Player Matchup

Raijin
Raijin
ByeByeSmiteSkins
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,748 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RabidMike
Morgan Le Fay
Level 148
God Stats
0W - 2L
1,802 SR
Queue Stats
13W - 10L
1,667 Elo+
Solo
Janus
Janus
TheSwordMaster8
Janus
Level 156
God Stats
7W - 9L
1,193 SR
Queue Stats
217W - 194L
1,563 Elo+
Solo
Neith
Neith
WilfordThaGod
Neith
Level 106
God Stats
2W - 4L
1,478 SR
Queue Stats
40W - 30L
1,723 Elo+
Party 2
Team Averages
Level 110
1,493 SR
1,675 Elo+

VS

Team Averages
Level 133
1,699 SR
1,779 Elo+
Baron Samedi
Baron Samedi
ChewyPenguin
Baron Samedi
Level 149
God Stats
17W - 4L
1,923 SR
Queue Stats
66W - 31L
1,827 Elo+
Party 1
Guan Yu
Guan Yu
DentonTheBear
Guan Yu
Level 145
God Stats
3W - 1L
1,746 SR
Queue Stats
71W - 31L
1,786 Elo+
Party 1
Cerberus
Cerberus
DrFetusPuncher
Cerberus
Level 149
God Stats
2W - 1L
1,628 SR
Queue Stats
116W - 62L
1,771 Elo+
Party 1
Medusa
Medusa
Rotaurus
Medusa
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 0
7,257
1,210
7,283
6,026
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
RabidMike
Morgan Le Fay
9
0 / 1 / 0
5,307
885
900
1,082
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 3
6,124
1,021
2,550
5,380
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
5,957
993
5,006
6,689
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChewyPenguin
Baron Samedi
12
0 / 3 / 3
6,435
1,073
2,855
6,346
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
13
4 / 0 / 1
7,342
1,224
3,997
6,315
2,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
2 / 2 / 2
6,584
1,097
4,289
8,620
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
Rotaurus
Medusa
12
0 / 0 / 3
6,595
1,099
6,583
3,803
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
6
6
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Baron Samedi
ChewyPenguin
Baron Samedi
0
3
3
0.5
W
Guan Yu
4
0
1
4.5
W
Cerberus
2
2
2
1.5
L
Morgan Le Fay
RabidMike
Morgan Le Fay
0
1
0
0
W
Medusa
Rotaurus
Medusa
0
0
3
1.5
L
0
1
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,739
Damage
17,724
19,177
Taken
25,084
7,032
Mitigated
12,845
3,102
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,283
1,032
0
496
6,026
2,410
0
3,743
2,283
23,549
0
W
Baron Samedi
ChewyPenguin
Baron Samedi
2,855
77
78
1,190
6,346
2,835
0
4,067
2,182
14,342
226
W
Guan Yu
3,997
996
20
1,287
6,315
2,904
0
3,444
2,809
0
10,365
W
Cerberus
4,289
0
0
2,226
8,620
5,592
0
2,296
6,265
14,353
0
L
Morgan Le Fay
RabidMike
Morgan Le Fay
900
74
0
187
1,082
328
0
361
721
1,012
0
W
Medusa
Rotaurus
Medusa
6,583
2,408
0
750
3,803
1,514
945
672
3,095
0
24,636
L
2,550
78
0
730
5,380
2,040
0
1,160
4,220
9,827
0
L
5,006
2,041
0
1,689
6,689
2,254
0
1,864
4,825
0
16,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
26,956
99
Minions Killed
128
0
Camps Cleared
0
428,005
Distance Traveled
527,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,257
1,210
45
8
0
120,371
0
W
Baron Samedi
6,435
1,073
29
5
0
130,228
0
W
Guan Yu
7,342
1,224
21
4
0
130,979
0
W
Cerberus
6,584
1,097
30
5
0
144,037
0
L
Morgan Le Fay
5,307
885
2
0
0
26,591
0
W
Medusa
6,595
1,099
48
8
0
122,547
0
L
Janus
6,124
1,021
23
4
0
146,666
0
L
Neith
5,957
993
29
5
0
134,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role