Player Matchup

Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
RocoTongoMC
Apollo
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 76L
1,647 Elo+
Party 1
Gilgamesh
Gilgamesh
TwistedEndeavors
Gilgamesh
Level 155
God Stats
85W - 64L
1,590 SR
Queue Stats
259W - 261L
1,494 Elo+
Solo
Serqet
Serqet
bigandy1223
Serqet
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 90L
1,419 Elo+
Solo
Merlin
Merlin
ㅤD3F4UL7ㅤ
Merlin
Level 117
God Stats
5W - 6L
1,870 SR
Queue Stats
106W - 96L
1,603 Elo+
Party 1
Team Averages
Level 141
1,592 SR
1,533 Elo+

VS

Team Averages
Level 103
1,590 SR
1,531 Elo+
Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DamnDaniDaniels
Nut
Level 109
God Stats
3W - 2L
1,519 SR
Queue Stats
40W - 46L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
ImMikasa
Sun Wukong
Level 147
God Stats
3W - 4L
1,462 SR
Queue Stats
202W - 189L
1,546 Elo+
Solo
Rama
Rama
Mrdachshund15
Rama
Level 68
God Stats
5W - 3L
1,674 SR
Queue Stats
85W - 74L
1,529 Elo+
Solo
Da Ji
Da Ji
Snerks
Da Ji
Level 82
God Stats
2W - 1L
1,796 SR
Queue Stats
42W - 29L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
5
0 / 1 / 1
3,616
723
461
2,670
1,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
6
1 / 0 / 0
3,586
717
1,645
2,066
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
7
0 / 1 / 0
3,848
770
2,163
5,486
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
7
0 / 0 / 0
3,473
695
285
3,213
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,625
725
2,458
2,238
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
1
0 / 0 / 0
965
193
0
0
0
6
0 / 0 / 0
3,465
693
1,526
3,980
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ImMikasa
Sun Wukong
6
1 / 0 / 0
3,933
787
2,795
4,577
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 1 / 0
3,056
611
737
3,316
893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Da Ji
Snerks
Da Ji
6
0 / 0 / 1
3,542
708
734
2,938
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
1
1
0.5
L
Tiamat
 
Tiamat
0
0
0
0
L
0
0
0
0
L
Sun Wukong
ImMikasa
Sun Wukong
1
0
0
1
L
0
1
0
0
W
Apollo
1
0
0
1
L
Da Ji
Snerks
Da Ji
0
0
1
0.5
W
Gilgamesh
0
1
0
0
W
Serqet
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,012
Damage
5,792
15,673
Taken
14,811
6,089
Mitigated
5,886
6,582
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
461
172
66
876
2,670
1,043
316
0
2,670
9,697
0
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
1,526
897
0
990
3,980
1,337
0
2,458
1,522
0
19,856
L
Sun Wukong
ImMikasa
Sun Wukong
2,795
504
0
2,248
4,577
2,729
0
0
4,577
0
23,079
L
737
720
0
967
3,316
893
0
382
2,934
0
15,224
W
Apollo
1,645
1,201
0
750
2,066
548
790
0
2,066
0
20,121
L
Da Ji
Snerks
Da Ji
734
56
0
1,320
2,938
927
0
79
2,859
0
15,277
W
Gilgamesh
2,163
368
0
1,845
5,486
2,930
0
0
5,101
0
24,353
W
Serqet
285
93
0
2,045
3,213
967
0
0
3,213
0
17,282
W
2,458
127
0
1,000
2,238
601
0
0
2,238
19,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
14,961
159
Minions Killed
131
0
Camps Cleared
0
509,161
Distance Traveled
420,734
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,616
723
8
2
0
86,623
0
L
Tiamat
965
193
0
0
0
0
0
L
Nut
3,465
693
36
7
0
92,451
0
L
Sun Wukong
3,933
787
39
8
0
105,009
0
L
Rama
3,056
611
22
4
0
105,945
1
W
Apollo
3,586
717
34
7
0
106,365
0
L
Da Ji
3,542
708
34
7
0
117,329
2
W
Gilgamesh
3,848
770
44
9
0
92,914
0
W
Serqet
3,473
695
43
9
0
121,256
1
W
Merlin
3,625
725
30
6
0
102,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role