Player Matchup

Nu Wa
Nu Wa
Hellish Hex
Nu Wa
Level 154
God Stats
14W - 12L
1,592 SR
Queue Stats
101W - 108L
1,517 Elo+
Solo
Poseidon
Poseidon
ThePride65th
Poseidon
Level 145
God Stats
3W - 1L
1,675 SR
Queue Stats
107W - 90L
1,502 Elo+
Solo
Achilles
Achilles
okki_jp-og
Achilles
Level 125
God Stats
62W - 67L
1,465 SR
Queue Stats
397W - 464L
1,511 Elo+
Solo
Thanatos
Thanatos
pepoposso94
Thanatos
Level 87
God Stats
71W - 52L
1,721 SR
Queue Stats
370W - 367L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
yy2c
Erlang Shen
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 97L
1,471 Elo+
Solo
Team Averages
Level 130
1,590 SR
1,501 Elo+

VS

Team Averages
Level 128
1,421 SR
1,527 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IZorua
Hel
Level 67
God Stats
2W - 3L
1,484 SR
Queue Stats
60W - 45L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
Stewsc
Danzaburou
Level 123
God Stats
0W - 1L
1,319 SR
Queue Stats
66W - 50L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
qabalah777
Baron Samedi
Level 147
God Stats
9W - 10L
1,301 SR
Queue Stats
349W - 332L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,836
684
6,389
3,129
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
ThePride65th
Poseidon
10
1 / 1 / 2
5,647
565
3,009
4,134
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
okki_jp-og
Achilles
8
1 / 1 / 0
5,163
516
4,966
8,930
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
pepoposso94
Thanatos
11
7 / 2 / 2
6,523
652
4,551
9,186
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
yy2c
Erlang Shen
10
0 / 0 / 1
5,904
590
2,979
9,934
7,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 1 / 0
5,698
570
5,162
7,749
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
7
0 / 2 / 0
4,420
442
1,726
6,844
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hel
IZorua
Hel
10
1 / 6 / 0
5,400
540
1,703
8,714
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Stewsc
Danzaburou
10
1 / 1 / 0
5,154
515
4,284
6,246
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
qabalah777
Baron Samedi
7
0 / 1 / 1
4,765
477
2,482
7,205
4,104
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
4
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Sylvanus
 
Sylvanus
0
2
0
0
W
2
0
4
4
L
Hel
IZorua
Hel
1
6
0
0.17
L
Danzaburou
Stewsc
Danzaburou
1
1
0
1
W
Poseidon
ThePride65th
Poseidon
1
1
2
2
W
Achilles
okki_jp-og
Achilles
1
1
0
1
W
Thanatos
pepoposso94
Thanatos
7
2
2
4
L
Baron Samedi
qabalah777
Baron Samedi
0
1
1
0.5
W
Erlang Shen
yy2c
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
15,357
35,313
Taken
36,758
18,107
Mitigated
17,325
16,597
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,162
1,340
0
1,198
7,749
5,938
0
418
7,331
0
38,702
L
Sylvanus
 
Sylvanus
1,726
589
520
2,479
6,844
2,511
0
1,016
5,828
16,198
7,867
W
6,389
2,081
0
500
3,129
1,052
423
1,113
2,016
47,170
4,519
L
Hel
IZorua
Hel
1,703
343
95
1,682
8,714
2,431
0
3,766
4,948
35,849
0
L
Danzaburou
Stewsc
Danzaburou
4,284
1,577
0
2,068
6,246
2,341
0
1,413
4,833
0
41,241
W
Poseidon
ThePride65th
Poseidon
3,009
645
0
825
4,134
1,201
0
224
3,910
39,220
10,806
W
Achilles
okki_jp-og
Achilles
4,966
1,117
0
3,792
8,930
4,720
0
2,028
6,902
0
10,814
W
Thanatos
pepoposso94
Thanatos
4,551
1,220
0
6,890
9,186
3,739
0
1,910
7,276
0
38,424
L
Baron Samedi
qabalah777
Baron Samedi
2,482
578
503
3,142
7,205
4,104
0
2,631
4,574
14,825
0
W
Erlang Shen
yy2c
Erlang Shen
2,979
1,943
0
4,590
9,934
7,395
480
522
9,412
0
40,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,073
Gold Earned
25,437
303
Minions Killed
269
0
Camps Cleared
0
1,002,076
Distance Traveled
886,185
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,698
570
70
7
0
163,742
0
L
Sylvanus
4,420
442
46
5
0
192,984
0
W
Nu Wa
6,836
684
80
8
0
178,147
0
L
Hel
5,400
540
71
7
0
182,292
0
L
Danzaburou
5,154
515
74
7
0
160,372
0
W
Poseidon
5,647
565
78
8
0
206,137
3
W
Achilles
5,163
516
13
1
0
227,696
2
W
Thanatos
6,523
652
56
6
0
206,290
0
L
Baron Samedi
4,765
477
8
1
0
186,795
2
W
Erlang Shen
5,904
590
76
8
0
183,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role