Player Matchup

Arachne
Arachne
Crojiks
Arachne
Level 59
God Stats
34W - 27L
1,648 SR
Queue Stats
37W - 37L
1,513 Elo+
Solo
Agni
Agni
Jonesing
Agni
Level 127
God Stats
0W - 2L
1,311 SR
Queue Stats
33W - 34L
1,587 Elo+
Solo
Serqet
Serqet
Xaolana
Serqet
Level 69
God Stats
17W - 11L
2,018 SR
Queue Stats
73W - 75L
1,529 Elo+
Solo
Team Averages
Level 85
1,659 SR
1,543 Elo+

VS

Team Averages
Level 147
1,622 SR
1,526 Elo+
Nut
Nut
AgustinJAO
Nut
Level 147
God Stats
21W - 20L
1,509 SR
Queue Stats
163W - 160L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
XXMR_JEXX
Baron Samedi
Level 145
God Stats
226W - 169L
1,547 SR
Queue Stats
547W - 594L
1,534 Elo+
Party 1
Horus
Horus
xXLa_Torta_7Xx
Horus
Level 148
God Stats
5W - 8L
1,811 SR
Queue Stats
186W - 210L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crojiks
Arachne
11
0 / 2 / 0
6,202
620
875
8,515
3,559
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
9
0 / 3 / 1
5,920
592
2,471
6,666
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Xaolana
Serqet
9
0 / 2 / 1
5,841
584
661
4,645
2,009
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,625
763
5,912
3,468
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
XXMR_JEXX
Baron Samedi
13
3 / 0 / 3
7,887
789
6,738
4,112
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 5
7,220
722
3,615
6,956
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
0
Kills
7
7
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Arachne
Crojiks
Arachne
0
2
0
0
L
Agni
0
3
1
0.17
W
Baron Samedi
XXMR_JEXX
Baron Samedi
3
0
3
4.5
L
Serqet
Xaolana
Serqet
0
2
1
0.25
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,007
Damage
16,265
19,826
Taken
14,536
7,619
Mitigated
7,914
3,289
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,912
4,401
0
571
3,468
1,548
1,641
725
2,743
0
28,298
L
Arachne
Crojiks
Arachne
875
854
0
1,986
8,515
3,559
0
3,649
4,685
0
19,999
L
Agni
2,471
244
0
250
6,666
2,051
0
1,591
4,950
13,532
0
W
Baron Samedi
XXMR_JEXX
Baron Samedi
6,738
248
896
1,537
4,112
2,045
584
722
3,390
36,853
0
L
Serqet
Xaolana
Serqet
661
69
0
1,053
4,645
2,009
0
1,518
3,076
0
5,590
W
3,615
1,146
853
2,640
6,956
4,321
395
1,081
5,875
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,963
Gold Earned
22,732
77
Minions Killed
147
0
Camps Cleared
0
389,216
Distance Traveled
531,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,625
763
57
6
0
154,559
0
L
Arachne
6,202
620
40
4
0
162,085
0
L
Agni
5,920
592
29
3
0
96,321
0
W
Baron Samedi
7,887
789
62
6
0
174,867
0
L
Serqet
5,841
584
8
1
0
130,810
0
W
Horus
7,220
722
28
3
0
202,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role