Player Matchup

Nu Wa
Nu Wa
Epmaк
Nu Wa
Level 57
God Stats
270W - 269L
1,389 SR
Queue Stats
338W - 382L
1,379 Elo+
Solo
Khepri
Khepri
LaPeluche
Khepri
Level 116
God Stats
6W - 5L
1,500 SR
Queue Stats
184W - 150L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ZeusAboose
Kukulkan
Level 129
God Stats
64W - 63L
1,558 SR
Queue Stats
64W - 71L
1,515 Elo+
Solo
Charybdis
Charybdis
notYoMama
Charybdis
Level 127
God Stats
7W - 6L
1,678 SR
Queue Stats
384W - 365L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
yo Jooooo
Gilgamesh
Level 154
God Stats
9W - 8L
1,692 SR
Queue Stats
281W - 267L
1,551 Elo+
Solo
Team Averages
Level 117
1,563 SR
1,492 Elo+

VS

Team Averages
Level 112
1,428 SR
1,530 Elo+
Charybdis
Charybdis
Douguiz
Charybdis
Level 69
God Stats
39W - 39L
1,499 SR
Queue Stats
115W - 127L
1,431 Elo+
Solo
Raijin
Raijin
JackedCrusader
Raijin
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
181W - 73L
1,686 Elo+
Solo
Surtr
Surtr
Julien94OM
Surtr
Level 89
God Stats
2W - 6L
1,206 SR
Queue Stats
107W - 113L
1,493 Elo+
Solo
Awilix
Awilix
Northwemko
Awilix
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,576 Elo+
Solo
Nox
Nox
wolfiexo
Nox
Level 145
God Stats
10W - 13L
1,433 SR
Queue Stats
226W - 198L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Epmaк
Nu Wa
16
2 / 0 / 9
10,426
1,043
12,230
3,131
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Khepri
LaPeluche
Khepri
16
0 / 0 / 11
10,504
1,050
7,467
7,801
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
ZeusAboose
Kukulkan
16
5 / 0 / 7
11,001
1,100
12,548
1,404
827
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
notYoMama
Charybdis
16
3 / 0 / 6
9,445
945
6,736
3,748
2,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
yo Jooooo
Gilgamesh
16
5 / 1 / 10
10,824
1,082
16,359
10,004
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

291

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Douguiz
Charybdis
15
0 / 0 / 0
9,168
917
6,434
11,144
3,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 1
8,973
897
7,581
13,495
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
14
0 / 2 / 0
8,734
873
3,745
13,857
15,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Northwemko
Awilix
14
1 / 5 / 0
9,092
909
4,995
11,761
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
0 / 2 / 1
9,394
939
2,459
9,865
4,224
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
15
Kills
1
1
Deaths
15
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Douguiz
Charybdis
0
0
0
0
W
Nu Wa
Epmaк
Nu Wa
2
0
9
6.5
L
0
6
1
0.08
L
Surtr
0
2
0
0
W
Khepri
LaPeluche
Khepri
0
0
11
5.5
L
Awilix
Northwemko
Awilix
1
5
0
0.2
W
Kukulkan
ZeusAboose
Kukulkan
5
0
7
8.5
W
Charybdis
notYoMama
Charybdis
3
0
6
6
L
0
2
1
0.25
W
Gilgamesh
yo Jooooo
Gilgamesh
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,340
Damage
25,214
26,088
Taken
60,122
26,822
Mitigated
34,714
4,223
Healing
1,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Douguiz
Charybdis
6,434
4,191
0
990
11,144
3,893
0
7,120
3,939
0
39,898
W
Nu Wa
Epmaк
Nu Wa
12,230
6,194
0
11
3,131
1,366
0
1,515
1,616
37,435
0
L
7,581
619
0
0
13,495
5,803
0
6,898
6,191
31,314
0
L
Surtr
3,745
776
0
950
13,857
15,302
0
8,287
5,430
138
17,845
W
Khepri
LaPeluche
Khepri
7,467
460
292
1,511
7,801
9,413
0
2,696
5,105
12,253
0
L
Awilix
Northwemko
Awilix
4,995
2,073
0
0
11,761
5,492
0
6,294
5,385
0
17,267
W
Kukulkan
ZeusAboose
Kukulkan
12,548
664
0
94
1,404
827
0
910
494
55,398
56
W
Charybdis
notYoMama
Charybdis
6,736
3,261
0
55
3,748
2,097
0
1,055
2,693
0
11,545
L
2,459
35
0
0
9,865
4,224
0
6,679
2,753
37,445
0
W
Gilgamesh
yo Jooooo
Gilgamesh
16,359
3,122
0
2,260
10,004
13,119
0
3,967
6,037
3,617
18,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
45,361
224
Minions Killed
258
7
Camps Cleared
7
1,006,228
Distance Traveled
893,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,168
917
63
6
2
175,719
0
W
Nu Wa
10,426
1,043
58
6
0
192,540
0
L
Raijin
8,973
897
56
6
1
170,097
0
L
Surtr
8,734
873
31
3
1
175,818
0
W
Khepri
10,504
1,050
11
1
0
210,461
0
L
Awilix
9,092
909
23
2
2
177,861
0
W
Kukulkan
11,001
1,100
128
13
4
217,117
0
W
Charybdis
9,445
945
16
2
2
194,118
0
L
Nox
9,394
939
85
9
1
194,146
0
W
Gilgamesh
10,824
1,082
11
1
1
191,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role