Player Matchup

Hel
Hel
DanStan
Hel
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
Exilter
Cernunnos
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 164L
1,456 Elo+
Solo
Da Ji
Da Ji
Relyks0
Da Ji
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,536 Elo+
Party 1
Poseidon
Poseidon
Xaldrae
Poseidon
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,559 Elo+
Solo
Thanatos
Thanatos
pawthead
Thanatos
Level 105
God Stats
5W - 5L
1,695 SR
Queue Stats
191W - 172L
1,574 Elo+
Solo
Team Averages
Level 132
1,539 SR
1,532 Elo+

VS

Team Averages
Level 164
1,458 SR
1,503 Elo+
Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BNL Serval
Da Ji
Level 122
God Stats
1W - 4L
1,269 SR
Queue Stats
245W - 285L
1,449 Elo+
Solo
Cthulhu
Cthulhu
DarkonSA
Cthulhu
Level 279
God Stats
15W - 2L
1,500 SR
Queue Stats
847W - 894L
1,483 Elo+
Solo
Yemoja
Yemoja
NZ Jamez
Yemoja
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,545 Elo+
Solo
Jing Wei
Jing Wei
Youbin Haad
Jing Wei
Level 123
God Stats
1W - 2L
1,522 SR
Queue Stats
92W - 86L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
0 / 0 / 8
7,132
713
3,190
6,764
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Exilter
Cernunnos
14
1 / 1 / 7
7,424
742
13,162
11,641
5,723
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Da Ji
Relyks0
Da Ji
13
0 / 0 / 7
7,639
764
4,507
9,421
9,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
Xaldrae
Poseidon
15
4 / 1 / 6
8,099
810
14,778
10,125
7,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
pawthead
Thanatos
13
5 / 2 / 4
7,898
790
9,653
9,208
4,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 3 / 2
7,799
780
10,023
10,937
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
12
1 / 2 / 2
6,843
684
4,243
6,902
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
DarkonSA
Cthulhu
14
0 / 1 / 3
7,859
786
8,064
11,325
13,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
NZ Jamez
Yemoja
14
0 / 0 / 2
7,528
753
5,094
8,673
6,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
Youbin Haad
Jing Wei
12
1 / 4 / 2
6,894
689
9,622
10,274
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
10
Kills
3
4
Deaths
10
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
2
0.67
L
Da Ji
1
2
2
1
W
Hel
0
0
8
4
L
Cthulhu
DarkonSA
Cthulhu
0
1
3
1.5
W
Cernunnos
Exilter
Cernunnos
1
1
7
4.5
L
Yemoja
NZ Jamez
Yemoja
0
0
2
1
W
Da Ji
Relyks0
Da Ji
0
0
7
3.5
W
Poseidon
Xaldrae
Poseidon
4
1
6
7
L
Jing Wei
Youbin Haad
Jing Wei
1
4
2
0.5
W
Thanatos
pawthead
Thanatos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,290
Damage
37,046
47,159
Taken
48,111
30,866
Mitigated
41,697
36,411
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
10,023
331
416
1,663
10,937
11,989
0
3,320
7,238
19,998
0
L
Da Ji
4,243
535
457
1,226
6,902
5,227
0
2,940
3,794
0
6,226
W
Hel
3,190
455
15,945
5,780
6,764
3,679
90
4,684
2,080
8,921
0
L
Cthulhu
DarkonSA
Cthulhu
8,064
335
436
2,605
11,325
13,166
0
4,037
7,076
26,917
706
W
Cernunnos
Exilter
Cernunnos
13,162
5,555
1,147
2,515
11,641
5,723
538
5,152
6,489
0
31,392
L
Yemoja
NZ Jamez
Yemoja
5,094
708
7,514
3,204
8,673
6,415
0
2,583
5,779
9,989
0
W
Da Ji
Relyks0
Da Ji
4,507
728
772
2,243
9,421
9,294
105
4,837
4,584
0
6,714
W
Poseidon
Xaldrae
Poseidon
14,778
2,414
0
1,733
10,125
7,773
0
4,693
5,432
29,207
2,423
L
Jing Wei
Youbin Haad
Jing Wei
9,622
7,168
695
877
10,274
4,900
0
3,362
6,697
0
18,886
W
Thanatos
pawthead
Thanatos
9,653
982
929
5,347
9,208
4,397
0
3,455
5,753
0
11,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
36,923
114
Minions Killed
106
0
Camps Cleared
0
988,768
Distance Traveled
910,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,799
780
12
1
0
203,813
0
L
Da Ji
6,843
684
10
1
0
196,948
0
W
Hel
7,132
713
12
1
0
222,257
0
L
Cthulhu
7,859
786
33
3
0
165,588
0
W
Cernunnos
7,424
742
41
4
0
177,997
0
L
Yemoja
7,528
753
20
2
0
170,009
0
W
Da Ji
7,639
764
13
1
0
208,126
0
W
Poseidon
8,099
810
42
4
0
152,972
0
L
Jing Wei
6,894
689
31
3
0
174,151
0
W
Thanatos
7,898
790
6
1
0
227,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role