Player Matchup

Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
GoodLokiFeedMe
Susano
Silver I
Level 95
God Stats
9W - 14L
1,393 SR
Queue Stats
124W - 125L
1,139 MMR
Party 3
Horus
Horus
Gold V
MorningBeastWolf
Horus
Gold V
Level 128
God Stats
30W - 32L
1,438 SR
Queue Stats
114W - 114L
1,248 MMR
Party 3
Hou Yi
Hou Yi
Silver I
NINJA___O_o
Hou Yi
Silver I
Level 178
God Stats
38W - 46L
1,442 SR
Queue Stats
249W - 263L
1,150 MMR
Party 1
King Arthur
King Arthur
Silver I
ehabr98
King Arthur
Silver I
Level 161
God Stats
4W - 2L
1,689 SR
Queue Stats
249W - 263L
1,150 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,492 SR
1,238 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,554 SR
1,141 MMR
Cu Chulainn
Cu Chulainn
Silver I
DalekGallifrey
Cu Chulainn
Silver I
Level 66
God Stats
6W - 9L
1,388 SR
Queue Stats
175W - 179L
1,192 MMR
Solo
Mercury
Mercury
Silver II
KRsiztokilll
Mercury
Silver II
Level 125
God Stats
8W - 3L
1,891 SR
Queue Stats
396W - 420L
1,202 MMR
Solo
Merlin
Merlin
Silver II
Orbyt_Draxxy
Merlin
Silver II
Level 122
God Stats
192W - 220L
1,414 SR
Queue Stats
1,104W - 1,117L
1,016 MMR
Party 2
Anhur
Anhur
Silver I
ShooTeurZ
Anhur
Silver I
Level 48
God Stats
0W - 1L
1,579 SR
Queue Stats
28W - 34L
1,205 MMR
Solo
Hercules
Hercules
Silver II
TwistedStunZz_99
Hercules
Silver II
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
399W - 427L
1,091 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 0 / 4
10,642
560
13,069
5,701
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 0 / 5
10,266
540
13,310
16,414
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 5
7,624
401
8,989
13,860
12,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
16
3 / 0 / 1
9,628
507
5,593
8,548
3,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ehabr98
King Arthur
17
5 / 1 / 3
10,452
550
17,260
19,277
23,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Bake KujiraThorBastetThanatos

VS

Bans
ArachneAthenaMaman BrigitteKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DalekGallifrey
Cu Chulainn
14
2 / 5 / 0
8,953
471
12,619
21,406
23,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
KRsiztokilll
Mercury
13
0 / 4 / 0
7,532
396
3,618
14,415
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
0 / 5 / 0
8,257
435
4,934
12,879
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ShooTeurZ
Anhur
14
0 / 2 / 0
8,524
449
4,202
9,380
3,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
8,031
423
4,080
17,778
18,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
2
2
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
4
5
L
Cu Chulainn
DalekGallifrey
Cu Chulainn
2
5
0
0.4
W
5
0
5
7.5
L
Mercury
KRsiztokilll
Mercury
0
4
0
0
W
1
1
5
3.5
W
Hou Yi
3
0
1
3.5
L
Merlin
0
5
0
0
L
Anhur
ShooTeurZ
Anhur
0
2
0
0
L
0
1
1
0.5
W
King Arthur
ehabr98
King Arthur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,221
Damage
29,453
63,800
Taken
75,858
50,737
Mitigated
57,539
20,978
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,069
337
0
1,518
5,701
2,474
571
1,267
4,391
91,914
346
L
Cu Chulainn
DalekGallifrey
Cu Chulainn
12,619
1,864
0
3,308
21,406
23,930
0
2,315
18,880
1,661
71,846
W
13,310
4,579
0
7,497
16,414
7,997
311
507
15,863
0
95,899
L
Mercury
KRsiztokilll
Mercury
3,618
1,913
0
1,675
14,415
6,242
0
1,359
12,933
0
59,595
W
8,989
2,083
892
3,245
13,860
12,730
30
1,804
11,975
2,005
28,102
W
Hou Yi
5,593
2,888
0
2,774
8,548
3,737
112
198
8,315
0
71,950
L
Merlin
4,934
130
0
648
12,879
5,400
0
4,264
8,055
73,844
51
L
Anhur
ShooTeurZ
Anhur
4,202
2,629
0
2,768
9,380
3,184
0
1,102
8,003
0
70,992
L
4,080
1,073
0
7,648
17,778
18,783
0
4,217
12,624
0
24,794
W
King Arthur
ehabr98
King Arthur
17,260
1,724
0
5,052
19,277
23,799
75
2,111
17,077
1,314
78,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,612
Gold Earned
41,297
547
Minions Killed
485
0
Camps Cleared
0
1,977,495
Distance Traveled
1,657,924
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,642
560
165
9
0
360,699
7
L
Cu Chulainn
8,953
471
112
6
0
312,983
1
W
Susano
10,266
540
123
6
0
472,140
1
L
Mercury
7,532
396
89
5
0
303,778
0
W
Horus
7,624
401
23
1
0
402,480
7
W
Hou Yi
9,628
507
140
7
0
350,345
0
L
Merlin
8,257
435
131
7
0
294,555
1
L
Anhur
8,524
449
116
6
0
322,119
4
L
Hercules
8,031
423
37
2
0
424,489
1
W
King Arthur
10,452
550
96
5
0
391,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role