Player Matchup

Ares
Ares
CrumbyBirch37
Ares
Level 76
God Stats
5W - 6L
1,349 SR
Queue Stats
746W - 741L
1,405 Elo+
Solo
Kukulkan
Kukulkan
LescoLoco
Kukulkan
Level 89
God Stats
14W - 8L
1,379 SR
Queue Stats
25W - 20L
1,699 Elo+
Solo
Nut
Nut
SunHebi
Nut
Level 86
God Stats
3W - 1L
1,602 SR
Queue Stats
47W - 32L
1,563 Elo+
Solo
Team Averages
Level 84
1,443 SR
1,556 Elo+

VS

Team Averages
Level 68
1,551 SR
1,453 Elo+
Fenrir
Fenrir
MrGerii
Fenrir
Level 71
God Stats
5W - 4L
1,633 SR
Queue Stats
40W - 40L
1,504 Elo+
Party 1
Hera
Hera
Ornadi10
Hera
Level 65
God Stats
4W - 1L
1,568 SR
Queue Stats
40W - 41L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
xinamo92
Kuzenbo
Level 69
God Stats
82W - 69L
1,452 SR
Queue Stats
129W - 159L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
10,992
687
8,338
17,862
18,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
LescoLoco
Kukulkan
18
5 / 3 / 6
12,696
794
9,062
10,497
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nut
18
5 / 4 / 5
12,270
767
14,531
12,793
6,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrGerii
Fenrir
18
7 / 5 / 2
12,043
753
10,392
14,696
7,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hera
17
2 / 3 / 5
11,060
691
15,407
8,750
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
xinamo92
Kuzenbo
17
1 / 4 / 7
10,576
661
6,259
19,157
27,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
10
10
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Kukulkan
LescoLoco
Kukulkan
5
3
6
2.67
L
Fenrir
MrGerii
Fenrir
7
5
2
1.6
L
Hera
2
3
5
1.5
W
Nut
5
4
5
1.88
L
Kuzenbo
xinamo92
Kuzenbo
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
32,058
41,152
Taken
42,603
29,279
Mitigated
39,294
3,516
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,338
589
0
0
17,862
18,174
0
8,963
8,746
17,236
589
W
Kukulkan
LescoLoco
Kukulkan
9,062
950
0
2,266
10,497
4,788
508
6,089
4,352
88,102
595
L
Fenrir
MrGerii
Fenrir
10,392
1,916
0
2,599
14,696
7,915
534
5,587
9,018
0
34,267
L
Hera
15,407
3,560
0
0
8,750
3,985
579
2,492
6,220
64,303
844
W
Nut
14,531
7,729
0
1,250
12,793
6,317
1,461
6,350
6,361
186
49,341
L
Kuzenbo
xinamo92
Kuzenbo
6,259
2,229
0
1,000
19,157
27,394
348
9,024
10,015
21,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,958
Gold Earned
33,679
231
Minions Killed
164
0
Camps Cleared
0
898,788
Distance Traveled
828,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,992
687
15
1
0
307,451
0
W
Kukulkan
12,696
794
147
9
0
304,376
0
L
Fenrir
12,043
753
34
2
0
285,593
0
L
Hera
11,060
691
105
7
0
250,274
0
W
Nut
12,270
767
69
4
0
286,961
0
L
Kuzenbo
10,576
661
25
2
0
292,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role