Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Hunter10026
Zhong Kui
Level 167
God Stats
46W - 40L
1,672 SR
Queue Stats
497W - 465L
1,481 Elo+
Solo
King Arthur
King Arthur
MarkApollo
King Arthur
Level 100
God Stats
8W - 8L
1,412 SR
Queue Stats
14W - 22L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
NurseJMO
Gilgamesh
Level 106
God Stats
24W - 23L
1,524 SR
Queue Stats
113W - 95L
1,507 Elo+
Party 1
Atlas
Atlas
Vitallion
Atlas
Level 168
God Stats
3W - 0L
1,849 SR
Queue Stats
25W - 21L
1,427 Elo+
Party 1
Team Averages
Level 137
1,592 SR
1,458 Elo+

VS

Team Averages
Level 125
1,434 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AirlessCanvas_01
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,466 Elo+
Solo
Kukulkan
Kukulkan
ForfeitDaisy552
Kukulkan
Level 139
God Stats
11W - 11L
1,429 SR
Queue Stats
297W - 271L
1,432 Elo+
Solo
Maman Brigitte
Maman Brigitte
IspitInurCorpse
Maman Brigitte
Level 123
God Stats
1W - 4L
1,241 SR
Queue Stats
56W - 53L
1,404 Elo+
Solo
Chaac
Chaac
Steelkiller1125
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
9 / 2 / 3
9,211
614
9,529
7,583
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Hunter10026
Zhong Kui
16
4 / 0 / 3
10,086
672
6,550
8,467
9,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
MarkApollo
King Arthur
12
3 / 3 / 2
7,674
512
6,010
12,179
12,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
NurseJMO
Gilgamesh
13
3 / 0 / 6
7,979
532
4,188
10,667
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Vitallion
Atlas
13
3 / 0 / 11
7,700
513
7,424
8,676
8,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 5 / 1
7,909
527
2,617
10,406
4,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
5,933
396
931
8,726
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
0 / 4 / 0
7,989
533
3,089
9,150
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
IspitInurCorpse
Maman Brigitte
15
2 / 4 / 2
8,093
540
7,923
14,695
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 5 / 1
8,127
542
6,665
14,186
13,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
22
Kills
4
5
Deaths
22
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
2
3
5.25
L
Izanami
 
Izanami
0
5
1
0.1
L
0
4
0
0
L
Kukulkan
0
4
0
0
W
Zhong Kui
Hunter10026
Zhong Kui
4
0
3
5.5
L
Maman Brigitte
IspitInurCorpse
Maman Brigitte
2
4
2
0.75
W
King Arthur
MarkApollo
King Arthur
3
3
2
1.33
W
Gilgamesh
NurseJMO
Gilgamesh
3
0
6
6
L
2
5
1
0.5
W
Atlas
Vitallion
Atlas
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
21,225
47,572
Taken
57,163
39,994
Mitigated
33,737
11,882
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,529
4,981
0
1,376
7,583
3,273
1,080
3,914
3,669
0
68,635
L
Izanami
 
Izanami
2,617
1,533
0
2,575
10,406
4,334
3,406
3,562
6,844
0
66,941
L
931
120
0
2,288
8,726
6,748
0
1,650
7,076
0
11,424
L
Kukulkan
3,089
211
0
1,263
9,150
3,816
0
4,722
4,428
67,167
390
W
Zhong Kui
Hunter10026
Zhong Kui
6,550
718
0
4,990
8,467
9,772
720
2,511
5,956
88,409
4,310
L
Maman Brigitte
IspitInurCorpse
Maman Brigitte
7,923
472
0
6,512
14,695
5,673
0
2,452
12,243
61,996
1,226
W
King Arthur
MarkApollo
King Arthur
6,010
1,131
0
1,119
12,179
12,071
131
2,060
10,119
1,078
39,271
W
Gilgamesh
NurseJMO
Gilgamesh
4,188
1,126
0
3,784
10,667
6,306
430
1,263
9,404
0
49,472
L
6,665
906
0
4,019
14,186
13,166
0
1,962
12,224
0
44,251
W
Atlas
Vitallion
Atlas
7,424
3,706
0
613
8,676
8,572
495
1,523
7,153
21,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,650
Gold Earned
38,051
435
Minions Killed
478
0
Camps Cleared
0
1,464,463
Distance Traveled
1,294,918
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,211
614
113
8
0
248,774
3
L
Izanami
7,909
527
132
9
0
231,011
2
L
Tyr
5,933
396
15
1
0
207,426
0
L
Kukulkan
7,989
533
140
9
0
281,988
0
W
Zhong Kui
10,086
672
165
11
0
301,975
2
L
Maman Brigitte
8,093
540
109
7
0
302,884
3
W
King Arthur
7,674
512
62
4
0
286,930
1
W
Gilgamesh
7,979
532
76
5
0
329,613
2
L
Chaac
8,127
542
82
5
0
271,609
0
W
Atlas
7,700
513
19
1
0
297,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role