Player Matchup

Erlang Shen
Erlang Shen
NilChronos
Erlang Shen
Level 126
God Stats
6W - 4L
1,844 SR
Queue Stats
277W - 283L
1,517 Elo+
Solo
Ares
Ares
Thoxyy
Ares
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 74L
1,526 Elo+
Solo
Loki
Loki
ZvitinhoGAMER
Loki
Level 147
God Stats
1W - 2L
1,691 SR
Queue Stats
114W - 94L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
vMeireles
Heimdallr
Level 146
God Stats
1W - 3L
1,285 SR
Queue Stats
205W - 194L
1,570 Elo+
Solo
Agni
Agni
yJhouGAMER
Agni
Level 139
God Stats
0W - 2L
1,261 SR
Queue Stats
83W - 67L
1,541 Elo+
Party 1
Team Averages
Level 124
1,516 SR
1,540 Elo+

VS

Team Averages
Level 153
1,459 SR
1,537 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bertinha
Janus
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 34L
1,598 Elo+
Solo
Nemesis
Nemesis
BetoJugadorLoco
Nemesis
Level 148
God Stats
9W - 6L
1,245 SR
Queue Stats
198W - 189L
1,448 Elo+
Solo
Rama
Rama
NextTage1835
Rama
Level 103
God Stats
7W - 4L
1,497 SR
Queue Stats
231W - 244L
1,533 Elo+
Solo
Ares
Ares
SushiBukai
Ares
Level 158
God Stats
11W - 8L
1,551 SR
Queue Stats
116W - 102L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NilChronos
Erlang Shen
8
0 / 1 / 0
5,655
404
2,639
6,097
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Thoxyy
Ares
12
0 / 3 / 2
6,524
466
4,080
13,183
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 1
7,405
529
7,098
13,508
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
vMeireles
Heimdallr
14
2 / 1 / 0
7,764
555
8,175
8,592
3,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 4 / 2
7,266
519
5,766
8,410
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 0 / 4
8,915
637
5,816
9,969
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Bertinha
Janus
16
4 / 2 / 3
9,327
666
7,687
5,532
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 2 / 2
7,643
546
2,571
10,553
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 2
8,295
593
5,785
9,043
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 8
7,934
567
9,307
16,273
13,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
11
11
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
4
3
W
Janus
Bertinha
Janus
4
2
3
2.75
W
3
2
2
2
W
1
1
2
2
L
Erlang Shen
NilChronos
Erlang Shen
0
1
0
0
W
2
2
8
3
L
Ares
Thoxyy
Ares
0
3
2
0.33
L
3
2
1
1.75
L
Heimdallr
vMeireles
Heimdallr
2
1
0
2
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,758
Damage
31,166
49,790
Taken
51,370
27,517
Mitigated
32,995
13,120
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,816
1,000
0
2,088
9,969
9,401
646
606
9,363
61,349
6,496
W
Janus
Bertinha
Janus
7,687
139
0
748
5,532
2,218
126
2,995
2,537
73,869
1,229
W
2,571
869
0
6,752
10,553
4,303
0
390
10,163
0
55,951
W
5,785
4,737
0
4,063
9,043
3,589
715
793
8,250
0
66,084
L
Erlang Shen
NilChronos
Erlang Shen
2,639
1,487
0
3,922
6,097
2,924
0
2,258
3,370
0
25,645
W
9,307
2,007
0
4,128
16,273
13,484
41
4,132
12,141
32,056
2,042
L
Ares
Thoxyy
Ares
4,080
571
0
1,756
13,183
12,058
0
5,689
7,417
24,821
2,635
L
7,098
1,635
0
2,373
13,508
5,169
0
5,395
7,915
0
72,991
L
Heimdallr
vMeireles
Heimdallr
8,175
4,446
0
4,321
8,592
3,896
0
1,493
7,030
0
75,530
L
5,766
491
0
748
8,410
3,470
0
6,235
2,045
54,477
1,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
42,114
409
Minions Killed
513
0
Camps Cleared
0
1,206,976
Distance Traveled
1,515,891
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,915
637
122
9
0
267,083
3
W
Janus
9,327
666
142
10
0
307,225
0
W
Nemesis
7,643
546
92
7
0
345,641
1
W
Rama
8,295
593
125
9
0
280,430
2
L
Erlang Shen
5,655
404
47
3
0
109,289
0
W
Ares
7,934
567
32
2
0
315,512
2
L
Ares
6,524
466
45
3
0
273,126
3
L
Loki
7,405
529
108
8
0
292,503
0
L
Heimdallr
7,764
555
121
9
0
267,642
0
L
Agni
7,266
519
88
6
0
264,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role