Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Dekest
Ao Kuang
Silver I
Level 252
God Stats
3W - 0L
1,171 SR
Queue Stats
23W - 18L
1,639 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Ix Quickscoped
Xbalanque
Gold III
Level 195
God Stats
2W - 3L
1,151 SR
Queue Stats
253W - 252L
1,463 MMR
Solo
Mulan
Mulan
Gold II
Kechii
Mulan
Gold II
Level 180
God Stats
4W - 3L
1,198 SR
Queue Stats
61W - 52L
1,517 MMR
Solo
Geb
Geb
Silver IV
Superzero
Geb
Silver IV
Level 107
God Stats
4W - 6L
1,777 SR
Queue Stats
22W - 27L
1,313 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 181
1,359 SR
1,486 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,594 SR
1,489 MMR
Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
 
Ix Chel
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
Bombi03
Danzaburou
Silver II
Level 128
God Stats
0W - 1L
1,764 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Arachne
Arachne
Silver I
HornySlatBaby
Arachne
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,501 MMR
Solo
Nike
Nike
Bronze III
ScAzZy
Nike
Bronze III
Level 59
God Stats
0W - 2L
1,707 SR
Queue Stats
24W - 26L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 2 / 6
9,044
646
13,724
8,029
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Dekest
Ao Kuang
17
6 / 0 / 3
8,963
640
12,377
11,552
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Ix Quickscoped
Xbalanque
15
6 / 0 / 5
9,353
668
11,638
8,784
3,580
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Kechii
Mulan
15
3 / 0 / 2
9,353
668
10,938
13,189
12,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 2 / 7
7,402
529
4,498
11,201
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnhurVamanaThorCliodhna

VS

Bans
SusanoBake KujiraCharonLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 3
6,342
453
4,587
15,938
12,537
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
 
Ix Chel
11
1 / 6 / 1
6,299
450
4,596
11,058
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Bombi03
Danzaburou
12
1 / 4 / 1
7,013
501
7,798
12,281
5,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
13
2 / 4 / 2
7,234
517
5,610
16,958
7,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Mace

Mace

+10
Physical Power

Nike
ScAzZy
Nike
13
0 / 2 / 0
6,779
484
3,730
14,107
13,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
4
4
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
6
4
L
Sylvanus
 
Sylvanus
0
4
3
0.38
L
Ix Chel
 
Ix Chel
1
6
1
0.25
L
Danzaburou
Bombi03
Danzaburou
1
4
1
0.38
W
Ao Kuang
Dekest
Ao Kuang
6
0
3
7.5
L
Arachne
2
4
2
0.75
W
Xbalanque
Ix Quickscoped
Xbalanque
6
0
5
8.5
W
Mulan
Kechii
Mulan
3
0
2
4
L
Nike
ScAzZy
Nike
0
2
0
0
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,175
Damage
26,321
52,755
Taken
70,342
33,461
Mitigated
44,072
17,644
Healing
19,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,724
1,005
0
500
8,029
3,300
30
2,542
5,487
69,009
0
L
Sylvanus
 
Sylvanus
4,587
1,531
3,056
3,528
15,938
12,537
0
8,220
7,632
16,721
0
L
Ix Chel
 
Ix Chel
4,596
471
681
1,610
11,058
4,792
0
7,461
3,342
42,868
0
L
Danzaburou
Bombi03
Danzaburou
7,798
3,546
0
1,855
12,281
5,376
0
3,465
8,789
0
61,149
W
Ao Kuang
Dekest
Ao Kuang
12,377
3,072
0
2,715
11,552
5,789
0
1,835
9,669
85,692
5,989
L
Arachne
5,610
3,432
0
5,673
16,958
7,880
0
9,208
7,575
0
58,114
W
Xbalanque
Ix Quickscoped
Xbalanque
11,638
6,733
0
5,161
8,784
3,580
924
1,162
7,622
0
80,548
W
Mulan
Kechii
Mulan
10,938
826
0
6,941
13,189
12,956
0
1,065
11,453
0
81,913
L
Nike
ScAzZy
Nike
3,730
787
0
3,121
14,107
13,487
0
1,395
12,712
0
45,029
W
4,498
650
0
2,327
11,201
7,836
54
3,179
8,022
13,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
33,667
537
Minions Killed
389
0
Camps Cleared
0
1,444,774
Distance Traveled
1,201,576
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,044
646
109
8
0
273,866
0
L
Sylvanus
6,342
453
12
1
0
241,170
0
L
Ix Chel
6,299
450
73
5
0
229,370
0
L
Danzaburou
7,013
501
116
8
0
258,741
2
W
Ao Kuang
8,963
640
144
10
0
337,316
0
L
Arachne
7,234
517
93
7
0
258,141
0
W
Xbalanque
9,353
668
129
9
0
256,315
4
W
Mulan
9,353
668
129
9
0
268,384
1
L
Nike
6,779
484
95
7
0
214,154
0
W
Geb
7,402
529
26
2
0
308,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role