Player Matchup

Bellona
Bellona
Lazy_raquan
Bellona
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 15L
1,576 Elo+
Solo
Nut
Nut
PsDixoneR
Nut
Level 145
God Stats
19W - 18L
1,678 SR
Queue Stats
133W - 115L
1,522 Elo+
Solo
Kali
Kali
ViIIainous
Kali
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,612 Elo+
Solo
Bacchus
Bacchus
jezmundd
Bacchus
Level 155
God Stats
9W - 8L
1,487 SR
Queue Stats
185W - 166L
1,584 Elo+
Solo
Thoth
Thoth
xxtwenkiexx
Thoth
Level 158
God Stats
34W - 34L
1,507 SR
Queue Stats
301W - 262L
1,538 Elo+
Solo
Team Averages
Level 137
1,534 SR
1,566 Elo+

VS

Team Averages
Level 139
1,427 SR
1,525 Elo+
Chernobog
Chernobog
 
Chernobog
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Chiopmunk141
Scylla
Level 149
God Stats
232W - 173L
1,501 SR
Queue Stats
562W - 517L
1,602 Elo+
Solo
Chaac
Chaac
YoOkayItzFine
Chaac
Level 53
God Stats
4W - 3L
1,187 SR
Queue Stats
169W - 168L
1,483 Elo+
Solo
Sobek
Sobek
nosparks
Sobek
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
403W - 347L
1,594 Elo+
Solo
Susano
Susano
xOutlaw Envyx
Susano
Level 190
God Stats
6W - 6L
1,446 SR
Queue Stats
67W - 97L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lazy_raquan
Bellona
11
2 / 0 / 1
6,422
642
4,761
6,500
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 1 / 0
5,858
586
8,277
6,227
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
6 / 0 / 3
6,404
640
6,090
8,704
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
jezmundd
Bacchus
10
0 / 0 / 7
5,701
570
5,273
8,871
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 2
6,140
614
5,075
3,880
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 3 / 0
5,134
513
4,186
7,313
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
0 / 3 / 1
5,296
530
1,961
6,585
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,223
522
3,185
7,389
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sobek
nosparks
Sobek
8
0 / 3 / 1
4,831
483
3,697
12,450
8,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 3 / 1
5,031
503
4,414
8,281
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
0
0.33
L
Scylla
0
3
1
0.17
W
Bellona
Lazy_raquan
Bellona
2
0
1
2.5
W
3
1
0
3
W
6
0
3
7.5
L
0
2
0
0
W
Bacchus
jezmundd
Bacchus
0
0
7
3.5
L
Sobek
nosparks
Sobek
0
3
1
0.17
L
1
3
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,476
Damage
17,443
34,182
Taken
42,018
22,459
Mitigated
19,779
11,477
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,186
2,671
0
1,457
7,313
2,663
0
2,502
4,811
0
33,481
L
Scylla
1,961
141
0
500
6,585
2,187
0
4,052
2,491
30,378
0
W
Bellona
Lazy_raquan
Bellona
4,761
809
0
3,216
6,500
7,542
0
0
6,500
90
42,207
W
8,277
6,086
0
2,064
6,227
2,298
0
1,423
4,804
0
49,350
W
6,090
3,080
0
3,188
8,704
3,672
0
933
7,731
0
48,373
L
3,185
603
0
2,150
7,389
3,464
0
391
6,438
0
34,130
W
Bacchus
jezmundd
Bacchus
5,273
1,125
0
2,258
8,871
7,797
0
1,561
7,310
22,583
1,535
L
Sobek
nosparks
Sobek
3,697
587
0
3,136
12,450
8,478
0
2,066
10,384
13,434
0
L
4,414
869
0
2,850
8,281
2,987
0
1,355
6,882
0
30,308
W
5,075
447
0
751
3,880
1,150
0
1,621
2,179
40,795
161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
25,515
321
Minions Killed
247
0
Camps Cleared
0
1,025,432
Distance Traveled
1,003,171
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,134
513
46
5
0
192,818
1
L
Scylla
5,296
530
60
6
0
178,945
3
W
Bellona
6,422
642
70
7
0
192,024
1
W
Nut
5,858
586
90
9
0
184,879
1
W
Kali
6,404
640
75
8
0
242,245
0
L
Chaac
5,223
522
62
6
0
201,909
0
W
Bacchus
5,701
570
24
2
0
206,761
4
L
Sobek
4,831
483
28
3
0
218,565
3
L
Susano
5,031
503
51
5
0
210,934
0
W
Thoth
6,140
614
62
6
0
199,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role