Player Matchup

Chiron
Chiron
 
Chiron
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Be_Killing
Nu Wa
Level 136
God Stats
4W - 2L
1,526 SR
Queue Stats
126W - 149L
1,479 Elo+
Solo
Vulcan
Vulcan
Dramoska
Vulcan
Level 139
God Stats
9W - 10L
1,310 SR
Queue Stats
266W - 275L
1,601 Elo+
Solo
Maui
Maui
Kaladin61
Maui
Level 140
God Stats
10W - 7L
1,517 SR
Queue Stats
175W - 167L
1,548 Elo+
Solo
Nut
Nut
Winshox12
Nut
Level 143
God Stats
10W - 6L
1,571 SR
Queue Stats
884W - 273L
1,526 Elo+
Solo
Team Averages
Level 150
1,485 SR
1,531 Elo+

VS

Team Averages
Level 141
1,407 SR
1,515 Elo+
Surtr
Surtr
SGTxRICEBALL
Surtr
Level 144
God Stats
14W - 10L
1,587 SR
Queue Stats
216W - 220L
1,515 Elo+
Solo
Nut
Nut
Snailette
Nut
Level 216
God Stats
12W - 27L
1,430 SR
Queue Stats
93W - 132L
1,461 Elo+
Solo
Artio
Artio
Socialie
Artio
Level 109
God Stats
1W - 5L
1,120 SR
Queue Stats
89W - 85L
1,479 Elo+
Solo
Hercules
Hercules
Stealth_gamer_BR
Hercules
Level 149
God Stats
3W - 3L
1,398 SR
Queue Stats
67W - 48L
1,541 Elo+
Solo
Yu Huang
Yu Huang
leosunray
Yu Huang
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 60L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 0 / 3
7,546
1,258
8,739
3,118
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
12
2 / 1 / 4
7,317
1,220
5,256
2,450
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Dramoska
Vulcan
12
1 / 0 / 5
7,170
1,195
5,850
1,470
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
12
2 / 2 / 4
7,310
1,218
4,073
7,490
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 5
6,639
1,107
6,782
5,904
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

341

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,578
1,096
7,812
8,960
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 1
7,604
1,267
1,817
5,061
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Socialie
Artio
12
0 / 2 / 3
7,171
1,195
3,358
10,426
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
6,365
1,061
1,534
2,817
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
leosunray
Yu Huang
12
0 / 3 / 3
6,526
1,088
3,601
5,787
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
8
Kills
4
4
Deaths
8
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
3
4.5
W
Nu Wa
2
1
4
4
W
Vulcan
Dramoska
Vulcan
1
0
5
3.5
W
Maui
2
2
4
2
L
1
3
2
0.67
L
2
0
1
2.5
L
Artio
Socialie
Artio
0
2
3
0.75
L
1
0
1
1.5
W
0
1
5
2.5
L
Yu Huang
leosunray
Yu Huang
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,700
Damage
18,122
20,432
Taken
33,051
11,452
Mitigated
20,190
3,091
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,739
2,800
561
671
3,118
1,517
0
1,221
1,816
0
22,085
W
Nu Wa
5,256
2,283
0
862
2,450
883
0
879
1,491
20,174
1,164
W
Vulcan
Dramoska
Vulcan
5,850
1,760
0
0
1,470
535
0
552
829
20,914
1,298
W
Maui
4,073
1,213
0
562
7,490
6,425
0
3,063
4,272
7,187
0
L
7,812
2,749
0
2,280
8,960
5,615
0
3,246
5,655
401
14,503
L
1,817
1,071
0
0
5,061
1,962
0
1,563
3,483
0
34,767
L
Artio
Socialie
Artio
3,358
215
280
1,784
10,426
8,977
0
5,084
5,291
7,646
0
L
1,534
540
0
469
2,817
1,173
0
1,177
1,640
0
4,503
W
6,782
3,885
0
435
5,904
2,092
0
1,465
4,137
0
16,105
L
Yu Huang
leosunray
Yu Huang
3,601
364
0
250
5,787
2,463
0
3,501
2,269
17,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
34,244
144
Minions Killed
155
6
Camps Cleared
4
627,162
Distance Traveled
547,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,546
1,258
32
5
1
127,982
0
W
Nu Wa
7,317
1,220
34
6
3
111,959
0
W
Vulcan
7,170
1,195
44
7
0
142,167
0
W
Maui
7,310
1,218
7
1
1
117,689
0
L
Surtr
6,578
1,096
14
2
4
127,279
0
L
Nut
7,604
1,267
107
18
0
120,662
0
L
Artio
7,171
1,195
2
0
0
133,257
0
L
Hercules
6,365
1,061
6
1
0
51,553
0
W
Nut
6,639
1,107
27
5
1
127,365
0
L
Yu Huang
6,526
1,088
26
4
0
114,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role