Player Matchup

Cliodhna
Cliodhna
Silver II
 
Cliodhna
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Bronze III
ALLSTARCVNG6e
Thor
Bronze III
Level 32
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 2L
1,554 MMR
Solo
Ishtar
Ishtar
Silver II
AhmedSan1
Ishtar
Silver II
Level 174
God Stats
0W - 2L
1,259 SR
Queue Stats
65W - 84L
1,551 MMR
Solo
Charon
Charon
Silver II
ApackofReds
Charon
Silver II
Level 46
God Stats
6W - 1L
1,500 SR
Queue Stats
39W - 38L
1,551 MMR
Solo
Anubis
Anubis
Silver II
Appletart123081
Anubis
Silver II
Level 97
God Stats
0W - 1L
1,561 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,506 SR
1,531 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,590 SR
1,522 MMR
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Abellux
Apollo
Gold IV
Level 123
God Stats
7W - 3L
1,572 SR
Queue Stats
75W - 72L
1,531 MMR
Solo
Da Ji
Da Ji
Gold II
Barkot
Da Ji
Gold II
Level 149
God Stats
5W - 3L
1,880 SR
Queue Stats
159W - 147L
1,547 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
R0achPaladin
Ao Kuang
Gold IV
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 49L
1,531 MMR
Solo
Sobek
Sobek
Bronze III
Tríçky
Sobek
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
0 / 0 / 0
4,538
454
922
6,735
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 4 / 0
4,563
456
3,600
8,201
3,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
AhmedSan1
Ishtar
9
0 / 2 / 0
5,013
501
2,516
8,511
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
8
0 / 0 / 0
5,030
503
4,088
3,635
2,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,360
536
1,347
5,071
2,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AthenaVamanaThanatosKhepri

VS

Bans
Bake KujiraKukulkanSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 2
5,509
551
2,692
2,793
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Abellux
Apollo
12
2 / 0 / 0
6,238
624
4,769
5,494
2,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Barkot
Da Ji
11
0 / 0 / 3
5,072
507
3,018
8,156
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
R0achPaladin
Ao Kuang
10
3 / 0 / 2
6,247
625
6,483
7,968
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Tríçky
Sobek
9
2 / 0 / 2
5,730
573
1,814
5,416
3,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
0
0
0
W
Scylla
 
Scylla
1
0
2
2
L
0
4
0
0
W
Apollo
Abellux
Apollo
2
0
0
2
L
Ishtar
AhmedSan1
Ishtar
0
2
0
0
L
Charon
0
0
0
0
L
0
2
0
0
W
Da Ji
Barkot
Da Ji
0
0
3
1.5
W
Ao Kuang
R0achPaladin
Ao Kuang
3
0
2
4
W
Sobek
Tríçky
Sobek
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,473
Damage
18,776
32,153
Taken
29,827
13,920
Mitigated
14,149
8,176
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
922
84
0
420
6,735
2,102
0
794
5,901
0
27,354
W
Scylla
 
Scylla
2,692
125
0
816
2,793
960
0
706
2,087
44,501
883
L
3,600
580
0
1,054
8,201
3,878
0
5,452
2,728
0
21,065
W
Apollo
Abellux
Apollo
4,769
3,262
0
3,283
5,494
2,299
0
843
4,651
0
55,480
L
Ishtar
AhmedSan1
Ishtar
2,516
1,736
0
3,047
8,511
2,872
0
814
7,697
0
37,412
L
Charon
4,088
568
0
1,534
3,635
2,484
0
1,316
2,252
22,309
0
L
1,347
48
0
2,121
5,071
2,584
0
1,898
3,093
39,711
1,164
W
Da Ji
Barkot
Da Ji
3,018
526
0
4,582
8,156
2,953
0
647
7,464
0
39,522
W
Ao Kuang
R0achPaladin
Ao Kuang
6,483
1,402
0
3,543
7,968
4,368
0
1,201
6,225
27,393
2,749
W
Sobek
Tríçky
Sobek
1,814
146
1,399
3,374
5,416
3,569
0
1,970
3,407
16,759
2,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
28,796
276
Minions Killed
334
0
Camps Cleared
0
946,957
Distance Traveled
1,056,952
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,538
454
53
5
0
225,268
0
W
Scylla
5,509
551
93
9
0
195,716
2
L
Thor
4,563
456
31
3
0
174,449
0
W
Apollo
6,238
624
96
10
0
193,881
2
L
Ishtar
5,013
501
73
7
0
176,904
0
L
Charon
5,030
503
23
2
0
193,713
1
L
Anubis
5,360
536
96
10
0
176,623
0
W
Da Ji
5,072
507
71
7
0
240,551
1
W
Ao Kuang
6,247
625
53
5
0
222,892
0
W
Sobek
5,730
573
21
2
0
203,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role