Player Matchup

Guan Yu
Guan Yu
Platinum II
AmatoTTV
Guan Yu
Platinum II
Level 186
God Stats
2W - 1L
1,449 SR
Queue Stats
68W - 52L
1,922 MMR
Party 2
Sobek
Sobek
Gold I
Donuts22
Sobek
Gold I
Level 44
God Stats
8W - 2L
1,845 SR
Queue Stats
100W - 80L
1,924 MMR
Solo
Pele
Pele
Gold IV
Exsumi
Pele
Gold IV
Level 161
God Stats
40W - 30L
1,660 SR
Queue Stats
82W - 54L
1,691 MMR
Party 2
Anhur
Anhur
Gold V
masxteel
Anhur
Gold V
Level 136
God Stats
2W - 2L
1,704 SR
Queue Stats
16W - 10L
1,763 MMR
Solo
Olorun
Olorun
Platinum V
originl
Olorun
Platinum V
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 37L
1,821 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,632 SR
1,824 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,692 SR
1,753 MMR
Susano
Susano
Platinum III
 
Susano
Platinum III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
Domo5001
Rama
Gold II
Level 67
God Stats
9W - 2L
2,073 SR
Queue Stats
14W - 2L
1,912 MMR
Party 1
Mulan
Mulan
Gold I
DrFlopolopogus
Mulan
Gold I
Level 133
God Stats
5W - 4L
1,494 SR
Queue Stats
66W - 57L
1,687 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum II
Reυs
Erlang Shen
Platinum II
Level 198
God Stats
5W - 2L
1,500 SR
Queue Stats
245W - 214L
1,828 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
ajmatthysse
Kukulkan
Platinum IV
Level 145
God Stats
55W - 38L
1,892 SR
Queue Stats
346W - 346L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AmatoTTV
Guan Yu
14
1 / 0 / 3
8,393
560
8,474
16,240
18,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
Donuts22
Sobek
13
3 / 1 / 7
8,365
558
4,959
14,274
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Exsumi
Pele
16
11 / 0 / 4
9,224
615
15,799
11,313
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
masxteel
Anhur
16
3 / 0 / 6
9,436
629
6,061
8,530
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
originl
Olorun
14
1 / 4 / 3
8,204
547
7,891
12,478
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
ThorOsirisBellonaAthena

VS

Bans
Maman BrigitteAo KuangAresBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 4 / 0
6,003
400
2,159
9,708
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
14
2 / 3 / 2
8,612
574
9,318
9,167
3,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 5 / 2
7,034
469
8,085
17,684
13,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Reυs
Erlang Shen
13
0 / 3 / 0
7,348
490
9,923
19,817
21,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
ajmatthysse
Kukulkan
13
0 / 4 / 0
7,368
491
5,428
7,279
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
5
5
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
0
0.25
W
Guan Yu
AmatoTTV
Guan Yu
1
0
3
2.5
L
Rama
2
3
2
1
W
Sobek
Donuts22
Sobek
3
1
7
6.5
L
2
5
2
0.6
W
Pele
Exsumi
Pele
11
0
4
13
L
Erlang Shen
Reυs
Erlang Shen
0
3
0
0
L
Kukulkan
ajmatthysse
Kukulkan
0
4
0
0
W
Anhur
masxteel
Anhur
3
0
6
6
W
Olorun
originl
Olorun
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,184
Damage
34,913
62,835
Taken
63,655
44,952
Mitigated
43,852
32,985
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,159
414
0
3,237
9,708
2,864
0
972
8,736
0
27,337
W
Guan Yu
AmatoTTV
Guan Yu
8,474
1,865
122
8,057
16,240
18,238
0
0
16,240
0
66,169
L
Rama
9,318
7,196
0
3,511
9,167
3,671
0
5,479
3,688
0
81,179
W
Sobek
Donuts22
Sobek
4,959
368
0
5,571
14,274
12,889
0
1,556
12,718
24,111
0
L
8,085
1,651
0
4,248
17,684
13,155
0
4,714
12,970
0
31,542
W
Pele
Exsumi
Pele
15,799
4,858
0
8,025
11,313
4,838
0
1,741
9,572
0
92,691
L
Erlang Shen
Reυs
Erlang Shen
9,923
6,012
0
6,504
19,817
21,842
0
733
19,084
0
64,022
L
Kukulkan
ajmatthysse
Kukulkan
5,428
122
0
336
7,279
2,320
0
739
6,540
63,877
0
W
Anhur
masxteel
Anhur
6,061
3,768
0
5,862
8,530
3,682
44
2,131
6,399
0
86,386
W
Olorun
originl
Olorun
7,891
3,997
160
5,188
12,478
5,305
328
0
12,478
66,487
8,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,622
Gold Earned
36,365
533
Minions Killed
458
0
Camps Cleared
0
1,569,958
Distance Traveled
1,374,914
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,003
400
57
4
0
191,883
0
W
Guan Yu
8,393
560
96
6
0
307,222
5
L
Rama
8,612
574
155
10
0
296,805
4
W
Sobek
8,365
558
24
2
0
339,696
3
L
Mulan
7,034
469
42
3
0
321,688
2
W
Pele
9,224
615
132
9
0
368,109
1
L
Erlang Shen
7,348
490
91
6
0
273,698
2
L
Kukulkan
7,368
491
113
8
0
290,840
4
W
Anhur
9,436
629
162
11
0
293,120
4
W
Olorun
8,204
547
119
8
0
261,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role