Player Matchup

Achilles
Achilles
 
Achilles
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Dualfurball67
Hades
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 123L
1,557 Elo+
Solo
Arachne
Arachne
Killer0instant0
Arachne
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
SkeletonCow4768
Danzaburou
Level 124
God Stats
49W - 37L
1,553 SR
Queue Stats
97W - 92L
1,500 Elo+
Solo
Bacchus
Bacchus
hammam_7909
Bacchus
Level 75
God Stats
2W - 0L
1,605 SR
Queue Stats
24W - 15L
1,465 Elo+
Solo
Team Averages
Level 114
1,532 SR
1,455 Elo+

VS

Team Averages
Level 107
1,503 SR
1,473 Elo+
Hel
Hel
Asilum_90
Hel
Level 157
God Stats
4W - 2L
1,731 SR
Queue Stats
149W - 147L
1,463 Elo+
Solo
Fenrir
Fenrir
Gokyos
Fenrir
Level 86
God Stats
15W - 14L
1,519 SR
Queue Stats
59W - 58L
1,560 Elo+
Solo
Nut
Nut
RSKS
Nut
Level 106
God Stats
11W - 12L
1,419 SR
Queue Stats
13W - 17L
1,423 Elo+
Solo
Bellona
Bellona
alejowapo11
Bellona
Level 100
God Stats
9W - 10L
1,425 SR
Queue Stats
54W - 60L
1,543 Elo+
Solo
Sol
Sol
penguin17
Sol
Level 88
God Stats
7W - 11L
1,424 SR
Queue Stats
38W - 54L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 3 / 0
4,405
629
4,161
8,105
4,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
4,487
641
2,830
5,310
1,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 1
3,860
551
736
3,575
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
SkeletonCow4768
Danzaburou
8
2 / 0 / 0
4,702
672
2,191
4,215
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
hammam_7909
Bacchus
7
0 / 0 / 1
4,103
586
1,242
2,753
1,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,638
663
2,448
3,702
1,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Gokyos
Fenrir
8
2 / 1 / 0
4,458
637
3,316
5,890
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nut
RSKS
Nut
7
0 / 1 / 0
3,794
542
1,479
3,053
1,029
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
alejowapo11
Bellona
9
2 / 1 / 1
5,366
767
4,518
6,847
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 0
3,003
429
198
1,476
289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
4
4
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
3
0
0.33
L
0
0
1
0.5
W
1
1
0
1
L
Fenrir
Gokyos
Fenrir
2
1
0
2
W
0
0
1
0.5
L
Nut
RSKS
Nut
0
1
0
0
W
Danzaburou
SkeletonCow4768
Danzaburou
2
0
0
2
L
Bellona
alejowapo11
Bellona
2
1
1
2.5
W
Bacchus
hammam_7909
Bacchus
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,160
Damage
11,959
23,958
Taken
20,968
10,738
Mitigated
12,258
6,831
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,161
1,307
0
1,479
8,105
4,188
0
0
7,620
0
22,686
L
2,448
483
212
2,095
3,702
1,809
0
2,315
1,387
31,777
0
W
2,830
699
132
2,890
5,310
1,993
0
1,771
3,539
25,724
1,298
L
Fenrir
Gokyos
Fenrir
3,316
1,188
0
1,332
5,890
2,471
0
663
5,186
0
27,624
W
736
328
0
805
3,575
1,338
0
677
2,898
0
18,984
L
Nut
RSKS
Nut
1,479
575
18
593
3,053
1,029
0
383
2,670
0
18,731
W
Danzaburou
SkeletonCow4768
Danzaburou
2,191
467
0
1,055
4,215
1,330
830
76
4,139
0
34,592
L
Bellona
alejowapo11
Bellona
4,518
1,390
0
2,586
6,847
6,660
0
207
6,206
0
34,346
W
Bacchus
hammam_7909
Bacchus
1,242
324
0
470
2,753
1,889
290
122
2,592
13,126
565
L
198
0
0
549
1,476
289
0
192
1,284
2,213
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,557
Gold Earned
21,259
207
Minions Killed
221
0
Camps Cleared
0
745,806
Distance Traveled
623,415
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,405
629
32
5
0
155,759
0
L
Hel
4,638
663
67
10
0
143,151
2
W
Hades
4,487
641
53
8
0
151,259
1
L
Fenrir
4,458
637
43
6
0
170,116
0
W
Arachne
3,860
551
33
5
0
181,225
0
L
Nut
3,794
542
32
5
0
132,321
0
W
Danzaburou
4,702
672
60
9
0
120,153
0
L
Bellona
5,366
767
69
10
0
143,187
0
W
Bacchus
4,103
586
29
4
0
137,410
0
L
Sol
3,003
429
10
1
0
34,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role