Player Matchup

Mercury
Mercury
Bronze III
ADRUNKRU33IAN
Mercury
Bronze III
Level 142
God Stats
0W - 1L
1,129 SR
Queue Stats
3W - 5L
1,454 MMR
Solo
Thoth
Thoth
Gold IV
FavoringAttic40
Thoth
Gold IV
Level 147
God Stats
0W - 2L
1,269 SR
Queue Stats
400W - 406L
1,478 MMR
Solo
Odin
Odin
Silver III
NickVo623
Odin
Silver III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,453 MMR
Solo
Rama
Rama
Bronze III
O-M-W-2-Y-B-H
Rama
Bronze III
Level 191
God Stats
0W - 1L
1,474 SR
Queue Stats
15W - 20L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
delta010903
Ganesha
Bronze III
Level 64
God Stats
0W - 2L
1,353 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,345 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,570 SR
1,478 MMR
Vamana
Vamana
Gold V
DPoker
Vamana
Gold V
Level 187
God Stats
9W - 4L
1,839 SR
Queue Stats
132W - 119L
1,503 MMR
Party 1
Artio
Artio
Gold IV
N Johnson420
Artio
Gold IV
Level 167
God Stats
15W - 18L
1,574 SR
Queue Stats
30W - 30L
1,485 MMR
Solo
Freya
Freya
Gold III
Nystrum
Freya
Gold III
Level 170
God Stats
5W - 2L
1,500 SR
Queue Stats
166W - 162L
1,466 MMR
Solo
Merlin
Merlin
Gold V
Sepulvedarks
Merlin
Gold V
Level 172
God Stats
3W - 5L
1,460 SR
Queue Stats
119W - 116L
1,503 MMR
Party 1
Nemesis
Nemesis
Silver IV
XxAK GODxX
Nemesis
Silver IV
Level 66
God Stats
8W - 6L
1,479 SR
Queue Stats
26W - 31L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
2 / 5 / 1
6,972
436
7,896
16,427
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 1
7,243
453
6,637
7,874
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
3 / 4 / 3
8,117
507
11,162
18,257
16,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 7 / 1
7,081
443
10,699
15,212
5,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
delta010903
Ganesha
11
0 / 4 / 4
6,767
423
3,039
16,381
14,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThorThanatosAthenaBake Kujira

VS

Bans
King ArthurSusanoAnhurAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DPoker
Vamana
16
7 / 3 / 0
10,398
650
16,081
19,936
24,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 2
7,433
465
8,773
15,953
13,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Nystrum
Freya
17
7 / 2 / 5
10,227
639
15,857
15,822
8,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
15
3 / 1 / 5
8,911
557
6,207
7,436
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
XxAK GODxX
Nemesis
14
3 / 1 / 3
8,194
512
7,115
9,599
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
23
24
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
5
1
0.5
W
Vamana
DPoker
Vamana
7
3
0
2.33
L
2
4
1
0.63
W
3
3
2
1.33
L
Odin
3
4
3
1.13
W
Freya
Nystrum
Freya
7
2
5
4.75
L
2
7
1
0.36
W
Merlin
3
1
5
5.5
W
Nemesis
XxAK GODxX
Nemesis
3
1
3
4.5
L
Ganesha
delta010903
Ganesha
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,433
Damage
54,033
74,151
Taken
68,746
46,787
Mitigated
54,026
10,581
Healing
26,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
7,896
4,011
0
610
16,427
6,910
0
5,312
10,777
0
52,582
W
Vamana
DPoker
Vamana
16,081
9,314
0
5,097
19,936
24,838
942
1,295
17,435
0
80,700
L
6,637
252
0
0
7,874
2,963
0
4,021
3,471
56,835
0
W
8,773
927
456
5,170
15,953
13,675
0
4,137
11,718
26,733
1,125
L
Odin
11,162
2,178
0
3,892
18,257
16,889
0
1,387
15,430
0
58,540
W
Freya
Nystrum
Freya
15,857
5,164
0
9,538
15,822
8,073
2,231
1,110
14,712
76,936
10,579
L
10,699
8,802
0
2,733
15,212
5,736
0
8,726
6,258
0
54,627
W
Merlin
6,207
153
0
1,601
7,436
3,142
0
2,928
4,508
66,329
2,439
W
Nemesis
XxAK GODxX
Nemesis
7,115
3,360
0
4,355
9,599
4,298
0
206
9,344
0
58,878
L
Ganesha
delta010903
Ganesha
3,039
1,298
1,879
1,467
16,381
14,289
0
8,987
6,945
12,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
45,163
379
Minions Killed
487
0
Camps Cleared
0
1,537,142
Distance Traveled
1,616,832
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,972
436
81
5
0
340,570
2
W
Vamana
10,398
650
127
8
0
271,807
4
L
Thoth
7,243
453
111
7
0
307,597
2
W
Artio
7,433
465
28
2
0
347,212
9
L
Odin
8,117
507
103
6
0
276,586
4
W
Freya
10,227
639
141
9
0
296,403
4
L
Rama
7,081
443
84
5
0
276,055
0
W
Merlin
8,911
557
98
6
0
320,182
5
W
Nemesis
8,194
512
93
6
0
381,228
1
L
Ganesha
6,767
423
0
0
0
336,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role