Player Matchup

Sobek
Sobek
BananosS
Sobek
Level 157
God Stats
3W - 4L
1,776 SR
Queue Stats
26W - 23L
1,791 Elo+
Party 1
Ravana
Ravana
Judahh
Ravana
Level 106
God Stats
10W - 6L
1,625 SR
Queue Stats
31W - 30L
1,717 Elo+
Party 1
Osiris
Osiris
Sobequ
Osiris
Level 158
God Stats
1W - 2L
1,333 SR
Queue Stats
28W - 27L
1,722 Elo+
Party 1
Team Averages
Level 140
1,578 SR
1,743 Elo+

VS

Team Averages
Level 100
1,569 SR
1,646 Elo+
Hercules
Hercules
BobSalami
Hercules
Level 129
God Stats
0W - 1L
1,311 SR
Queue Stats
18W - 10L
1,692 Elo+
Party 2
Izanami
Izanami
FangD0
Izanami
Level 44
God Stats
0W - 1L
1,895 SR
Queue Stats
3W - 5L
1,552 Elo+
Solo
Vulcan
Vulcan
The0neWh0Nox
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BananosS
Sobek
13
1 / 0 / 4
7,558
756
3,480
9,075
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
Judahh
Ravana
13
4 / 0 / 1
7,918
792
3,374
2,070
1,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Sobequ
Osiris
12
0 / 1 / 3
6,950
695
4,014
7,089
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BobSalami
Hercules
12
0 / 2 / 1
6,389
639
3,499
6,445
3,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
FangD0
Izanami
13
1 / 1 / 0
6,855
686
4,196
5,368
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
7
0 / 2 / 1
5,593
559
3,380
2,089
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
BananosS
Sobek
1
0
4
3
L
Hercules
BobSalami
Hercules
0
2
1
0.25
L
Izanami
FangD0
Izanami
1
1
0
1
W
Ravana
Judahh
Ravana
4
0
1
4.5
W
Osiris
Sobequ
Osiris
0
1
3
1.5
L
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,868
Damage
11,075
18,234
Taken
13,902
16,103
Mitigated
6,221
7,624
Healing
2,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BananosS
Sobek
3,480
346
0
4,487
9,075
8,651
294
1,923
6,902
25,720
971
L
Hercules
BobSalami
Hercules
3,499
801
0
726
6,445
3,706
0
1,132
4,679
0
13,859
L
Izanami
FangD0
Izanami
4,196
2,366
0
1,745
5,368
1,889
0
1,398
3,390
0
32,152
W
Ravana
Judahh
Ravana
3,374
308
0
1,125
2,070
1,340
791
645
1,425
0
24,527
W
Osiris
Sobequ
Osiris
4,014
656
0
2,012
7,089
6,112
463
1,250
5,724
0
27,867
L
Vulcan
3,380
1,212
0
0
2,089
626
0
401
1,510
11,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,426
Gold Earned
18,837
141
Minions Killed
103
0
Camps Cleared
0
627,538
Distance Traveled
516,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,558
756
48
5
0
216,227
0
L
Hercules
6,389
639
20
2
0
197,335
0
L
Izanami
6,855
686
67
7
0
163,537
0
W
Ravana
7,918
792
38
4
0
208,910
0
W
Osiris
6,950
695
55
6
0
202,401
0
L
Vulcan
5,593
559
16
2
0
156,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role