Player Matchup

Rama
Rama
Brisisatthepad
Rama
Level 86
God Stats
22W - 17L
1,542 SR
Queue Stats
195W - 205L
1,369 Elo+
Solo
Vulcan
Vulcan
Kain_Vane
Vulcan
Level 48
God Stats
52W - 40L
1,358 SR
Queue Stats
78W - 75L
1,384 Elo+
Solo
Fenrir
Fenrir
SonDusk
Fenrir
Level 85
God Stats
1W - 1L
1,266 SR
Queue Stats
33W - 28L
1,397 Elo+
Solo
Surtr
Surtr
VerbatimPine57
Surtr
Level 35
God Stats
1W - 0L
1,162 SR
Queue Stats
3W - 10L
1,050 Elo+
Solo
Baron Samedi
Baron Samedi
xXBeautyFreakXx
Baron Samedi
Level 158
God Stats
56W - 49L
1,364 SR
Queue Stats
103W - 106L
1,297 Elo+
Solo
Team Averages
Level 82
1,339 SR
1,299 Elo+

VS

Team Averages
Level 92
1,608 SR
1,448 Elo+
Sylvanus
Sylvanus
CatholicTalionis
Sylvanus
Level 69
God Stats
5W - 8L
1,343 SR
Queue Stats
52W - 55L
1,424 Elo+
Solo
Nut
Nut
Jaeunix
Nut
Level 120
God Stats
3W - 2L
1,674 SR
Queue Stats
4W - 8L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Solowilson14
Kukulkan
Level 68
God Stats
49W - 34L
1,657 SR
Queue Stats
115W - 118L
1,466 Elo+
Solo
Bastet
Bastet
SulkierCow
Bastet
Level 141
God Stats
20W - 21L
1,628 SR
Queue Stats
242W - 245L
1,539 Elo+
Solo
Nemesis
Nemesis
pepe_pena2
Nemesis
Level 64
God Stats
1W - 2L
1,738 SR
Queue Stats
189W - 147L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,041
458
6,763
7,019
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Kain_Vane
Vulcan
12
3 / 0 / 0
6,633
603
2,941
3,170
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SonDusk
Fenrir
12
2 / 0 / 1
6,111
556
3,039
8,616
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
4,743
431
5,889
9,239
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baron Samedi
xXBeautyFreakXx
Baron Samedi
12
0 / 1 / 1
6,514
592
2,205
4,208
2,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,491
499
3,388
11,493
5,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
10
2 / 0 / 0
5,452
496
8,597
6,583
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Solowilson14
Kukulkan
11
0 / 2 / 0
5,617
511
1,250
3,892
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
SulkierCow
Bastet
11
1 / 1 / 1
5,502
500
3,894
7,783
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
pepe_pena2
Nemesis
7
0 / 1 / 0
4,537
412
364
3,750
1,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
0
2
1
0.25
L
Nut
2
0
0
2
W
Vulcan
Kain_Vane
Vulcan
3
0
0
3
L
Kukulkan
Solowilson14
Kukulkan
0
2
0
0
W
Fenrir
SonDusk
Fenrir
2
0
1
2.5
L
Bastet
SulkierCow
Bastet
1
1
1
1.5
W
0
1
2
1
L
Nemesis
pepe_pena2
Nemesis
0
1
0
0
W
Baron Samedi
xXBeautyFreakXx
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
17,493
32,252
Taken
33,501
17,713
Mitigated
14,215
8,498
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,763
4,721
0
1,713
7,019
2,245
0
1,345
5,674
0
26,163
L
3,388
1,084
2,331
4,762
11,493
5,792
180
493
10,626
15,804
0
L
Nut
8,597
4,712
0
741
6,583
2,570
325
73
6,291
0
53,408
W
Vulcan
Kain_Vane
Vulcan
2,941
1,796
0
1,090
3,170
1,246
0
1,250
1,920
47,005
0
L
Kukulkan
Solowilson14
Kukulkan
1,250
0
0
250
3,892
1,160
0
2,538
1,354
54,093
0
W
Fenrir
SonDusk
Fenrir
3,039
595
0
2,055
8,616
4,118
0
284
8,332
0
51,719
L
Bastet
SulkierCow
Bastet
3,894
984
0
1,583
7,783
3,168
0
240
7,461
0
39,307
W
5,889
1,582
170
1,633
9,239
7,136
0
1,759
7,480
192
15,677
L
Nemesis
pepe_pena2
Nemesis
364
0
0
1,065
3,750
1,525
0
1,878
1,872
0
12,028
W
Baron Samedi
xXBeautyFreakXx
Baron Samedi
2,205
363
0
1,837
4,208
2,968
743
0
4,067
41,712
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
26,599
287
Minions Killed
292
0
Camps Cleared
0
1,077,062
Distance Traveled
875,958
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,041
458
38
3
0
210,353
1
L
Sylvanus
5,491
499
19
2
0
177,080
2
L
Nut
5,452
496
90
8
0
185,474
0
W
Vulcan
6,633
603
79
7
0
241,180
2
L
Kukulkan
5,617
511
92
8
0
188,602
0
W
Fenrir
6,111
556
84
8
0
253,200
0
L
Bastet
5,502
500
64
6
0
224,696
0
W
Surtr
4,743
431
20
2
0
225,904
0
L
Nemesis
4,537
412
27
2
0
100,106
0
W
Baron Samedi
6,514
592
66
6
0
146,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role