Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JAYSONDRAA
Izanami
Level 45
God Stats
28W - 29L
1,520 SR
Queue Stats
72W - 84L
1,481 Elo+
Solo
Bacchus
Bacchus
SkeethX
Bacchus
Level 33
God Stats
17W - 16L
1,733 SR
Queue Stats
721W - 739L
1,398 Elo+
Solo
Nu Wa
Nu Wa
WhiteOwl69
Nu Wa
Level 103
God Stats
311W - 331L
1,489 SR
Queue Stats
324W - 346L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
gazwa
Kukulkan
Level 80
God Stats
176W - 189L
1,565 SR
Queue Stats
187W - 210L
1,515 Elo+
Party 1
Team Averages
Level 80
1,561 SR
1,469 Elo+

VS

Team Averages
Level 123
1,551 SR
1,485 Elo+
Ah Puch
Ah Puch
EviLReN3
Ah Puch
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
356W - 382L
1,448 Elo+
Party 2
Nut
Nut
Killabearcat
Nut
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 22L
1,586 Elo+
Solo
Discordia
Discordia
Mystel_1429
Discordia
Level 33
God Stats
13W - 5L
1,500 SR
Queue Stats
413W - 469L
1,383 Elo+
Solo
Nike
Nike
Riseer23
Nike
Level 150
God Stats
17W - 8L
1,746 SR
Queue Stats
102W - 103L
1,489 Elo+
Party 2
Geb
Geb
Spraynpray1186
Geb
Level 171
God Stats
6W - 9L
1,508 SR
Queue Stats
94W - 97L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 3 / 0
8,730
873
5,639
15,865
15,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
JAYSONDRAA
Izanami
15
0 / 2 / 0
9,082
908
7,006
12,037
5,703
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SkeethX
Bacchus
14
0 / 0 / 1
9,909
991
11,767
12,576
20,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
15
1 / 2 / 0
9,307
931
5,831
7,328
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
gazwa
Kukulkan
15
0 / 4 / 1
9,471
947
13,378
10,044
5,067
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

229

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EviLReN3
Ah Puch
16
1 / 0 / 9
9,942
994
12,960
8,662
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 0 / 7
9,509
951
7,725
6,740
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mystel_1429
Discordia
16
3 / 1 / 7
9,961
996
10,085
6,325
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
16
6 / 0 / 4
10,631
1,063
17,882
14,137
13,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 0 / 9
10,409
1,041
5,619
11,965
8,355
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
11
11
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
W
Ah Puch
EviLReN3
Ah Puch
1
0
9
5.5
L
Izanami
JAYSONDRAA
Izanami
0
2
0
0
W
0
0
7
3.5
W
Discordia
Mystel_1429
Discordia
3
1
7
6.5
W
Nike
6
0
4
8
L
Bacchus
SkeethX
Bacchus
0
0
1
0.5
W
1
0
9
5.5
L
Nu Wa
1
2
0
0.5
L
Kukulkan
gazwa
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,621
Damage
54,271
57,850
Taken
47,829
50,470
Mitigated
31,071
4,038
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,639
1,568
0
1,351
15,865
15,329
0
7,044
8,821
0
12,431
W
Ah Puch
EviLReN3
Ah Puch
12,960
746
0
655
8,662
3,929
0
5,997
2,665
34,588
0
L
Izanami
JAYSONDRAA
Izanami
7,006
4,694
0
376
12,037
5,703
0
5,117
6,920
0
23,117
W
7,725
4,401
0
1,573
6,740
2,933
0
5,021
1,719
0
31,838
W
Discordia
Mystel_1429
Discordia
10,085
238
0
250
6,325
2,750
0
3,608
2,717
22,516
0
W
Nike
17,882
1,227
118
2,055
14,137
13,104
0
7,765
6,372
0
37,367
L
Bacchus
SkeethX
Bacchus
11,767
972
289
2,022
12,576
20,955
0
6,274
6,302
17,433
0
W
5,619
422
1,805
2,009
11,965
8,355
0
8,585
3,380
14,216
493
L
Nu Wa
5,831
2,432
0
0
7,328
3,416
0
4,506
2,822
17,601
0
L
Kukulkan
gazwa
Kukulkan
13,378
460
0
0
10,044
5,067
0
5,230
4,814
56,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
50,452
235
Minions Killed
217
4
Camps Cleared
4
925,732
Distance Traveled
930,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,730
873
15
2
2
181,988
0
W
Ah Puch
9,942
994
52
5
1
196,340
0
L
Izanami
9,082
908
63
6
1
177,899
0
W
Nut
9,509
951
86
9
1
165,425
0
W
Discordia
9,961
996
17
2
1
187,738
0
W
Nike
10,631
1,063
44
4
1
197,751
0
L
Bacchus
9,909
991
12
1
0
214,736
0
W
Geb
10,409
1,041
18
2
0
183,297
0
L
Nu Wa
9,307
931
39
4
1
158,573
0
L
Kukulkan
9,471
947
106
11
0
192,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role