Player Matchup

Achilles
Achilles
BULLET PROOF019
Achilles
Level 134
God Stats
2W - 4L
1,500 SR
Queue Stats
529W - 528L
1,361 Elo+
Solo
Hachiman
Hachiman
Deso Dopp
Hachiman
Level 118
God Stats
6W - 9L
1,552 SR
Queue Stats
144W - 187L
1,271 Elo+
Solo
Cthulhu
Cthulhu
Xz Bori PR
Cthulhu
Level 152
God Stats
1W - 1L
1,297 SR
Queue Stats
4W - 3L
1,417 Elo+
Party 1
Anubis
Anubis
YeiPR
Anubis
Level 141
God Stats
1W - 0L
1,317 SR
Queue Stats
5W - 8L
1,332 Elo+
Party 1
Bastet
Bastet
sincereapology
Bastet
Level 184
God Stats
131W - 127L
1,560 SR
Queue Stats
307W - 314L
1,474 Elo+
Solo
Team Averages
Level 146
1,445 SR
1,371 Elo+

VS

Team Averages
Level 94
1,505 SR
1,462 Elo+
Nut
Nut
CallMeJax121
Nut
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 20L
1,460 Elo+
Solo
Nemesis
Nemesis
Exalted_Outlaw
Nemesis
Level 151
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 128L
1,532 Elo+
Solo
Anubis
Anubis
jak-ogrady21
Anubis
Level 46
God Stats
11W - 9L
1,710 SR
Queue Stats
198W - 197L
1,360 Elo+
Solo
Charon
Charon
new-37893819
Charon
Level 64
God Stats
32W - 25L
1,621 SR
Queue Stats
609W - 639L
1,500 Elo+
Solo
Mulan
Mulan
phatniko
Mulan
Level 126
God Stats
0W - 9L
1,193 SR
Queue Stats
85W - 81L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 0 / 0
4,967
552
1,467
6,468
3,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Deso Dopp
Hachiman
8
0 / 2 / 2
4,358
484
1,779
5,181
1,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Xz Bori PR
Cthulhu
8
2 / 0 / 0
5,140
571
2,824
5,475
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
YeiPR
Anubis
11
0 / 0 / 1
6,010
668
3,600
5,588
2,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
2 / 1 / 1
5,079
564
3,088
6,826
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,084
565
3,425
5,760
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
5,399
600
4,256
7,237
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
4
0 / 0 / 0
3,618
402
265
1,174
375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
8
1 / 1 / 0
4,886
543
4,385
7,428
5,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
phatniko
Mulan
10
0 / 0 / 0
5,762
640
2,315
5,500
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
0
0
0
0
L
1
2
1
0.75
W
Hachiman
Deso Dopp
Hachiman
0
2
2
0.5
L
0
1
1
0.5
W
Cthulhu
Xz Bori PR
Cthulhu
2
0
0
2
W
Anubis
YeiPR
Anubis
0
0
1
0.5
L
Anubis
0
0
0
0
L
Charon
1
1
0
1
L
Mulan
phatniko
Mulan
0
0
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,758
Damage
14,646
29,538
Taken
27,099
14,895
Mitigated
13,621
9,316
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
1,467
49
0
1,828
6,468
3,948
0
0
6,468
0
29,961
L
3,425
2,346
0
2,298
5,760
2,033
0
1,070
4,690
0
29,870
W
Hachiman
Deso Dopp
Hachiman
1,779
522
0
1,322
5,181
1,734
0
1,734
3,447
0
20,411
L
4,256
1,172
0
742
7,237
2,501
0
2,508
4,729
0
42,677
W
Cthulhu
Xz Bori PR
Cthulhu
2,824
205
0
1,660
5,475
3,587
0
1,725
3,750
18,444
0
W
Anubis
YeiPR
Anubis
3,600
415
0
3,180
5,588
2,900
0
686
4,902
53,888
2,217
L
Anubis
265
79
0
774
1,174
375
0
121
1,053
7,611
0
L
Charon
4,385
835
0
2,526
7,428
5,061
0
2,071
5,357
19,821
0
L
Mulan
phatniko
Mulan
2,315
83
0
2,189
5,500
3,651
0
132
5,027
0
39,435
W
3,088
875
0
1,326
6,826
2,726
0
505
6,321
0
30,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,554
Gold Earned
24,749
273
Minions Killed
225
0
Camps Cleared
0
959,782
Distance Traveled
735,633
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,967
552
63
7
0
176,277
0
L
Nut
5,084
565
56
6
0
155,284
0
W
Hachiman
4,358
484
32
4
0
175,407
0
L
Nemesis
5,399
600
75
8
0
217,791
0
W
Cthulhu
5,140
571
21
2
0
211,808
1
W
Anubis
6,010
668
100
11
0
172,994
0
L
Anubis
3,618
402
8
1
0
44,080
0
L
Charon
4,886
543
19
2
0
177,211
3
L
Mulan
5,762
640
67
7
0
141,267
0
W
Bastet
5,079
564
57
6
0
223,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role