Player Matchup

Kumbhakarna
Kumbhakarna
CARL_IRU07
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
FeeZ-23
Danzaburou
Level 99
God Stats
2W - 4L
1,418 SR
Queue Stats
12W - 13L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
JackyDamdam
Nu Wa
Level 35
God Stats
0W - 3L
1,346 SR
Queue Stats
70W - 73L
1,225 Elo+
Solo
Nemesis
Nemesis
Subway W1fi
Nemesis
Level 89
God Stats
1W - 3L
1,544 SR
Queue Stats
76W - 90L
1,442 Elo+
Solo
Surtr
Surtr
dantes_live
Surtr
Level 105
God Stats
0W - 1L
1,168 SR
Queue Stats
16W - 22L
1,455 Elo+
Party 2
Team Averages
Level 90
1,395 SR
1,439 Elo+

VS

Team Averages
Level 111
1,484 SR
1,579 Elo+
Sylvanus
Sylvanus
AlsoNotThatGuy
Sylvanus
Level 128
God Stats
11W - 12L
1,601 SR
Queue Stats
137W - 145L
1,568 Elo+
Party 1
Neith
Neith
Finntheheap
Neith
Level 86
God Stats
3W - 2L
1,501 SR
Queue Stats
36W - 30L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
IamBright
Gilgamesh
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 40L
1,497 Elo+
Party 1
Nox
Nox
Kerberos1
Nox
Level 133
God Stats
8W - 6L
1,318 SR
Queue Stats
232W - 215L
1,524 Elo+
Solo
Cliodhna
Cliodhna
Sambarta
Cliodhna
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CARL_IRU07
Kumbhakarna
11
0 / 2 / 0
6,622
414
2,673
14,629
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
FeeZ-23
Danzaburou
11
0 / 5 / 1
6,908
432
5,569
11,535
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,702
481
6,772
6,968
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Subway W1fi
Nemesis
15
1 / 1 / 1
7,638
477
5,157
12,711
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 1
8,615
538
11,508
16,493
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 0 / 5
8,939
559
6,888
11,389
11,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 1 / 5
8,278
517
13,587
9,342
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
IamBright
Gilgamesh
14
1 / 4 / 3
8,214
513
8,627
16,289
14,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 0 / 5
8,481
530
10,072
6,406
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Sambarta
Cliodhna
15
2 / 2 / 4
8,383
524
5,371
16,387
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
11
11
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
0
5
6.5
L
Kumbhakarna
CARL_IRU07
Kumbhakarna
0
2
0
0
L
Danzaburou
FeeZ-23
Danzaburou
0
5
1
0.1
W
3
1
5
5.5
W
Gilgamesh
IamBright
Gilgamesh
1
4
3
0.63
L
1
2
0
0.5
W
1
0
5
3.5
W
Cliodhna
Sambarta
Cliodhna
2
2
4
2
L
Nemesis
Subway W1fi
Nemesis
1
1
1
1.5
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
44,545
62,336
Taken
59,813
38,953
Mitigated
40,847
13,714
Healing
21,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,888
2,539
2,060
3,801
11,389
11,462
235
3,427
7,962
29,808
0
L
Kumbhakarna
CARL_IRU07
Kumbhakarna
2,673
445
0
1,436
14,629
11,906
0
5,474
9,155
20,579
0
L
Danzaburou
FeeZ-23
Danzaburou
5,569
2,544
0
2,177
11,535
4,383
771
1,910
9,625
0
52,171
W
13,587
6,690
0
2,822
9,342
4,366
604
1,214
8,083
0
75,286
W
Gilgamesh
IamBright
Gilgamesh
8,627
2,536
0
3,306
16,289
14,673
123
1,135
14,153
0
58,650
L
6,772
2,075
0
1,103
6,968
2,222
0
4,496
2,472
50,066
3,567
W
10,072
891
0
525
6,406
3,238
147
3,201
3,163
79,462
1,106
W
Cliodhna
Sambarta
Cliodhna
5,371
314
0
9,376
16,387
7,108
98
825
15,511
0
77,167
L
Nemesis
Subway W1fi
Nemesis
5,157
1,122
0
6,649
12,711
5,516
0
2,391
10,320
0
67,663
L
11,508
4,444
0
2,349
16,493
14,926
0
2,657
13,836
1,392
53,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
42,295
413
Minions Killed
528
0
Camps Cleared
0
1,647,018
Distance Traveled
1,446,703
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,939
559
56
4
0
267,966
2
L
Kumbhakarna
6,622
414
27
2
0
337,884
3
L
Danzaburou
6,908
432
93
6
0
286,526
0
W
Neith
8,278
517
104
7
0
292,539
0
W
Gilgamesh
8,214
513
109
7
0
242,729
0
L
Nu Wa
7,702
481
101
6
0
298,537
0
W
Nox
8,481
530
150
9
0
300,051
0
W
Cliodhna
8,383
524
109
7
0
343,418
2
L
Nemesis
7,638
477
105
7
0
392,882
0
L
Surtr
8,615
538
87
5
0
331,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role