,494 Elo+
Solo
Chronos
Chronos
Zeotraz
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,481 Elo+
Solo
Sylvanus
Sylvanus
bran_757
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 156L
1,587 Elo+
Solo
Achilles
Achilles
dinamity223
Achilles
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 201L
1,467 Elo+
Solo
Surtr
Surtr
serenetic-crane
Surtr
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,821
1,164
2,189
3,008
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 11
6,443
1,289
4,492
4,296
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
4 / 2 / 6
6,471
1,294
5,488
4,318
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 0 / 9
5,688
1,138
5,341
4,770
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
pimpjuice2000
Cernunnos
10
4 / 0 / 7
5,943
1,189
3,252
4,537
1,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Zeigreth
Hun Batz
7
1 / 2 / 0
5,010
1,002
3,496
3,061
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Zeotraz
Chronos
10
2 / 3 / 1
5,255
1,051
4,177
5,646
2,381
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
bran_757
Sylvanus
8
0 / 2 / 2
4,915
983
1,619
4,697
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
dinamity223
Achilles
10
1 / 3 / 1
5,329
1,066
3,975
7,283
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 4
5,715
1,143
4,622
5,607
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
12
Kills
4
4
Deaths
12
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
1
0
11
6.5
W
4
2
6
3.5
W
1
0
9
5.5
L
Hun Batz
Zeigreth
Hun Batz
1
2
0
0.5
L
Chronos
Zeotraz
Chronos
2
3
1
0.83
L
Sylvanus
bran_757
Sylvanus
0
2
2
0.5
L
Achilles
dinamity223
Achilles
1
3
1
0.5
W
Cernunnos
pimpjuice2000
Cernunnos
4
0
7
7.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,762
Damage
17,889
20,929
Taken
26,294
7,902
Mitigated
19,562
10,451
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,189
248
0
0
3,008
1,009
90
801
2,165
3,773
196
W
4,492
335
2,166
2,459
4,296
2,016
363
1,704
2,553
15,022
0
W
5,488
256
185
1,080
4,318
1,185
204
562
3,597
10,733
0
W
5,341
1,148
1,481
1,458
4,770
1,833
435
1,457
3,228
0
10,971
L
Hun Batz
Zeigreth
Hun Batz
3,496
93
0
175
3,061
1,449
0
1,721
1,241
0
6,254
L
Chronos
Zeotraz
Chronos
4,177
1,725
495
578
5,646
2,381
0
2,735
2,837
7,810
0
L
Sylvanus
bran_757
Sylvanus
1,619
423
220
478
4,697
3,862
0
2,129
2,477
3,470
0
L
Achilles
dinamity223
Achilles
3,975
805
165
1,689
7,283
6,608
0
2,211
4,892
0
5,911
W
Cernunnos
pimpjuice2000
Cernunnos
3,252
1,727
0
1,622
4,537
1,859
480
1,554
2,939
0
5,037
L
4,622
1,405
640
1,223
5,607
5,262
0
2,761
2,688
472
10,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,366
Gold Earned
26,224
83
Minions Killed
37
0
Camps Cleared
0
523,689
Distance Traveled
442,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,821
1,164
14
3
0
98,930
0
W
Ra
6,443
1,289
20
4
0
128,477
0
W
Zeus
6,471
1,294
21
4
0
108,626
0
W
Neith
5,688
1,138
17
3
0
113,691
0
L
Hun Batz
5,010
1,002
10
2
0
66,167
0
L
Chronos
5,255
1,051
5
1
0
102,054
0
L
Sylvanus
4,915
983
4
1
0
65,805
0
L
Achilles
5,329
1,066
3
1
0
96,459
0
W
Cernunnos
5,943
1,189
11
2
0
73,965
0
L
Surtr
5,715
1,143
15
3
0
111,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role