Player Matchup

Tyr
Tyr
Platinum IV
BetønG
Tyr
Platinum IV
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
195W - 177L
1,717 MMR
Solo
Bacchus
Bacchus
Platinum III
FakeHappyTree
Bacchus
Platinum III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 61L
1,724 MMR
Solo
Chang'e
Chang'e
Gold III
Matthiaas
Chang'e
Gold III
Level 191
God Stats
3W - 0L
2,012 SR
Queue Stats
47W - 31L
1,740 MMR
Party 3
Da Ji
Da Ji
Gold I
Naroadi
Da Ji
Gold I
Level 161
God Stats
3W - 0L
1,863 SR
Queue Stats
39W - 35L
1,832 MMR
Party 3
Neith
Neith
Platinum IV
UN0RTH0D0X
Neith
Platinum IV
Level 89
God Stats
7W - 7L
1,780 SR
Queue Stats
381W - 372L
1,719 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,731 SR
1,746 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,693 SR
1,750 MMR
Hercules
Hercules
Platinum IV
FKratoss
Hercules
Platinum IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 90L
1,765 MMR
Solo
Ra
Ra
Gold IV
Maisterzgatekpr
Ra
Gold IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,730 MMR
Party 1
Pele
Pele
Gold V
PreciousMind
Pele
Gold V
Level 89
God Stats
9W - 6L
1,869 SR
Queue Stats
16W - 13L
1,718 MMR
Party 2
Charon
Charon
Platinum I
Vitas7Element
Charon
Platinum I
Level 158
God Stats
4W - 3L
1,812 SR
Queue Stats
142W - 126L
1,851 MMR
Party 2
Hachiman
Hachiman
Gold I
vrullo
Hachiman
Gold I
Level 157
God Stats
19W - 14L
1,785 SR
Queue Stats
186W - 153L
1,687 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
0 / 0 / 2
9,965
586
11,290
17,230
20,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
14
3 / 1 / 5
8,993
529
9,967
13,731
15,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Matthiaas
Chang'e
16
3 / 3 / 2
9,165
539
8,611
12,833
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Naroadi
Da Ji
16
2 / 2 / 4
8,810
518
7,976
15,647
7,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
19
4 / 0 / 2
10,618
625
8,690
10,375
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Bake KujiraAthenaAphrodite

VS

Bans
AresKuzenboThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FKratoss
Hercules
13
0 / 3 / 0
8,092
476
10,548
18,491
22,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 2 / 4
8,956
527
10,532
8,820
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
3 / 2 / 2
8,600
506
4,317
12,647
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 2
8,085
476
9,693
13,286
13,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
vrullo
Hachiman
16
0 / 3 / 0
8,759
515
7,945
12,049
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
6
6
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
0
0
2
1
L
Hercules
FKratoss
Hercules
0
3
0
0
W
Bacchus
3
1
5
5.5
L
2
2
4
2
W
Chang'e
Matthiaas
Chang'e
3
3
2
1.33
W
Da Ji
Naroadi
Da Ji
2
2
4
2
L
3
2
2
2
W
Neith
4
0
2
5
L
1
2
2
1
L
Hachiman
vrullo
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
43,035
69,816
Taken
65,293
53,724
Mitigated
51,012
32,981
Healing
20,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
11,290
2,638
0
7,574
17,230
20,603
73
1,221
16,009
0
96,811
L
Hercules
FKratoss
Hercules
10,548
3,970
0
6,816
18,491
22,168
0
1,331
17,160
0
65,427
W
Bacchus
9,967
1,124
0
3,400
13,731
15,977
0
4,514
9,217
43,390
2,258
L
10,532
839
944
2,458
8,820
4,093
0
4,440
4,380
95,235
0
W
Chang'e
Matthiaas
Chang'e
8,611
275
1,666
5,215
12,833
4,979
0
6,964
5,681
74,422
1,609
W
Da Ji
Naroadi
Da Ji
7,976
2,668
0
7,175
15,647
7,288
0
6,114
9,395
0
89,313
L
4,317
1,171
0
2,488
12,647
6,177
0
4,384
8,263
0
80,346
W
Neith
8,690
2,702
0
7,951
10,375
4,877
0
235
10,140
0
104,669
L
9,693
1,774
0
2,068
13,286
13,785
0
5,902
7,384
32,697
1,421
L
Hachiman
vrullo
Hachiman
7,945
4,637
0
5,640
12,049
4,789
0
1,640
10,409
0
90,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,551
Gold Earned
42,492
681
Minions Killed
579
0
Camps Cleared
0
1,808,888
Distance Traveled
1,651,607
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,965
586
164
10
0
339,823
2
L
Hercules
8,092
476
113
7
0
255,463
1
W
Bacchus
8,993
529
55
3
0
383,856
0
L
Ra
8,956
527
156
9
0
363,762
2
W
Chang'e
9,165
539
134
8
0
358,223
8
W
Da Ji
8,810
518
143
8
0
404,001
0
L
Pele
8,600
506
122
7
0
401,291
4
W
Neith
10,618
625
185
11
0
322,985
4
L
Charon
8,085
476
35
2
0
341,937
4
L
Hachiman
8,759
515
153
9
0
289,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role