Player Matchup

Thoth
Thoth
HulkSmasher63
Thoth
Level 56
God Stats
3W - 2L
1,209 SR
Queue Stats
207W - 162L
1,466 Elo+
Solo
Hun Batz
Hun Batz
Imperious212
Hun Batz
Level 159
God Stats
4W - 1L
1,686 SR
Queue Stats
23W - 16L
1,430 Elo+
Party 2
Atlas
Atlas
TheUnexisted
Atlas
Level 207
God Stats
2W - 0L
1,817 SR
Queue Stats
23W - 15L
1,262 Elo+
Party 2
Guan Yu
Guan Yu
V-Sxuce-
Guan Yu
Level 130
God Stats
1W - 2L
1,227 SR
Queue Stats
134W - 114L
1,590 Elo+
Solo
Nut
Nut
madamlagalot
Nut
Level 98
God Stats
6W - 4L
1,795 SR
Queue Stats
24W - 17L
1,430 Elo+
Party 2
Team Averages
Level 130
1,547 SR
1,436 Elo+

VS

Team Averages
Level 109
1,513 SR
1,536 Elo+
Mercury
Mercury
Anxi1
Mercury
Level 25
God Stats
2W - 3L
1,770 SR
Queue Stats
28W - 33L
1,381 Elo+
Party 1
Discordia
Discordia
DarcsUwu
Discordia
Level 96
God Stats
19W - 29L
1,472 SR
Queue Stats
747W - 720L
1,514 Elo+
Party 1
Ymir
Ymir
Plutonium54
Ymir
Level 148
God Stats
0W - 1L
1,285 SR
Queue Stats
66W - 58L
1,593 Elo+
Party 3
Nut
Nut
Potrosaurio
Nut
Level 158
God Stats
1W - 3L
1,368 SR
Queue Stats
316W - 317L
1,561 Elo+
Party 1
Hades
Hades
strawberyn
Hades
Level 117
God Stats
16W - 7L
1,668 SR
Queue Stats
134W - 106L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,167
551
5,941
6,539
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
Imperious212
Hun Batz
14
4 / 0 / 2
7,605
585
6,463
7,181
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 4
7,577
583
7,562
13,442
12,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
V-Sxuce-
Guan Yu
14
0 / 1 / 1
7,784
599
8,225
12,673
13,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 0
7,357
566
5,473
6,240
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anxi1
Mercury
12
1 / 1 / 0
6,387
491
1,442
9,315
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
DarcsUwu
Discordia
11
1 / 3 / 0
6,591
507
5,246
7,181
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 2 / 1
6,544
503
2,393
10,386
8,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 1
7,394
569
4,394
10,814
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
14
1 / 1 / 0
8,388
645
7,535
12,598
5,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
6
6
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Anxi1
Mercury
1
1
0
1
L
Discordia
DarcsUwu
Discordia
1
3
0
0.33
W
1
1
4
3
W
Hun Batz
Imperious212
Hun Batz
4
0
2
5
L
1
2
1
0.75
L
2
3
1
0.83
W
3
2
4
2.5
W
Guan Yu
V-Sxuce-
Guan Yu
0
1
1
0.5
W
2
2
0
1
L
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,664
Damage
21,010
46,075
Taken
50,294
33,989
Mitigated
24,091
10,690
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Anxi1
Mercury
1,442
424
0
1,420
9,315
3,695
0
1,827
7,470
0
43,542
L
Discordia
DarcsUwu
Discordia
5,246
330
0
597
7,181
2,440
0
3,100
4,035
41,631
1,282
W
5,941
256
0
1,000
6,539
2,337
541
2,063
4,428
55,867
2,112
W
Hun Batz
Imperious212
Hun Batz
6,463
1,345
0
565
7,181
3,238
0
1,562
5,581
0
64,036
L
2,393
608
345
1,067
10,386
8,390
0
5,338
5,022
20,954
1,530
L
4,394
2,543
0
3,469
10,814
4,278
0
2,942
7,872
0
61,148
W
7,562
2,562
0
3,485
13,442
12,721
136
3,600
9,755
26,527
1,229
W
Guan Yu
V-Sxuce-
Guan Yu
8,225
1,421
0
3,064
12,673
13,051
0
6,730
5,943
0
68,157
W
5,473
3,869
0
2,576
6,240
2,642
700
453
5,787
0
62,665
L
Hades
7,535
1,048
0
9,498
12,598
5,288
0
0
12,598
65,404
3,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
35,304
444
Minions Killed
443
0
Camps Cleared
0
1,386,592
Distance Traveled
1,293,027
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,387
491
65
5
0
323,567
0
L
Discordia
6,591
507
89
7
0
248,053
0
W
Thoth
7,167
551
107
8
0
258,042
3
W
Hun Batz
7,605
585
84
6
0
309,509
0
L
Ymir
6,544
503
30
2
0
279,956
0
L
Nut
7,394
569
112
9
0
227,443
0
W
Atlas
7,577
583
34
3
0
274,467
2
W
Guan Yu
7,784
599
119
9
0
281,950
0
W
Nut
7,357
566
100
8
0
262,624
0
L
Hades
8,388
645
147
11
0
214,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role