Player Matchup

Pele
Pele
AriaGoddess
Pele
Level 43
God Stats
2W - 6L
1,309 SR
Queue Stats
37W - 47L
1,471 Elo+
Solo
Janus
Janus
Eternal Stealth
Janus
Level 66
God Stats
5W - 6L
1,469 SR
Queue Stats
240W - 286L
1,373 Elo+
Party 2
Geb
Geb
Evici Rocky
Geb
Level 24
God Stats
8W - 9L
1,422 SR
Queue Stats
275W - 305L
1,395 Elo+
Party 2
Mercury
Mercury
XTRMAT
Mercury
Level 89
God Stats
1W - 5L
1,197 SR
Queue Stats
75W - 81L
1,499 Elo+
Solo
Anubis
Anubis
tranko
Anubis
Level 116
God Stats
43W - 37L
1,239 SR
Queue Stats
45W - 39L
1,279 Elo+
Solo
Team Averages
Level 68
1,327 SR
1,403 Elo+

VS

Team Averages
Level 70
1,311 SR
1,405 Elo+
Apollo
Apollo
DaniMartt14
Apollo
Level 26
God Stats
1W - 2L
1,164 SR
Queue Stats
21W - 30L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
Degorian
Hun Batz
Level 110
God Stats
26W - 25L
1,306 SR
Queue Stats
116W - 120L
1,422 Elo+
Solo
Nu Wa
Nu Wa
GeneralESP_FJ
Nu Wa
Level 126
God Stats
1W - 1L
1,302 SR
Queue Stats
65W - 90L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
Springtrap5195
Jormungandr
Level 56
God Stats
4W - 1L
1,285 SR
Queue Stats
118W - 104L
1,273 Elo+
Solo
Horus
Horus
cookiiman
Horus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
9,347
584
11,338
17,933
9,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 3 / 2
7,536
471
5,022
8,828
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 4
7,477
467
6,373
17,390
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
XTRMAT
Mercury
14
1 / 2 / 1
7,513
470
4,868
14,301
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
tranko
Anubis
13
4 / 5 / 0
8,581
536
8,276
12,159
5,478
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
4 / 2 / 3
9,612
601
12,238
10,935
4,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Degorian
Hun Batz
16
3 / 2 / 2
9,045
565
5,121
15,681
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 3
9,181
574
14,194
7,895
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Springtrap5195
Jormungandr
13
0 / 3 / 8
8,257
516
10,466
12,804
9,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
cookiiman
Horus
15
3 / 2 / 2
8,731
546
6,384
9,962
5,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
17
17
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Apollo
4
2
3
2.75
W
Hun Batz
Degorian
Hun Batz
3
2
2
2
L
1
3
2
0.67
L
1
4
4
0.75
W
7
1
3
8.5
W
Jormungandr
Springtrap5195
Jormungandr
0
3
8
1.33
L
Mercury
XTRMAT
Mercury
1
2
1
0.75
W
Horus
cookiiman
Horus
3
2
2
2
L
Anubis
tranko
Anubis
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,877
Damage
48,403
70,611
Taken
57,277
37,638
Mitigated
29,256
13,859
Healing
18,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,338
2,793
0
6,614
17,933
9,156
1,154
3,566
14,295
0
90,814
W
Apollo
12,238
7,023
0
2,531
10,935
4,533
707
1,677
9,258
0
75,964
W
Hun Batz
Degorian
Hun Batz
5,121
1,033
0
8,068
15,681
6,406
2,086
3,239
12,436
0
72,687
L
5,022
177
0
425
8,828
3,647
0
5,728
2,862
61,464
0
L
6,373
484
386
2,607
17,390
13,184
0
9,619
7,431
29,076
660
W
14,194
3,575
0
821
7,895
2,966
148
3,255
4,570
58,106
355
W
Jormungandr
Springtrap5195
Jormungandr
10,466
3,133
0
3,322
12,804
9,862
384
5,598
7,052
42,900
0
L
Mercury
XTRMAT
Mercury
4,868
2,486
0
625
14,301
6,173
0
3,182
10,925
0
68,065
W
Horus
cookiiman
Horus
6,384
2,744
320
3,066
9,962
5,489
847
5,484
4,452
0
46,117
L
Anubis
tranko
Anubis
8,276
391
0
3,202
12,159
5,478
587
1,769
9,814
66,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,454
Gold Earned
44,826
472
Minions Killed
448
0
Camps Cleared
0
1,547,369
Distance Traveled
1,493,787
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,347
584
127
8
0
320,689
6
W
Apollo
9,612
601
114
7
0
297,904
0
W
Hun Batz
9,045
565
124
8
0
325,382
2
L
Janus
7,536
471
117
7
0
295,676
0
L
Geb
7,477
467
22
1
0
313,861
5
W
Nu Wa
9,181
574
86
5
0
282,202
3
W
Jormungandr
8,257
516
48
3
0
296,932
6
L
Mercury
7,513
470
100
6
0
355,030
0
W
Horus
8,731
546
76
5
0
291,367
0
L
Anubis
8,581
536
106
7
0
262,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role