Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Baba__Yaga
Ymir
Level 47
God Stats
21W - 27L
1,221 SR
Queue Stats
154W - 191L
1,310 Elo+
Solo
Nut
Nut
MaitiuR
Nut
Level 88
God Stats
18W - 10L
1,812 SR
Queue Stats
81W - 63L
1,532 Elo+
Solo
Awilix
Awilix
Veiledsoulx
Awilix
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 198L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
akimoooo
Ah Puch
Level 124
God Stats
30W - 9L
1,500 SR
Queue Stats
216W - 192L
1,440 Elo+
Party 2
Team Averages
Level 73
1,507 SR
1,442 Elo+

VS

Team Averages
Level 88
1,615 SR
1,500 Elo+
Surtr
Surtr
Blitzkrieg1306
Surtr
Level 37
God Stats
15W - 18L
1,500 SR
Queue Stats
64W - 78L
1,465 Elo+
Solo
Thanatos
Thanatos
IForgotToLock
Thanatos
Level 73
God Stats
5W - 3L
1,700 SR
Queue Stats
49W - 27L
1,622 Elo+
Party 1
Nut
Nut
ItsMishMish
Nut
Level 147
God Stats
3W - 4L
1,739 SR
Queue Stats
120W - 125L
1,427 Elo+
Solo
Hades
Hades
RotatesAreKey
Hades
Level 60
God Stats
1W - 1L
1,634 SR
Queue Stats
3W - 3L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
eyeHondaGang
Aphrodite
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 193L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 3
8,007
572
4,927
9,317
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
6,692
478
3,606
13,742
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nut
12
0 / 0 / 1
7,028
502
6,247
4,633
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
12
3 / 3 / 1
7,640
546
5,163
11,642
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
akimoooo
Ah Puch
14
5 / 0 / 1
8,996
643
7,820
4,741
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,618
473
4,709
11,036
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
IForgotToLock
Thanatos
5
2 / 1 / 0
5,111
365
1,334
3,839
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 2 / 0
6,393
457
10,574
11,963
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 2 / 0
4,607
329
0
2,382
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
eyeHondaGang
Aphrodite
11
0 / 1 / 2
6,543
467
4,023
11,677
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
5
5
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
3
2.5
W
0
1
0
0
L
1
3
2
0.67
L
Thanatos
IForgotToLock
Thanatos
2
1
0
2
L
2
2
0
1
W
Nut
0
0
1
0.5
L
0
2
0
0
W
Awilix
3
3
1
1.17
W
Ah Puch
akimoooo
Ah Puch
5
0
1
5.5
L
Aphrodite
eyeHondaGang
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,763
Damage
20,640
44,075
Taken
40,897
25,436
Mitigated
24,011
9,984
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,927
444
0
2,577
9,317
6,235
451
507
8,592
0
52,014
W
3,606
0
0
3,312
13,742
10,321
0
1,727
11,971
23,564
1,941
L
4,709
1,618
0
2,925
11,036
7,175
0
2,780
8,190
327
38,942
L
Thanatos
IForgotToLock
Thanatos
1,334
785
0
2,984
3,839
1,187
0
332
3,460
0
11,840
L
10,574
6,299
0
1,971
11,963
5,408
0
3,374
8,528
0
58,218
W
Nut
6,247
3,276
0
1,458
4,633
1,742
2,568
933
3,700
0
49,993
L
0
0
60
267
2,382
752
0
1,193
1,117
7,958
0
W
Awilix
5,163
1,781
0
1,109
11,642
5,170
790
540
10,931
0
53,029
W
Ah Puch
akimoooo
Ah Puch
7,820
274
0
1,528
4,741
1,968
2,271
488
4,115
56,960
995
L
Aphrodite
eyeHondaGang
Aphrodite
4,023
1,168
3,713
6,059
11,677
9,489
0
3,590
7,987
27,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
29,272
346
Minions Killed
232
0
Camps Cleared
0
1,357,757
Distance Traveled
888,364
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,007
572
85
6
0
292,458
4
W
Ymir
6,692
478
31
2
0
261,165
7
L
Surtr
6,618
473
61
4
0
254,347
0
L
Thanatos
5,111
365
22
2
0
96,888
0
L
Nut
6,393
457
92
7
0
233,272
0
W
Nut
7,028
502
69
5
0
260,360
0
L
Hades
4,607
329
20
1
0
72,441
0
W
Awilix
7,640
546
68
5
0
308,584
0
W
Ah Puch
8,996
643
93
7
0
235,190
0
L
Aphrodite
6,543
467
37
3
0
231,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role