Player Matchup

Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EvilBluRoyal
Surtr
Level 57
God Stats
9W - 10L
1,479 SR
Queue Stats
196W - 216L
1,476 Elo+
Solo
Cernunnos
Cernunnos
J0KRThiS
Cernunnos
Level 108
God Stats
3W - 0L
1,818 SR
Queue Stats
10W - 11L
1,532 Elo+
Solo
Cerberus
Cerberus
Yinaang
Cerberus
Level 124
God Stats
3W - 1L
1,483 SR
Queue Stats
94W - 45L
1,698 Elo+
Solo
Team Averages
Level 108
1,556 SR
1,541 Elo+

VS

Team Averages
Level 113
1,475 SR
1,412 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Baby Cakes18224
Eset
Level 109
God Stats
71W - 56L
1,585 SR
Queue Stats
314W - 326L
1,419 Elo+
Solo
Kumbhakarna
Kumbhakarna
Herbert15
Kumbhakarna
Level 105
God Stats
42W - 50L
1,097 SR
Queue Stats
695W - 738L
1,456 Elo+
Solo
Hou Yi
Hou Yi
OCMD I ONi
Hou Yi
Level 139
God Stats
0W - 2L
1,733 SR
Queue Stats
154W - 179L
1,456 Elo+
Solo
Arachne
Arachne
PrxmiseDOA
Arachne
Level 65
God Stats
4W - 9L
1,461 SR
Queue Stats
7W - 17L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 0 / 2
6,942
1,157
3,571
3,152
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
12
1 / 1 / 3
6,785
1,131
6,326
2,978
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 3
6,087
1,015
3,502
6,694
6,009
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
J0KRThiS
Cernunnos
12
0 / 1 / 3
6,628
1,105
4,997
4,210
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Yinaang
Cerberus
11
2 / 2 / 2
6,832
1,139
6,892
9,169
7,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

353

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 1 / 3
7,197
1,200
5,564
6,814
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 3
6,341
1,057
3,077
4,746
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
Herbert15
Kumbhakarna
12
0 / 0 / 5
7,086
1,181
4,384
7,117
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
OCMD I ONi
Hou Yi
12
3 / 0 / 2
7,445
1,241
9,059
5,868
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
PrxmiseDOA
Arachne
11
0 / 1 / 0
5,776
963
1,453
2,596
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
4
Kills
5
5
Deaths
4
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
2
2
W
Sol
 
Sol
1
1
3
2.5
L
Chang'e
 
Chang'e
2
1
3
3.5
L
0
2
3
0.75
W
0
1
3
1.5
L
Kumbhakarna
Herbert15
Kumbhakarna
0
0
5
2.5
W
Cernunnos
J0KRThiS
Cernunnos
0
1
3
1.5
L
Hou Yi
OCMD I ONi
Hou Yi
3
0
2
4
L
Arachne
PrxmiseDOA
Arachne
0
1
0
0
W
Cerberus
Yinaang
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
23,537
26,203
Taken
27,141
17,940
Mitigated
13,430
6,044
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,571
241
0
270
3,152
1,253
0
1,641
1,485
20,477
532
W
Sol
 
Sol
6,326
2,004
0
444
2,978
1,092
0
950
1,994
19,860
1,330
L
Chang'e
 
Chang'e
5,564
220
965
1,336
6,814
2,681
0
4,139
2,675
15,627
0
L
3,077
62
183
241
4,746
1,631
0
3,732
1,014
17,249
507
W
3,502
935
0
713
6,694
6,009
0
3,422
3,093
118
5,544
L
Kumbhakarna
Herbert15
Kumbhakarna
4,384
305
0
758
7,117
5,607
0
4,460
2,657
6,232
0
W
Cernunnos
J0KRThiS
Cernunnos
4,997
2,111
0
1,266
4,210
1,764
0
1,718
2,435
0
17,378
L
Hou Yi
OCMD I ONi
Hou Yi
9,059
4,317
0
0
5,868
2,301
0
3,099
2,769
0
26,082
L
Arachne
PrxmiseDOA
Arachne
1,453
888
0
346
2,596
1,210
0
1,135
1,461
0
3,512
W
Cerberus
Yinaang
Cerberus
6,892
486
0
3,351
9,169
7,822
0
4,841
4,171
12,329
62

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
33,845
141
Minions Killed
115
7
Camps Cleared
4
563,533
Distance Traveled
554,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,942
1,157
46
8
0
118,025
0
W
Sol
6,785
1,131
34
6
1
119,873
0
L
Chang'e
7,197
1,200
26
4
1
131,699
0
L
Eset
6,341
1,057
37
6
0
99,319
0
W
Surtr
6,087
1,015
7
1
0
109,765
0
L
Kumbhakarna
7,086
1,181
5
1
1
149,842
0
W
Cernunnos
6,628
1,105
41
7
5
102,369
0
L
Hou Yi
7,445
1,241
40
7
0
109,442
0
L
Arachne
5,776
963
7
1
2
64,289
0
W
Cerberus
6,832
1,139
13
2
1
113,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role