Player Matchup

Hercules
Hercules
Cinniuint
Hercules
Level 86
God Stats
0W - 2L
1,257 SR
Queue Stats
10W - 15L
1,407 Elo+
Solo
Lancelot
Lancelot
Darkherolord
Lancelot
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 205L
1,385 Elo+
Solo
Anhur
Anhur
WHySoSeRiOuS025
Anhur
Level 203
God Stats
1W - 6L
1,500 SR
Queue Stats
494W - 512L
1,425 Elo+
Solo
Danzaburou
Danzaburou
apotenqul
Danzaburou
Level 154
God Stats
18W - 20L
1,158 SR
Queue Stats
909W - 944L
1,502 Elo+
Solo
Bellona
Bellona
matija2904
Bellona
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
429W - 414L
1,437 Elo+
Solo
Team Averages
Level 127
1,383 SR
1,431 Elo+

VS

Team Averages
Level 83
1,409 SR
1,422 Elo+
Ymir
Ymir
Crealer
Ymir
Level 105
God Stats
2W - 1L
1,475 SR
Queue Stats
18W - 20L
1,355 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Diogenes9999
Tsukuyomi
Level 105
God Stats
4W - 5L
1,464 SR
Queue Stats
387W - 355L
1,510 Elo+
Solo
Awilix
Awilix
NordFort
Awilix
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 128L
1,526 Elo+
Solo
Raijin
Raijin
Takemikazuki
Raijin
Level 28
God Stats
2W - 1L
1,105 SR
Queue Stats
12W - 15L
1,355 Elo+
Party 1
Athena
Athena
eboogie
Athena
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 178L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cinniuint
Hercules
17
2 / 6 / 13
10,103
674
14,827
22,560
26,597
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Darkherolord
Lancelot
18
7 / 7 / 10
10,935
729
21,131
24,893
20,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 7 / 6
9,610
641
12,109
14,655
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
apotenqul
Danzaburou
17
5 / 6 / 7
10,021
668
22,603
16,274
7,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bellona
matija2904
Bellona
19
4 / 5 / 12
10,527
702
13,411
22,194
24,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crealer
Ymir
20
6 / 3 / 22
11,637
776
17,453
32,832
39,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Diogenes9999
Tsukuyomi
20
9 / 3 / 21
12,351
823
27,968
18,399
11,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
NordFort
Awilix
17
9 / 7 / 16
11,517
768
11,021
18,751
10,000
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
19
7 / 4 / 23
11,861
791
25,776
15,491
8,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
eboogie
Athena
16
0 / 6 / 24
9,925
662
6,853
23,824
32,185
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
137
23
Kills
31
31
Deaths
23
48
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cinniuint
Hercules
2
6
13
1.42
W
Ymir
Crealer
Ymir
6
3
22
5.67
L
Lancelot
Darkherolord
Lancelot
7
7
10
1.71
W
Tsukuyomi
Diogenes9999
Tsukuyomi
9
3
21
6.5
W
Awilix
NordFort
Awilix
9
7
16
2.43
W
Raijin
7
4
23
4.63
L
5
7
6
1.14
L
Danzaburou
apotenqul
Danzaburou
5
6
7
1.42
W
Athena
eboogie
Athena
0
6
24
2
L
Bellona
matija2904
Bellona
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,081
Damage
89,071
100,576
Taken
109,297
85,130
Mitigated
101,590
28,004
Healing
39,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cinniuint
Hercules
14,827
2,980
0
7,293
22,560
26,597
0
10,426
12,134
0
24,619
W
Ymir
Crealer
Ymir
17,453
2,614
1,081
12,164
32,832
39,512
1,372
0
32,291
25,812
196
L
Lancelot
Darkherolord
Lancelot
21,131
2,707
475
3,937
24,893
20,377
0
11,181
13,712
0
36,251
W
Tsukuyomi
Diogenes9999
Tsukuyomi
27,968
4,875
2,769
5,926
18,399
11,415
1,811
0
18,343
0
61,561
W
Awilix
NordFort
Awilix
11,021
3,884
1,152
4,332
18,751
10,000
1,121
0
18,497
0
19,865
W
Raijin
25,776
2,288
1,126
3,984
15,491
8,478
1,622
0
15,350
46,291
0
L
12,109
8,922
638
1,615
14,655
5,651
255
8,359
6,296
0
23,372
L
Danzaburou
apotenqul
Danzaburou
22,603
6,322
1,296
3,597
16,274
7,849
73
9,274
7,000
0
40,265
W
Athena
eboogie
Athena
6,853
1,933
1,101
5,885
23,824
32,185
1,165
0
23,386
12,848
0
L
Bellona
matija2904
Bellona
13,411
3,310
2,347
6,806
22,194
24,656
0
10,646
11,548
0
25,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,196
Gold Earned
57,291
139
Minions Killed
154
0
Camps Cleared
0
1,244,918
Distance Traveled
1,358,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,103
674
19
1
0
247,403
0
W
Ymir
11,637
776
19
1
0
227,901
0
L
Lancelot
10,935
729
36
2
0
271,807
0
W
Tsukuyomi
12,351
823
49
3
0
322,534
0
W
Awilix
11,517
768
26
2
0
265,579
0
W
Raijin
11,861
791
51
3
0
230,246
0
L
Anhur
9,610
641
31
2
0
230,050
0
L
Danzaburou
10,021
668
27
2
0
247,375
0
W
Athena
9,925
662
9
1
0
312,045
0
L
Bellona
10,527
702
26
2
0
248,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role