Player Matchup

Cthulhu
Cthulhu
GalacticTitan23
Cthulhu
Level 113
God Stats
16W - 11L
1,353 SR
Queue Stats
172W - 163L
1,501 Elo+
Solo
Scylla
Scylla
JanusServalius
Scylla
Level 54
God Stats
4W - 4L
1,506 SR
Queue Stats
68W - 83L
1,300 Elo+
Party 1
Artemis
Artemis
XxZoMbIeMaEsTrE
Artemis
Level 108
God Stats
1W - 3L
1,370 SR
Queue Stats
45W - 37L
1,573 Elo+
Party 2
Khepri
Khepri
Xx_FutAdri_xX
Khepri
Level 107
God Stats
4W - 3L
1,767 SR
Queue Stats
43W - 32L
1,569 Elo+
Party 2
Camazotz
Camazotz
huskyx120
Camazotz
Level 47
God Stats
6W - 17L
1,625 SR
Queue Stats
145W - 148L
1,400 Elo+
Party 1
Team Averages
Level 86
1,524 SR
1,469 Elo+

VS

Team Averages
Level 110
1,535 SR
1,502 Elo+
Fenrir
Fenrir
Rassim23Dz
Fenrir
Level 67
God Stats
29W - 31L
1,580 SR
Queue Stats
97W - 87L
1,478 Elo+
Solo
Jing Wei
Jing Wei
RegularMedal
Jing Wei
Level 147
God Stats
32W - 22L
1,249 SR
Queue Stats
272W - 271L
1,499 Elo+
Solo
Maui
Maui
alv_zc23
Maui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,489 Elo+
Solo
Kukulkan
Kukulkan
inconnuMONDIAL
Kukulkan
Level 146
God Stats
19W - 18L
1,683 SR
Queue Stats
452W - 428L
1,577 Elo+
Solo
Thanatos
Thanatos
wrc36
Thanatos
Level 67
God Stats
6W - 5L
1,660 SR
Queue Stats
17W - 16L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,898
492
6,312
12,177
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,661
472
3,494
5,270
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 0
5,585
465
5,815
7,813
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,449
454
3,369
7,691
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
huskyx120
Camazotz
11
0 / 1 / 1
5,786
482
2,759
10,435
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rassim23Dz
Fenrir
11
2 / 0 / 5
6,232
519
3,456
6,538
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
RegularMedal
Jing Wei
12
1 / 0 / 0
6,108
509
6,744
11,017
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
9
0 / 0 / 3
5,908
492
2,494
8,418
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
0 / 0 / 1
6,133
511
4,257
4,685
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
wrc36
Thanatos
11
6 / 1 / 1
6,949
579
9,767
11,162
4,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
1
0
0
W
Fenrir
Rassim23Dz
Fenrir
2
0
5
4.5
W
Jing Wei
RegularMedal
Jing Wei
1
0
0
1
L
0
1
0
0
L
0
1
0
0
W
Maui
0
0
3
1.5
L
Camazotz
huskyx120
Camazotz
0
1
1
0.5
W
Kukulkan
0
0
1
0.5
W
Thanatos
wrc36
Thanatos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,749
Damage
26,718
43,386
Taken
41,820
20,923
Mitigated
20,671
14,266
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,312
457
0
3,180
12,177
5,728
0
0
11,416
32,552
0
L
3,494
358
0
500
5,270
1,893
0
2,691
2,579
36,915
0
W
Fenrir
Rassim23Dz
Fenrir
3,456
1,278
0
674
6,538
2,940
0
1,741
4,684
0
34,347
W
Jing Wei
RegularMedal
Jing Wei
6,744
5,454
0
5,498
11,017
4,296
0
948
10,069
0
48,955
L
5,815
2,477
0
3,062
7,813
3,196
0
710
7,103
0
37,701
L
3,369
0
0
612
7,691
6,506
0
1,856
5,791
17,976
1,598
W
Maui
2,494
618
0
1,746
8,418
6,538
0
2,551
5,867
17,077
1,495
L
Camazotz
huskyx120
Camazotz
2,759
906
0
6,912
10,435
3,600
0
1,019
9,375
0
46,281
W
Kukulkan
4,257
145
0
0
4,685
1,917
0
2,723
1,962
52,904
2,406
W
Thanatos
wrc36
Thanatos
9,767
1,507
0
7,948
11,162
4,980
0
4,267
6,231
0
34,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
31,330
279
Minions Killed
285
0
Camps Cleared
0
1,164,691
Distance Traveled
1,122,598
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,898
492
45
4
0
206,507
1
L
Scylla
5,661
472
73
6
0
221,730
0
W
Fenrir
6,232
519
46
4
0
222,407
0
W
Jing Wei
6,108
509
68
6
0
209,732
0
L
Artemis
5,585
465
58
5
0
228,084
0
L
Khepri
5,449
454
21
2
0
235,752
6
W
Maui
5,908
492
29
2
0
242,180
0
L
Camazotz
5,786
482
82
7
0
272,618
0
W
Kukulkan
6,133
511
88
7
0
216,252
0
W
Thanatos
6,949
579
54
5
0
232,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role