Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Im SickNasty214
Camazotz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 135L
1,588 Elo+
Party 2
Surtr
Surtr
RocoTongoMC
Surtr
Level 127
God Stats
0W - 1L
1,692 SR
Queue Stats
75W - 76L
1,657 Elo+
Party 1
Nut
Nut
stuk yo face
Nut
Level 158
God Stats
18W - 10L
1,784 SR
Queue Stats
155W - 129L
1,598 Elo+
Party 2
Merlin
Merlin
ㅤD3F4UL7ㅤ
Merlin
Level 117
God Stats
5W - 6L
1,931 SR
Queue Stats
106W - 96L
1,620 Elo+
Party 1
Team Averages
Level 142
1,681 SR
1,593 Elo+

VS

Team Averages
Level 78
1,516 SR
1,534 Elo+
Loki
Loki
DArkyOnyx
Loki
Level 32
God Stats
1W - 0L
1,346 SR
Queue Stats
2W - 5L
1,528 Elo+
Solo
Jing Wei
Jing Wei
FootSniffer067
Jing Wei
Level 129
God Stats
2W - 0L
1,768 SR
Queue Stats
201W - 197L
1,541 Elo+
Solo
Cerberus
Cerberus
MobaiY
Cerberus
Level 40
God Stats
1W - 4L
1,260 SR
Queue Stats
74W - 62L
1,510 Elo+
Solo
Hercules
Hercules
Snerks
Hercules
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 29L
1,556 Elo+
Solo
Hades
Hades
XxJamboLoko
Hades
Level 106
God Stats
9W - 3L
1,708 SR
Queue Stats
177W - 176L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
1
0 / 0 / 0
2,413
483
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
6
1 / 0 / 0
3,384
677
1,429
4,392
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,464
693
2,509
5,379
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 1 / 0
3,461
692
1,206
2,801
877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 0
3,672
734
1,691
1,483
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 0 / 1
3,425
685
1,052
2,914
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
6
0 / 1 / 1
3,380
676
717
2,597
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
MobaiY
Cerberus
5
1 / 0 / 0
3,521
704
1,203
2,669
1,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Snerks
Hercules
7
1 / 0 / 0
3,810
762
2,712
4,206
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 1 / 0
3,336
667
393
2,908
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Loki
0
0
1
0.5
W
Jing Wei
0
1
1
0.5
L
Camazotz
1
0
0
1
W
Cerberus
MobaiY
Cerberus
1
0
0
1
L
0
1
0
0
W
Hercules
Snerks
Hercules
1
0
0
1
W
0
1
0
0
L
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,835
Damage
6,077
14,055
Taken
15,294
4,506
Mitigated
7,570
6,748
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Loki
1,052
353
0
2,188
2,914
778
0
119
2,795
0
16,572
W
Jing Wei
717
611
0
743
2,597
742
0
0
2,597
0
16,859
L
Camazotz
1,429
619
0
2,621
4,392
1,236
0
595
3,797
0
13,303
W
Cerberus
MobaiY
Cerberus
1,203
191
526
886
2,669
1,527
0
0
2,669
7,026
0
L
2,509
1,063
0
2,333
5,379
2,050
0
262
4,831
516
17,999
W
Hercules
Snerks
Hercules
2,712
780
0
2,266
4,206
3,358
0
120
4,086
0
19,151
W
393
0
264
1,375
2,908
1,165
0
1,597
1,311
16,249
369
L
1,206
571
0
1,263
2,801
877
0
346
2,455
0
19,240
L
1,691
127
0
531
1,483
343
0
376
1,107
20,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,394
Gold Earned
17,472
144
Minions Killed
148
0
Camps Cleared
0
410,112
Distance Traveled
517,819
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
2,413
483
0
0
0
11,472
0
W
Loki
3,425
685
34
7
0
133,794
0
W
Jing Wei
3,380
676
32
6
0
92,177
0
L
Camazotz
3,384
677
37
7
0
98,512
0
W
Cerberus
3,521
704
8
2
0
98,732
1
L
Surtr
3,464
693
28
6
0
100,074
0
W
Hercules
3,810
762
34
7
0
91,446
0
W
Hades
3,336
667
40
8
0
101,670
0
L
Nut
3,461
692
43
9
0
99,466
0
L
Merlin
3,672
734
36
7
0
100,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role