Player Matchup

Nut
Nut
FangD0
Nut
Level 44
God Stats
2W - 1L
1,249 SR
Queue Stats
35W - 43L
1,490 Elo+
Solo
Ravana
Ravana
I Chris I4718
Ravana
Level 159
God Stats
4W - 2L
1,800 SR
Queue Stats
204W - 214L
1,492 Elo+
Solo
Chang'e
Chang'e
Oxfordmisfit
Chang'e
Level 46
God Stats
8W - 4L
1,799 SR
Queue Stats
163W - 183L
1,498 Elo+
Solo
Ares
Ares
Rasta_Jonny
Ares
Level 171
God Stats
3W - 2L
1,346 SR
Queue Stats
136W - 141L
1,461 Elo+
Solo
Bellona
Bellona
SlogiranoPile
Bellona
Level 147
God Stats
7W - 8L
1,537 SR
Queue Stats
66W - 65L
1,539 Elo+
Solo
Team Averages
Level 113
1,546 SR
1,496 Elo+

VS

Team Averages
Level 128
1,534 SR
1,489 Elo+
Geb
Geb
 
Geb
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Atmyr
Nut
Level 154
God Stats
0W - 1L
1,724 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IggyRegalis
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 175L
1,499 Elo+
Solo
Janus
Janus
Mrloverman
Janus
Level 145
God Stats
43W - 56L
1,445 SR
Queue Stats
244W - 227L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
FangD0
Nut
12
1 / 0 / 1
6,830
621
7,047
5,214
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 0 / 1
6,909
628
4,471
4,299
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Oxfordmisfit
Chang'e
11
0 / 0 / 2
6,493
590
2,959
5,034
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 0
6,265
570
5,037
6,941
4,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
12
2 / 0 / 0
7,297
663
4,847
8,689
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 0
4,982
453
1,728
9,077
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
 
Set
9
0 / 2 / 0
4,921
447
1,817
8,361
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
Atmyr
Nut
8
0 / 2 / 0
4,877
443
2,975
8,134
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
IggyRegalis
Sun Wukong
10
0 / 2 / 0
5,114
465
3,056
8,714
6,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
11
0 / 0 / 0
5,465
497
5,913
4,223
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Set
 
Set
0
2
0
0
L
Nut
Atmyr
Nut
0
2
0
0
W
Nut
FangD0
Nut
1
0
1
1.5
W
2
0
1
2.5
L
Sun Wukong
IggyRegalis
Sun Wukong
0
2
0
0
L
Janus
0
0
0
0
W
Chang'e
Oxfordmisfit
Chang'e
0
0
2
1
W
1
0
0
1
W
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
15,489
30,177
Taken
38,509
18,615
Mitigated
19,020
14,536
Healing
12,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,728
211
1,107
2,474
9,077
4,644
0
3,074
6,003
11,458
0
L
Set
 
Set
1,817
831
0
3,254
8,361
3,752
0
987
7,374
0
28,121
L
Nut
Atmyr
Nut
2,975
1,873
0
2,452
8,134
2,791
0
1,172
6,962
0
29,350
W
Nut
FangD0
Nut
7,047
5,402
0
3,152
5,214
2,022
748
360
4,854
0
58,453
W
4,471
1,144
0
3,160
4,299
1,819
0
1,590
2,639
0
61,273
L
Sun Wukong
IggyRegalis
Sun Wukong
3,056
449
0
2,989
8,714
6,315
0
538
8,176
0
32,005
L
Janus
5,913
261
0
250
4,223
1,518
0
1,575
2,648
51,620
0
W
Chang'e
Oxfordmisfit
Chang'e
2,959
48
480
2,333
5,034
1,987
36
2,750
2,110
41,656
1,861
W
5,037
324
0
1,757
6,941
4,997
0
2,341
4,519
16,651
1,843
W
Bellona
4,847
1,522
0
3,654
8,689
7,790
425
274
8,414
0
52,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
25,359
410
Minions Killed
270
0
Camps Cleared
0
1,136,407
Distance Traveled
981,384
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,982
453
18
2
0
201,140
0
L
Set
4,921
447
48
4
0
195,973
0
L
Nut
4,877
443
56
5
0
159,963
0
W
Nut
6,830
621
109
10
0
211,365
0
W
Ravana
6,909
628
103
9
0
263,078
0
L
Sun Wukong
5,114
465
49
4
0
206,199
1
L
Janus
5,465
497
99
9
0
218,109
0
W
Chang'e
6,493
590
87
8
0
230,626
0
W
Ares
6,265
570
17
2
0
236,803
4
W
Bellona
7,297
663
94
9
0
194,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role