Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Caracatus148
Nut
Level 155
God Stats
8W - 6L
1,333 SR
Queue Stats
106W - 97L
1,507 Elo+
Party 3
Sol
Sol
Catsalot
Sol
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 155L
1,497 Elo+
Party 3
Hera
Hera
Sethpyre
Hera
Level 63
God Stats
3W - 0L
1,767 SR
Queue Stats
36W - 35L
1,452 Elo+
Party 1
Geb
Geb
swapzoar
Geb
Level 161
God Stats
47W - 43L
1,608 SR
Queue Stats
49W - 46L
1,455 Elo+
Party 1
Team Averages
Level 139
1,542 SR
1,482 Elo+

VS

Team Averages
Level 135
1,573 SR
1,648 Elo+
Anhur
Anhur
Dalindur
Anhur
Level 154
God Stats
14W - 15L
1,634 SR
Queue Stats
389W - 402L
1,562 Elo+
Solo
Charybdis
Charybdis
NIKSO31
Charybdis
Level 157
God Stats
8W - 4L
1,423 SR
Queue Stats
122W - 136L
1,505 Elo+
Solo
Zeus
Zeus
PisangGoreng
Zeus
Level 149
God Stats
5W - 6L
1,433 SR
Queue Stats
172W - 169L
1,524 Elo+
Solo
Sylvanus
Sylvanus
Tigerloid
Sylvanus
Level 88
God Stats
5W - 5L
1,876 SR
Queue Stats
7W - 6L
1,814 Elo+
Party 2
Ravana
Ravana
Ωllie
Ravana
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 15L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 0 / 5
7,228
1,446
9,464
5,121
5,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 9
6,260
1,252
4,918
3,895
1,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
3 / 1 / 4
6,836
1,367
4,564
4,215
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
12
3 / 4 / 6
6,822
1,364
5,476
5,418
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 8
6,303
1,261
5,557
6,530
5,652
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

377

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dalindur
Anhur
9
0 / 0 / 0
5,086
1,017
0
0
0
Charybdis
NIKSO31
Charybdis
11
2 / 3 / 4
6,640
1,328
8,419
9,273
4,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 2
5,943
1,189
1,708
2,635
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tigerloid
Sylvanus
10
1 / 5 / 2
5,958
1,192
7,175
12,861
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Ωllie
Ravana
11
2 / 2 / 3
6,497
1,299
5,646
8,638
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
12
Kills
6
6
Deaths
12
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
5
6.5
W
1
0
9
5.5
W
3
1
4
5
L
Anhur
Dalindur
Anhur
0
0
0
0
L
Charybdis
NIKSO31
Charybdis
2
3
4
1.33
L
1
2
2
1
W
Hera
3
4
6
1.5
L
Sylvanus
Tigerloid
Sylvanus
1
5
2
0.4
W
1
1
8
5
L
Ravana
Ωllie
Ravana
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,979
Damage
22,948
25,179
Taken
33,407
16,830
Mitigated
20,021
3,715
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,464
2,394
0
240
5,121
5,603
0
1,595
3,440
0
17,318
W
4,918
3,293
0
208
3,895
1,692
0
1,680
2,085
0
11,889
W
4,564
1,465
0
445
4,215
1,669
0
1,488
2,682
19,020
4,219
L
Anhur
Dalindur
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
NIKSO31
Charybdis
8,419
4,050
0
456
9,273
4,198
0
3,501
5,695
0
26,151
L
1,708
431
0
0
2,635
816
0
485
2,108
10,358
635
W
Hera
5,476
1,204
0
240
5,418
2,214
0
1,815
3,499
14,520
0
L
Sylvanus
Tigerloid
Sylvanus
7,175
769
789
1,115
12,861
7,336
0
6,042
6,612
10,624
334
W
5,557
282
0
2,582
6,530
5,652
0
2,122
4,203
9,474
0
L
Ravana
Ωllie
Ravana
5,646
1,309
0
2,332
8,638
7,671
0
4,685
3,671
0
11,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
30,124
115
Minions Killed
86
7
Camps Cleared
3
541,138
Distance Traveled
338,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,228
1,446
18
4
4
137,734
0
W
Nut
6,260
1,252
24
5
1
103,200
0
W
Sol
6,836
1,367
47
9
0
101,290
0
L
Anhur
5,086
1,017
0
0
0
0
0
L
Charybdis
6,640
1,328
42
8
1
83,855
0
L
Zeus
5,943
1,189
24
5
2
59,356
0
W
Hera
6,822
1,364
22
4
2
92,677
0
L
Sylvanus
5,958
1,192
12
2
0
79,725
0
W
Geb
6,303
1,261
4
1
0
106,237
0
L
Ravana
6,497
1,299
8
2
0
115,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role